diff --git a/core/assets/bundles/bundle.properties b/core/assets/bundles/bundle.properties index b34be0140f..444d88c794 100644 --- a/core/assets/bundles/bundle.properties +++ b/core/assets/bundles/bundle.properties @@ -722,6 +722,7 @@ sector.two.description = The enemy is protected by shields. An experimental shie sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. status.burning.name = Burning status.freezing.name = Freezing diff --git a/core/assets/maps/split.msav b/core/assets/maps/split.msav index 2792cbecc6..316a73ba05 100644 Binary files a/core/assets/maps/split.msav and b/core/assets/maps/split.msav differ