mirror of
https://github.com/Anuken/Mindustry.git
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Merge branch 'master' of https://github.com/Anuken/Mindustry into baltitenger
This commit is contained in:
commit
511983e1ea
@ -7,7 +7,7 @@ text.link.github.description = Code source du jeu
|
||||
text.link.dev-builds.description = Versions instables de développement
|
||||
text.link.trello.description = Planning Trello officiel pour les fonctionnalités planifiées.
|
||||
text.link.itch.io.description = Page web itch.io avec les versions ordinateurs téléchargeables et la version web
|
||||
text.link.google-play.description = Page Google Play Store du jeu
|
||||
text.link.google-play.description = Page Google Play du jeu
|
||||
text.link.wiki.description = Wiki officiel de Mindustry
|
||||
text.linkfail = L'ouverture du lien a échoué!\nL'URL a été copiée dans votre presse-papier.
|
||||
text.screenshot = Capture d'écran enregistrée sur {0}
|
||||
@ -414,6 +414,8 @@ mode.freebuild.name = Construction libre
|
||||
mode.freebuild.description = Ressources limitées et pas de compte à rebours pour les vagues.
|
||||
mode.pvp.name = PvP
|
||||
mode.pvp.description = Lutter contre d'autres joueurs pour gagner !
|
||||
mode.attack.name = Attaque
|
||||
mode.attack.descrption = Pas de vagues, le but est de détruire la base ennemie.
|
||||
content.item.name = Objets
|
||||
content.liquid.name = Liquides
|
||||
content.unit.name = Unités
|
||||
|
@ -1,5 +1,6 @@
|
||||
text.credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!)
|
||||
text.credits.text = 由[ROYAL]Anuken[]製作 - [SKY]anukendev@gmail.com[]
|
||||
text.credits = 致謝名單
|
||||
text.contributors = 翻譯員和貢獻者
|
||||
text.discord = 加入 Mindustry 的 Discord 聊天室!
|
||||
text.link.discord.description = 官方 Mindustry Discord 聊天室
|
||||
text.link.github.description = 遊戲原始碼
|
||||
@ -9,8 +10,9 @@ text.link.itch.io.description = itch.io 電腦版下載與網頁版
|
||||
text.link.google-play.description = Google Play 商店頁面
|
||||
text.link.wiki.description = 官方 Mindustry 維基
|
||||
text.linkfail = 無法打開連結!\n我們已將該網址複製到您的剪貼簿。
|
||||
text.screenshot = 截圖保存到{0}
|
||||
text.gameover = 核心已被摧毀。
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||||
text.gameover.pvp = [accent]{0}[]隊得到勝利!
|
||||
text.gameover.pvp = [accent]{0}[]隊獲勝!
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||||
text.sector.gameover = 這個區域失守了,重新部署?
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||||
text.sector.retry = 重試
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||||
text.highscore = [accent]新的高分紀錄!
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||||
@ -71,6 +73,7 @@ text.nextmission = 下一個任務
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||||
text.maps.none = [LIGHT_GRAY]找不到地圖!
|
||||
text.about.button = 關於
|
||||
text.name = 名稱:
|
||||
text.noname = 先選擇一個[accent]玩家名稱[]。
|
||||
text.filename = 檔案名稱︰
|
||||
text.unlocked = 新方塊已解鎖!
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||||
text.unlocked.plural = 新方塊已解鎖!
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||||
@ -250,7 +253,7 @@ text.menu = 主選單
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||||
text.play = 開始
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||||
text.load = 載入
|
||||
text.save = 儲存
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||||
text.fps = 螢幕刷新率:{0}
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||||
text.fps = FPS:{0}
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||||
text.tps = TPS:{0}
|
||||
text.ping = 延遲:{0}ms
|
||||
text.language.restart = 請重新啟動遊戲以使選取的語言生效。
|
||||
@ -259,6 +262,7 @@ text.tutorial = 教學
|
||||
text.editor = 地圖編輯器
|
||||
text.mapeditor = 地圖編輯器
|
||||
text.donate = 贊助
|
||||
|
||||
text.connectfail = [crimson]無法連線到伺服器:[accent]{0}
|
||||
text.error.unreachable = 無法到達伺服器。
|
||||
text.error.invalidaddress = 無效地址。
|
||||
@ -267,6 +271,7 @@ text.error.mismatch = 包裹錯誤:\n客戶端/伺服器版本可能不匹配
|
||||
text.error.alreadyconnected = 已連接。
|
||||
text.error.mapnotfound = 找不到地圖!
|
||||
text.error.any = 未知網絡錯誤。
|
||||
|
||||
text.settings.language = 語言
|
||||
text.settings.reset = 重設為預設設定
|
||||
text.settings.rebind = 重新綁定
|
||||
@ -289,7 +294,7 @@ text.error.crashtitle = 發生錯誤
|
||||
text.blocks.unknown = [LIGHT_GRAY]???
