From 4cd411d5ee44e823587222531bc412e8c21c4690 Mon Sep 17 00:00:00 2001 From: Anuken Date: Wed, 2 Jun 2021 17:07:08 -0400 Subject: [PATCH] Duct consistency --- core/src/mindustry/content/Blocks.java | 5 +++-- .../src/mindustry/world/blocks/distribution/DuctBridge.java | 6 +++--- 2 files changed, 6 insertions(+), 5 deletions(-) diff --git a/core/src/mindustry/content/Blocks.java b/core/src/mindustry/content/Blocks.java index 0f1a658539..db7a5fea65 100644 --- a/core/src/mindustry/content/Blocks.java +++ b/core/src/mindustry/content/Blocks.java @@ -1034,16 +1034,17 @@ public class Blocks implements ContentList{ duct = new Duct("duct"){{ requirements(Category.distribution, BuildVisibility.debugOnly, with(Items.graphite, 5, Items.copper, 5)); - speed = 5f; + speed = 4f; }}; ductRouter = new DuctRouter("duct-router"){{ requirements(Category.distribution, BuildVisibility.debugOnly, with(Items.graphite, 10, Items.copper, 5)); - speed = 5f; + speed = 4f; }}; ductBridge = new DuctBridge("duct-bridge"){{ requirements(Category.distribution, BuildVisibility.debugOnly, with(Items.graphite, 20, Items.copper, 15)); + speed = 4f; }}; //endregion diff --git a/core/src/mindustry/world/blocks/distribution/DuctBridge.java b/core/src/mindustry/world/blocks/distribution/DuctBridge.java index e040f83879..10d3c287e6 100644 --- a/core/src/mindustry/world/blocks/distribution/DuctBridge.java +++ b/core/src/mindustry/world/blocks/distribution/DuctBridge.java @@ -25,7 +25,7 @@ public class DuctBridge extends Block{ public @Load("@-dir") TextureRegion dirRegion; public int range = 4; - public float moveDelay = 5f; + public float speed = 5f; public DuctBridge(String name){ super(name); @@ -116,12 +116,12 @@ public class DuctBridge extends Block{ link.occupied[rotation % 4] = this; if(items.any() && link.items.total() < link.block.itemCapacity){ progress += edelta(); - while(progress > moveDelay){ + while(progress > speed){ Item next = items.take(); if(next != null && link.items.total() < link.block.itemCapacity){ link.handleItem(this, next); } - progress -= moveDelay; + progress -= speed; } } }