diff --git a/core/assets-raw/sprites/units/weapons/avert-weapon.png b/core/assets-raw/sprites/units/weapons/avert-weapon.png index 08083aef14..75d41b24ee 100644 Binary files a/core/assets-raw/sprites/units/weapons/avert-weapon.png and b/core/assets-raw/sprites/units/weapons/avert-weapon.png differ diff --git a/core/src/mindustry/content/UnitTypes.java b/core/src/mindustry/content/UnitTypes.java index dff8f75764..02db950828 100644 --- a/core/src/mindustry/content/UnitTypes.java +++ b/core/src/mindustry/content/UnitTypes.java @@ -3158,17 +3158,18 @@ public class UnitTypes{ weapons.add(new Weapon("avert-weapon"){{ reload = 35f; - x = 4f; - y = 6.25f; - shootY = 5.75f; - recoil = 1.5f; + x = 0f; + y = 6.5f; + shootY = 5f; + recoil = 1f; top = false; layerOffset = -0.01f; rotate = false; + mirror = false; shoot = new ShootHelix(); //TODO cooler + balancing - bullet = new BasicBulletType(5f, 15){{ + bullet = new BasicBulletType(5f, 20){{ width = 7f; height = 12f; lifetime = 25f;