|
||||
text.blocks.blockinfo = 方塊資訊
|
||||
text.blocks.powercapacity = 蓄電量
|
||||
text.blocks.powershot = 能源/射擊
|
||||
text.blocks.powershot = 能量/射擊
|
||||
text.blocks.targetsair = 攻擊空中目標
|
||||
text.blocks.itemspeed = 移動速度
|
||||
text.blocks.shootrange = 範圍
|
||||
@ -297,13 +302,13 @@ text.blocks.size = 尺寸
|
||||
text.blocks.liquidcapacity = 液體容量
|
||||
text.blocks.maxitemssecond = 最高產量
|
||||
text.blocks.powerrange = 輸出範圍
|
||||
text.blocks.poweruse = 能源使用
|
||||
text.blocks.powerdamage = 能源/傷害
|
||||
text.blocks.poweruse = 能量使用
|
||||
text.blocks.powerdamage = 能量/傷害
|
||||
text.blocks.inputitemcapacity = 最大輸入
|
||||
text.blocks.outputitemcapacity = 最大輸出
|
||||
text.blocks.itemcapacity = 物品容量
|
||||
text.blocks.basepowergeneration = 基本能量生产
|
||||
text.blocks.powertransferspeed = 能源傳輸
|
||||
text.blocks.powertransferspeed = 能量傳輸
|
||||
text.blocks.craftspeed = 產生速度
|
||||
text.blocks.inputliquid = 輸入液體
|
||||
text.blocks.inputliquidaux = 輔助液體
|
||||
@ -319,8 +324,8 @@ text.blocks.coolant = 冷卻劑
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||||
text.blocks.coolantuse = 使用冷卻劑
|
||||
text.blocks.inputliquidfuel = 輸入液體燃料
|
||||
text.blocks.liquidfueluse = 使用液體燃料速度
|
||||
text.blocks.boostitem = Boost Item
|
||||
text.blocks.boostliquid = Boost Liquid
|
||||
text.blocks.boostitem = 強化物品
|
||||
text.blocks.boostliquid = 強化液體
|
||||
text.blocks.health = 耐久度
|
||||
text.blocks.inaccuracy = 誤差
|
||||
text.blocks.shots = 射擊數
|
||||
@ -330,26 +335,27 @@ text.blocks.fuelburntime = 燃燒燃料時間
|
||||
text.blocks.inputcapacity = 輸入容量
|
||||
text.blocks.outputcapacity = 輸出容量
|
||||
text.unit.blocks = 方塊
|
||||
text.unit.powersecond = 能源單位/秒
|
||||
text.unit.powersecond = 能量單位/秒
|
||||
text.unit.liquidsecond = 液體單位/秒
|
||||
text.unit.itemssecond = 物品/秒
|
||||
text.unit.pixelssecond = 像素/秒
|
||||
text.unit.liquidunits = 液體單位
|
||||
text.unit.powerunits = 能源單位
|
||||
text.unit.powerunits = 能量單位
|
||||
text.unit.degrees = 度
|
||||
text.unit.seconds = 秒
|
||||
text.unit.items = 物品
|
||||
text.category.general = 一般
|
||||
text.category.power = 能源
|
||||
text.category.power = 能量
|
||||
text.category.liquids = 液體
|
||||
text.category.items = 物品
|
||||
text.category.crafting = 合成
|
||||
text.category.shooting = 射擊
|
||||
text.category.optional = Optional Enhancements
|
||||
text.category.optional = 可選的強化
|
||||
setting.indicators.name = 盟友指標
|
||||
setting.autotarget.name = 自動射擊
|
||||
setting.fpscap.name = 最大螢幕刷新率
|
||||
setting.fpscap.name = 最大FPS
|
||||
setting.fpscap.none = 没有
|
||||
setting.fpscap.text = {0}螢幕刷新率
|
||||
setting.fpscap.text = {0}FPS
|
||||
setting.difficulty.training = 訓練
|
||||
setting.difficulty.easy = 簡單
|
||||
setting.difficulty.normal = 普通
|
||||
@ -362,7 +368,7 @@ setting.sensitivity.name = 控制器靈敏度
|
||||
setting.saveinterval.name = 自動存檔間隔
|
||||
setting.seconds = {0}秒
|
||||
setting.fullscreen.name = 全螢幕
|
||||
setting.fps.name = 顯示螢幕刷新率
|
||||
setting.fps.name = 顯示FPS
|
||||
setting.vsync.name = 垂直同步
|
||||
setting.lasers.name = 顯示雷射光束
|
||||
setting.minimap.name = 顯示小地圖
|
||||
@ -370,7 +376,7 @@ setting.musicvol.name = 音樂音量
|
||||
setting.mutemusic.name = 靜音
|
||||
setting.sfxvol.name = 音效音量
|
||||
setting.mutesound.name = 靜音
|
||||
setting.crashreport.name = Send Anonymous Crash Reports
|
||||
setting.crashreport.name = 發送匿名崩潰報告
|
||||
text.keybind.title = 重新綁定按鍵
|
||||
category.general.name = 一般
|
||||
category.view.name = 查看
|
||||
@ -378,8 +384,9 @@ category.multiplayer.name = 多人
|
||||
command.attack = 攻擊
|
||||
command.retreat = 撤退
|
||||
command.patrol = 巡邏
|
||||
keybind.press = 按一下鍵
|
||||
keybind.press.axis = 按一下軸心或鍵
|
||||
keybind.press = 按一下鍵……
|
||||
keybind.press.axis = 按一下軸心或鍵……
|
||||
keybind.screenshot.name = 地圖截圖
|
||||
keybind.move_x.name = 水平移動
|
||||
keybind.move_y.name = 垂直移動
|
||||
keybind.select.name = 選取
|
||||
@ -410,6 +417,8 @@ mode.freebuild.name = 自由建造
|
||||
mode.freebuild.description = 有限的資源,與不倒數計時的波次。
|
||||
mode.pvp.name = 對戰
|
||||
mode.pvp.description = 和其他玩家鬥爭。
|
||||
mode.attack.name = 攻擊
|
||||
mode.attack.description = 沒有波次,目標是摧毀敵人的基地。
|
||||
content.item.name = 物品
|
||||
content.liquid.name = 液體
|
||||
content.unit.name = 機組
|
||||
@ -535,8 +544,8 @@ block.sorter.name = 分類器
