Fixed linked tiles sometimes being null

This commit is contained in:
Anuken 2018-11-02 21:40:19 -04:00
parent bd8eb97d46
commit 4295f08a84

View File

@ -278,7 +278,7 @@ public class Tile implements PosTrait, TargetTrait{
for(int dx = 0; dx < block.size; dx++){
for(int dy = 0; dy < block.size; dy++){
Tile other = world.tile(x + dx + offsetx, y + dy + offsety);
tmpArray.add(other);
if(other != null) tmpArray.add(other);
}
}
}else{
@ -299,7 +299,7 @@ public class Tile implements PosTrait, TargetTrait{
for(int dx = 0; dx < block.size; dx++){
for(int dy = 0; dy < block.size; dy++){
Tile other = world.tile(x + dx + offsetx, y + dy + offsety);
tmpArray.add(other);
if(other != null) tmpArray.add(other);
}
}
}else{