Map tweaks

This commit is contained in:
Anuken
2020-02-18 20:07:07 -05:00
parent afd31c2b42
commit 48c04bda8c
4 changed files with 11 additions and 6 deletions

View File

@ -117,10 +117,10 @@ public class BlockRenderer implements Disposable{
//TODO tweak noise and radius
if(world.isCampaign()){
int circleBlend = 14;
float rawDst = Mathf.dst(x, y, world.width() / 2, world.height() / 2) + Noise.nnoise(x, y, 7f, 8f) + Noise.nnoise(x, y, 20f, 25f);
float rawDst = Mathf.dst(x, y, world.width() / 2, world.height() / 2) + Noise.nnoise(x, y, 7f, 7f) + Noise.nnoise(x, y, 20f, 15f);
int circleDst = (int)(rawDst - (world.width() / 2 - circleBlend));
if(circleDst > 0){
dark = Math.max(circleDst / 1.4f, dark);
dark = Math.max(circleDst / 1.6f, dark);
}
}