|
||||
block.sorter.description = 對物品進行分類。如果物品與所選種類匹配,則允許其通過。否則,物品將從左邊和右邊輸出。
|
||||
block.overflow-gate.name = 溢流器
|
||||
block.overflow-gate.description = 分離器和分配器的組合。如果前面被擋住,則向從左邊和右邊輸出物品。
|
||||
block.smelter.name = 煉鋼廠
|
||||
block.arc-smelter.name = 電弧煉鋼廠
|
||||
block.smelter.name = 冶煉廠
|
||||
block.arc-smelter.name = 電弧冶煉廠
|
||||
block.silicon-smelter.name = 煉矽廠
|
||||
block.phase-weaver.name = 相織布編織器
|
||||
block.pulverizer.name = 粉碎機
|
||||
@ -546,8 +555,8 @@ block.incinerator.name = 焚化爐
|
||||
block.biomattercompressor.name = 生物物質壓縮機
|
||||
block.separator.name = 分離機
|
||||
block.centrifuge.name = 離心機
|
||||
block.power-node.name = 能源節點
|
||||
block.power-node-large.name = 大型能源節點
|
||||
block.power-node.name = 能量節點
|
||||
block.power-node-large.name = 大型能量節點
|
||||
block.battery.name = 電池
|
||||
block.battery-large.name = 大型電池
|
||||
block.combustion-generator.name = 燃燒發電機
|
||||
@ -568,9 +577,9 @@ block.tau-mech-pad.name = Tau機甲墊
|
||||
block.conduit.name = 管線
|
||||
block.mechanical-pump.name = 機械泵
|
||||
block.itemsource.name = 物品源
|
||||
block.itemvoid.name = 物品空虚
|
||||
block.itemvoid.name = 物品虚
|
||||
block.liquidsource.name = 液體源
|
||||
block.powervoid.name = 能源空虛
|
||||
block.powervoid.name = 能量空虛
|
||||
block.powerinfinite.name = 無限能量
|
||||
block.unloader.name = 裝卸器
|
||||
block.vault.name = 存儲庫
|
||||
@ -578,7 +587,7 @@ block.wave.name = 波浪炮
|
||||
block.swarmer.name = 群炮
|
||||
block.salvo.name = 齊射炮
|
||||
block.ripple.name = 波紋炮
|
||||
block.phase-conveyor.name = 相織布傳送帶
|
||||
block.phase-conveyor.name = 相織傳送帶
|
||||
block.bridge-conveyor.name = 傳送帶橋
|
||||
block.plastanium-compressor.name = 塑料壓縮機
|
||||
block.pyratite-mixer.name = 硫混合器
|
||||
@ -587,21 +596,21 @@ block.solidifer.name = 凝固器
|
||||
block.solar-panel.name = 太陽能板
|
||||
block.solar-panel-large.name = 大型太陽能板
|
||||
block.oil-extractor.name = 石油鑽井
|
||||
block.spirit-factory.name = 精神無人機工廠
|
||||
block.phantom-factory.name = Phantom Drone Factory
|
||||
block.wraith-factory.name = Wraith Fighter Factory
|
||||
block.ghoul-factory.name = Ghoul Bomber Factory
|
||||
block.dagger-factory.name = Dagger Mech Factory
|
||||
block.titan-factory.name = Titan Mech Factory
|
||||
block.fortress-factory.name = Fortress Mech Factory
|
||||
block.revenant-factory.name = Revenant Fighter Factory
|
||||
block.spirit-factory.name = 輕型無人機工廠
|
||||
block.phantom-factory.name = 幻影無人機工廠
|
||||
block.wraith-factory.name = 怨靈戰鬥機工廠
|
||||
block.ghoul-factory.name = 食屍鬼轟炸機工廠
|
||||
block.dagger-factory.name = 匕首機甲工廠
|
||||
block.titan-factory.name = 泰坦機甲工廠
|
||||
block.fortress-factory.name = 堡壘機甲工廠
|
||||
block.revenant-factory.name = 亡魂戰鬥機工廠
|
||||
block.repair-point.name = 維修點
|
||||
block.pulse-conduit.name = 脈衝管線
|
||||
block.phase-conduit.name = 相織管線
|
||||
block.liquid-router.name = 液體分配器
|
||||
block.liquid-tank.name = 液體儲罐
|
||||
block.liquid-junction.name = 液體連接點
|
||||
block.bridge-conduit.name = 導管橋
|
||||
block.bridge-conduit.name = 管線橋
|
||||
block.rotary-pump.name = 迴旋泵
|
||||
block.thorium-reactor.name = 釷反應堆
|
||||
block.command-center.name = 指令中心
|
||||
@ -619,7 +628,7 @@ block.shock-mine.name = 休克地雷
|
||||
block.overdrive-projector.name = 超速投影器
|
||||
block.force-projector.name = 力牆投影器
|
||||
block.arc.name = 電弧
|
||||
block.rtg-generator.name = 放射性同位素熱電發電機
|
||||
block.rtg-generator.name = 放射性同位素熱發電機
|
||||
block.spectre.name = 幽靈炮
|
||||
block.meltdown.name = 熔毀炮
|
||||
block.container.name = 容器
|
||||
@ -631,150 +640,150 @@ team.none.name = 灰
|
||||
team.green.name = 綠
|
||||
team.purple.name = 紫
|
||||
unit.alpha-drone.name = 阿爾法無人機
|
||||
unit.spirit.name = 精神無人機
|
||||
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
|
||||
unit.phantom.name = Phantom Drone
|
||||
unit.phantom.description = An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
|
||||
unit.dagger.name = Dagger
|
||||
unit.dagger.description = A basic ground unit. Useful in swarms.
|
||||
unit.titan.name = Titan
|
||||
unit.titan.description = An advanced armored ground unit. Uses carbide as ammo. Attacks both ground and air targets.
|
||||
unit.ghoul.name = Ghoul Bomber
|
||||
unit.ghoul.description = A heavy carpet bomber. Uses blast compound or pyratite as ammo.
