Weather fixes

This commit is contained in:
Anuken 2020-10-10 17:09:19 -04:00
parent c2202a0173
commit 4d889cd8d1
2 changed files with 2 additions and 2 deletions

View File

@ -1231,7 +1231,7 @@ public class UnitTypes implements ContentList{
}};
quad = new UnitType("quad"){{
armor = 6f;
armor = 8f;
health = 6000;
speed = 1.2f;
rotateSpeed = 2f;

View File

@ -152,7 +152,7 @@ public class Weathers implements ContentList{
if(tile != null && tile.floor().liquidDrop == Liquids.water){
Draw.color(Tmp.c1.set(tile.floor().mapColor).mul(1.5f).a(state.opacity()));
Draw.rect(splashes[(int)(life * (splashes.length - 1))], x, y);
}else{
}else if(tile != null && tile.floor().liquidDrop == null && !tile.floor().solid){
Draw.color(Color.royal, Color.white, 0.3f);
Draw.alpha(Mathf.slope(life) * state.opacity());