|
||||
unit.wraith.name = Wraith Fighter
|
||||
unit.wraith.description = A fast, hit-and-run interceptor unit.
|
||||
unit.fortress.name = Fortress
|
||||
unit.fortress.description = A heavy artillery ground unit.
|
||||
unit.revenant.name = Revenant
|
||||
unit.revenant.description = A heavy laser platform.
|
||||
tutorial.begin = Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.
|
||||
tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein.
|
||||
tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.
|
||||
tutorial.morecopper = More copper is required.\n\nEither mine it manually, or place more drills.
|
||||
tutorial.turret = Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base.
|
||||
tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper.
|
||||
tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets.
|
||||
tutorial.lead = More ores are available. Explore and mine[accent] lead[].\n\nDrag from your unit to the core to transfer resources.
|
||||
tutorial.smelter = Copper and lead are weak metals.\nSuperior[accent] Dense Alloy[] can be created in a smelter.\n\nBuild one.
|
||||
tutorial.densealloy = The smelter will now produce alloy.\nGet some.\nImprove the production if necessary.
|
||||
tutorial.siliconsmelter = The core will now create a[accent] spirit drone[] for mining and repairing blocks.\n\nFactories for other units can be created with [accent] silicon.\nMake a silicon smelter.
|
||||
tutorial.silicondrill = Silicon requires[accent] coal[] and[accent] sand[].\nStart by making drills.
|
||||
tutorial.generator = This technology requires power.\nCreate a[accent] combustion generator[] for it.
|
||||
tutorial.generatordrill = Combustion generators need fuel.\nFuel it with coal from a drill.
|
||||
tutorial.node = Power requires transport.\nCreate a[accent] power node[] next to your combustion generator to transfer its power.
|
||||
tutorial.nodelink = Power can be transferred through contacting power blocks and generators, or by linked power nodes.\n\nLink power by tapping the node and selecting the generator and silicon smelter.
|
||||
tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the production system is advised.
|
||||
tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs.
|
||||
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
|
||||
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
|
||||
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
|
||||
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
|
||||
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
|
||||
block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies.
|
||||
block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles.
|
||||
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
|
||||
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
|
||||
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
|
||||
block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles.
|
||||
block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.
|
||||
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
|
||||
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
|
||||
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
|
||||
block.mend-projector.description = Periodically heals buildings in its vicinity.
|
||||
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
|
||||
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
|
||||
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
|
||||
block.duo.description = A small, cheap turret.
|
||||
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
|
||||
block.hail.description = A small artillery turret.
|
||||
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
|
||||
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
|
||||
block.salvo.description = A medium-sized turret which fires shots in salvos.
|
||||
block.swarmer.description = A medium-sized turret which shoots burst missiles.
|
||||
block.ripple.description = A large artillery turret which fires several shots simultaneously.
|
||||
block.cyclone.description = A large rapid fire turret.
|
||||
block.fuse.description = A large turret which shoots powerful short-range beams.
|
||||
block.spectre.description = A large turret which shoots two powerful bullets at once.
|
||||
block.meltdown.description = A large turret which shoots powerful long-range beams.
|
||||
block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable.
|
||||
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
|
||||
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
|
||||
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
|
||||
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
|
||||
block.smelter.description = Burns coal for smelting copper and lead into dense alloy.
|
||||
block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source.
|
||||
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
|
||||
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
|
||||
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
|
||||
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
|
||||
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
|
||||
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
|
||||
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
|
||||
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
|
||||
block.solidifer.description = Cools lava to stone at a fast pace.
|
||||
block.melter.description = Heats up stone to very high temperatures to obtain lava.
|
||||
block.incinerator.description = Gets rid of any excess item or liquid.
|
||||
block.biomattercompressor.description = Compresses biomatter in order to retrieve oil.
|
||||
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
|
||||
block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power.
|
||||
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
|
||||
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
|
||||
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
|
||||
block.battery-large.description = Stores much more power than a regular battery.
|
||||
block.combustion-generator.description = Generates power by burning oil or flammable materials.
|
||||
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
|
||||
block.thermal-generator.description = Generates a large amount of power from lava.
|
||||
block.solar-panel.description = Provides a small amount of power from the sun.
|
||||
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
|
||||
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
|
||||
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
|
||||
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
|
||||
block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
|
||||
block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
|
||||
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
|
||||
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
|
||||
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
|
||||
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
|
||||
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
|
||||
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
|
||||
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
|
||||
block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it.
|
||||
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
|
||||
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
|
||||
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
|
||||
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
|
||||
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
|
||||
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
|
||||
block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
|
||||
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
|
||||
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
|
||||
block.ghoul-factory.description = Produces heavy carpet bombers.
|
||||
block.dagger-factory.description = Produces basic ground units.
|
||||
block.titan-factory.description = Produces advanced, armored ground units.
|
||||
block.fortress-factory.description = Produces heavy artillery ground units.
|
||||
block.revenant-factory.description = Produces heavy laser ground units.
|
||||
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
|
||||
block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported.
|
||||
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
|
||||
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
|
||||
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
|
||||
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
|
||||
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
|
||||
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
|
||||
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
|
||||
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
|
||||
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
|
||||
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
|
||||
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
|
||||
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
|
||||
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
|
||||
block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech.
|
||||
block.itemsource.description = Infinitely outputs items. Sandbox only.
|
||||
block.liquidsource.description = Infinitely outputs liquids. Sandbox only.
|
||||
block.itemvoid.description = Destroys any items which go into it without using power. Sandbox only.
|
||||
block.powerinfinite.description = Infinitely outputs power. Sandbox only.
|
||||
block.powervoid.description = Voids all power inputted into it. Sandbox only.
|
||||
liquid.water.description = Commonly used for cooling machines and waste processing.
|
||||
liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets.
|
||||
liquid.oil.description = Can be burnt, exploded or used as a coolant.
|
||||
liquid.cryofluid.description = The most efficient liquid for cooling things down.
|
||||
unit.spirit.name = 輕型無人機
|
||||
unit.spirit.description = 起始的無人機。默認在核心產生。自動挖掘礦石、收集物品和修理方塊。
|
||||
unit.phantom.name = 幻影無人機
|
||||
unit.phantom.description = 一種高級的無人機。自動挖掘礦石、收集物品和修理方塊。比輕型無人機明顯更有效。
|
||||
unit.dagger.name = 匕首
|
||||
unit.dagger.description = 一種基本的地面單位。最好一群地使用。
|
||||
unit.titan.name = 泰坦
|
||||
unit.titan.description = 一種高級的具有裝甲的地面單位。使用碳化物作為彈藥。攻擊地面單位和空中單位。
|
||||
unit.ghoul.name = 食屍鬼轟炸機
|
||||
unit.ghoul.description = 一種重型的鋪蓋性的轟炸機。使用爆炸化合物或黃鐵礦作為彈藥。
|
||||
unit.wraith.name = 怨靈戰鬥機
|
||||
unit.wraith.description = 一種快速、打了就跑的攔截機。
|
||||
unit.fortress.name = 堡壘
|
||||
unit.fortress.description = 一種具有重型大砲的地面單位。
|
||||
unit.revenant.name = 亡魂
|
||||
unit.revenant.description = 一種重型的激光平台。
|
||||
tutorial.begin = 你的任務是毀滅[LIGHT_GRAY]敵人[]。\n\n首先[accent]挖掘銅礦[]。點擊核心附近的銅脈以開始。
|
||||
tutorial.drill = 手動挖掘礦石是低效率的。\n[accent]鑽頭[]能夠自動挖掘礦石。\n在銅脈上放置一個鑽頭。
|
||||
tutorial.conveyor = [accent]輸送帶[]能夠將物品運輸到核心。\n製作一條從鑽頭開始到核心的輸送帶。
|
||||
tutorial.morecopper = 需要更多銅。\n\n請手動挖掘銅礦或放置更多鑽頭。
|
||||
tutorial.turret = 防禦建築是必須的以擊退[LIGHT_GRAY]敵人[]。\n於核心附近建造一個雙炮。
|
||||
tutorial.drillturret = 雙炮需要[accent]銅彈[]以射擊。\n在雙炮旁邊放置一個鑽頭以供應銅。
|
||||
tutorial.waves = [LIGHT_GRAY]敵人[]來臨。\n\n防衛核心2波。建造更多的砲塔以防衛。
|
||||
tutorial.lead = 有更多的礦石可用。探索和挖掘[accent]鉛[]。\n\n點擊您的單位拖動到核心以傳輸資源。
|
||||
tutorial.smelter = 銅和鉛是柔軟的金屬。\n優良的[accent]稠密合金[]可以在冶煉廠中生產。\n\n建造一個冶煉廠。
|
||||
tutorial.densealloy = 冶煉廠現在將生產稠密合金。\n請獲取更多的稠密合金。\n必要時改善生產系統。
|
||||
tutorial.siliconsmelter = 核心現在將製作一個[accent]輕型無人機[]以挖掘礦石和修理方塊。\n\n製作其他單位的工廠可以使用[accent]矽[]以建造。\n建造一個冶矽廠。
|
||||
tutorial.silicondrill = 矽需要[accent]煤[]和[accent]沙[]以製作。\n放置鑽頭以開始。
|
||||
tutorial.generator = 這項技術需要能量。\n建造一個[accent]燃燒發電機[]。
|
||||
tutorial.generatordrill = 燃燒發電機需要燃料。\n用鑽頭挖的煤為它加燃料。
|
||||
tutorial.node = 電源需要運輸。\n在燃燒發電機旁邊建造一個[accent]能量節點[]以傳遞其能量。
|
||||
tutorial.nodelink = 能量可透過接觸的能量方塊和發電機,或者通過連接的能量節點傳遞。\n\n點擊能量節點並選擇發電機和冶矽廠以連接能量。
|
||||
tutorial.silicon = 正在製作矽。請獲取更多的矽。\n\n建議改善生產系統。
|
||||
tutorial.daggerfactory = 建造一個[accent]匕首機甲工廠[]。\n\n這將製作攻擊機甲。
|
||||
tutorial.router = 工廠需要資源以運作。\n建造一個分配器以均分輸送帶的資源。
|
||||
tutorial.dagger = 連接能量節點至工廠。\n一旦要求滿足,將製作一個機甲。\n\n根據需要建造更多鑽頭、發電機和輸送帶。發電機和輸送帶。
|
||||
tutorial.battle = [LIGHT_GRAY]敵人[]透露了他們的核心。\n用你的單位和匕首機甲以摧毀它。
|
||||
block.copper-wall.description = 一種便宜的防衛方塊。\n用於前幾波防衛核心和砲塔。
|
||||
block.copper-wall-large.description = 一種便宜的防衛方塊。\n用於前幾波防衛核心和砲塔\n佔據多個方塊。
|
||||
block.dense-alloy-wall.description = 一種標準的防衛方塊。\n充分地防衛敵人。
|
||||
block.dense-alloy-wall-large.description = 一種標準的防衛方塊。\n充分地防衛敵人。\n佔據多個方塊。
|
||||
block.thorium-wall.description = 一種堅強的防衛方塊。\n良好地防衛敵人。
|
||||
block.thorium-wall-large.description = 一種堅強的防衛方塊。\n良好地防衛敵人。\n佔據多個方塊。
|
||||
block.phase-wall.description = 沒有釷牆那麼強但會使不太強的子彈偏離。
|
||||
block.phase-wall-large.description = 沒有釷牆那麼強但會使不太強的子彈偏離。\n佔據多個方塊。
|
||||
block.surge-wall.description = 最強的防衛方塊。\n有小的機會對攻擊者觸發閃電。
|
||||
block.surge-wall-large.description = 最強的防衛方塊。\n有小的機會對攻擊者觸發閃電。\n佔據多個方塊。
|
||||
block.door.description = 可以通過點擊打開和關閉的一扇小門。\n如果打開,敵人可以穿過它射擊和移動。
|
||||
block.door-large.description = 可以通過點擊打開和關閉的一扇大門。\n如果打開,敵人可以穿過它射擊和移動。\n佔據多個方塊。
|
||||
block.mend-projector.description = 定期修復附近的建築物。
|
||||
block.overdrive-projector.description = 提高附近建築物的速度,如鑽頭和輸送帶。
|
||||
block.force-projector.description = 在自身周圍形成一個六角形力場,保護內部的建築物和單位免受子彈的傷害。
|
||||
block.shock-mine.description = 傷害踩到地雷的敵人。敵人幾乎看不見。
|
||||
block.duo.description = 一種小而便宜的砲塔。
|
||||
block.arc.description = 一種向敵人射出隨機電弧的小砲塔。
|
||||
block.hail.description = 一種小型火砲。
|
||||
block.lancer.description = 一種射出電子束的中型砲塔。
|
||||
block.wave.description = 一種可以快速射出液體氣泡的中型砲塔。
|
||||
block.salvo.description = 一種齊射的中型砲塔。
|
||||
block.swarmer.description = 一種射出爆炸導彈的中型砲塔。
|
||||
block.ripple.description = 一種一次射出幾發子彈的大型火砲。
|
||||
block.cyclone.description = 一種快速射擊的大型砲塔。
|
||||
block.fuse.description = 一種射出強大的短程射線的大型砲塔。
|
||||
block.spectre.description = 一種一次射出兩顆強大的子彈的大型砲塔。
|
||||
block.meltdown.description = 一種射出強大的遠程光束的大型砲塔。
|
||||
block.conveyor.description = 基本物品傳輸方塊。將物品向前移動並自動將它們放入砲塔或機器中。能夠旋轉方向。
|
||||
block.titanium-conveyor.description = 高級物品傳輸方塊。比標準輸送帶更快地移動物品。
|
||||
block.phase-conveyor.description = 高級物品傳輸方塊。使用能量將物品傳送到幾個方塊外連接的相織輸送帶。
|
||||
block.junction.description = 作為兩個交叉輸送帶的橋樑。適用於兩條不同輸送帶將不同物品運送到不同位置的情況。
|
||||
block.mass-driver.description = 終極物品運輸方塊。收集幾件物品,然後將它們射向另一個長距離的質量驅動器。
|
||||
block.smelter.description = 燒煤以冶煉銅和鉛成稠密合金。
|
||||
block.arc-smelter.description = 使用外部能量以冶煉銅和鉛成稠密合金。
|
||||
block.silicon-smelter.description = 使用高純度焦炭還原沙子以生產矽。
|
||||
block.plastanium-compressor.description = 使用油和鈦以生產塑料。
|
||||
block.phase-weaver.description = 使用放射性的釷和大量的沙子以生產相織布。
|
||||
block.alloy-smelter.description = 使用鈦、鉛、矽和銅以生產波動合金。
|
||||
block.pulverizer.description = 將石頭壓成沙子。當缺少天然沙子時有用。
|
||||
block.pyratite-mixer.description = 混合煤、鉛和沙子成為易燃的硫。
|
||||
block.blast-mixer.description = 使用油將硫變成比較不易燃但更具爆炸性的爆炸混合器。
|
||||
block.cryofluidmixer.description = 合水和鈦成冷卻效率更高的冷凍液。
|
||||
block.solidifer.description = 快速冷卻熔岩至石頭。
|
||||
block.melter.description = 將石頭加熱到很高的溫度以獲得熔岩。
|
||||
block.incinerator.description = 清除任何多餘的物品或液體。
|
||||
block.biomattercompressor.description = 壓縮生物物質以提取油。
|
||||
block.separator.description = 將石頭暴露在水壓下以獲得石頭中的各種礦物質。
|
||||
block.centrifuge.description = 比分離器更有效,但建造更昂貴和需要能量以操作。
|
||||
block.power-node.description = 將能量傳輸到連接的節點。最多可連接四個能量來源、接收或節點。節點將從任何相鄰方塊接收能量或向其供能量。
|
||||
block.power-node-large.description = 範圍大於能量節點,最多可連接六個能量來源、接收或節點。
|
||||
block.battery.description = 有能量剩餘時,存儲電力並在能量短缺時提供能量。
|
||||
block.battery-large.description = 比普通電池存儲更多的能量。
|
||||
block.combustion-generator.description = 透過燃燒油或可燃物品以產生能量。
|
||||
block.turbine-generator.description = 比燃燒發電機更有效,但需要水以操作。
|
||||
block.thermal-generator.description = 使用熔岩產生大量的能量。
|
||||
block.solar-panel.description = 透過太陽產生少量的能量。
|
||||
block.solar-panel-large.description = 比標準太陽能板產生更多的能量,但建造起來昂貴得多。
|
||||
block.thorium-reactor.description = 從高度放射性釷產生大量能量。需要持續冷卻。如果供應的冷卻劑不足,會劇烈爆炸。
|
||||
block.rtg-generator.description = 一種放射性同位素熱發電機,不需要冷卻,但比釷反應堆產生的能量少。
|
||||
block.unloader.description = 將物品從容器、存儲庫或核心卸載到傳輸帶上或直接卸載到相鄰的方塊中。透過點擊卸載器來更改要卸載的物品類型。
|
||||
block.container.description = 存儲少量物品。當物品需求非恆定時,使用它來創建緩衝。使用[LIGHT_GRAY]裝卸器[]以從容器提取物品。
|
||||
block.vault.description = 存儲大量物品。當物品需求非恆定時,使用它來創建緩衝。使用[LIGHT_GRAY]裝卸器[]以從存儲庫提取物品。
|
||||
block.mechanical-drill.description = 一種便宜的鑽頭。當放置在適當的方塊上時,以緩慢的速度無限期地輸出物品。
|
||||
block.pneumatic-drill.description = 一種改進的鑽頭。它挖掘更快,能夠利用氣壓挖掘更硬的材料。
|
||||
block.laser-drill.description = 通過激光技術可以更快地挖掘,但需要能量。此外,這種鑽頭可以挖掘放射性釷。
|
||||
block.blast-drill.description = 終極的鑽頭。需要大量能量。
|
||||
block.water-extractor.description = 從地下提取水。當附近沒有湖泊時使用它。
|
||||
block.cultivator.description = 用水培養土壤以獲得生物物質。
|
||||
block.oil-extractor.description = 使用大量的能量從沙子中提取油。當附近沒有直接的石油來源時使用它。
|
||||
block.dart-ship-pad.description = 離開現有的船隻,換成基本的戰鬥機。\n站在上面雙擊墊以使用它。
|
||||
block.trident-ship-pad.description = 離開現在的船隻,換成具有相當不錯裝甲的重型轟炸機。\n站在上面雙擊墊以使用它。
|
||||
block.javelin-ship-pad.description = 離開現在的船隻,換成具有閃電武器、強大而快速的攔截器。\n站在上面雙擊墊以使用它。
|
||||
block.glaive-ship-pad.description = 離開現在的船隻,換成具有重裝甲的武裝直升機。\n站在上面雙擊墊以使用它。
|
||||
block.tau-mech-pad.description = 離開現有的船隻,換成可以治愈友好的建築物和單位的支援機甲。\n站在上面雙擊墊以使用它。
|
||||
block.delta-mech-pad.description = 離開現在的船隻,換成快速、具有輕裝甲的機甲,用於打了就跑的攻擊。\n站在上面雙擊墊以使用它。
|
||||
block.omega-mech-pad.description = 離開現在的船隻,換成龐大、具有重裝甲的機甲,用於前線攻擊。\n站在上面雙擊墊以使用它。
|
||||
block.spirit-factory.description = 生產輕型無人機,用於開採礦石和修復方塊。
|
||||
block.phantom-factory.description = 生產高級的無人機,比輕型無人機明顯更有效。
|
||||
block.wraith-factory.description = 生產快速、打了就跑的攔截機單位。
|
||||
block.ghoul-factory.description = 生產重型鋪蓋轟炸機。
|
||||
block.dagger-factory.description = 產生基本地面單位。
|
||||
block.titan-factory.description = 生產具有裝甲的高級地面單位。
|
||||
block.fortress-factory.description = 生產重型火砲地面單位。
|
||||
block.revenant-factory.description = 生產重型激光地面單位。
|
||||
block.repair-point.description = 持續治療附近最近的受損單位。
|
||||
block.command-center.description = 允許更改友好的AI行為。目前支持攻擊、撤退和巡邏命令。
|
||||
block.conduit.description = 基本液體運輸方塊。像輸送帶一樣工作,但是液體用的。最適用於提取器、泵或其他管線。
|
||||
block.pulse-conduit.description = 高級的液體運輸方塊。比標準管線更快地輸送並儲存更多液體。
|
||||
block.phase-conduit.description = 高級的液體運輸方塊。使用能量將液體傳送到多個方塊外連接的相織管線。
|
||||
block.liquid-router.description = 接受來自一個方向的液體並將它們平均輸出到最多3個其他方向。可以儲存一定量的液體。用於將液體從一個來源分成多個目標。
|
||||
block.liquid-tank.description = 存儲大量液體。當液體需求非恆定時,使用它來創建緩衝或作為冷卻重要方塊的保障。
|
||||
block.liquid-junction.description = 作為兩個交叉管線的橋樑。適用於兩條不同管線將不同液體運送到不同位置的情況。
|
||||
block.bridge-conduit.description = 高級的液體運輸方塊。允許跨過最多3個任何地形或建築物的方塊運輸液體。
|
||||
block.mechanical-pump.description = 一種便宜的泵,輸出速度慢,但不使用能量。
|
||||
block.rotary-pump.description = 高級的泵,透過使用能量使輸出速度加倍。
|
||||
block.thermal-pump.description = 終極泵。輸出速度是機械泵的三倍並且是唯一能夠抽熔岩的泵。
|
||||
block.router.description = 接受來自一個方向的物品並將它們平均輸出到最多3個其他方向。 用於將物品從一個來源分割為多個目標。
|
||||
block.distributor.description = 高級的分配器,可將物品均分到最多7個其他方向。
|
||||
block.bridge-conveyor.description = 高級的物品運輸方塊。允許跨過最多3個任何地形或建築物的方塊運輸物品。
|
||||
block.alpha-mech-pad.description = 當給予足夠能量時,將你的船重建為[accent]阿爾法[]機甲。
|
||||
block.itemsource.description = 不限地輸出物品。僅限沙盒。
|
||||
block.liquidsource.description = 不限地輸出液體。僅限沙盒。
|
||||
block.itemvoid.description = 不使用能量銷毀任何進入它的物品。僅限沙盒。
|
||||
block.powerinfinite.description = 不限地輸出能量。僅限沙盒。
|
||||
block.powervoid.description = 銷毀所有輸入的能量。僅限沙盒。
|
||||
liquid.water.description = 常用於冷卻機器和廢物處理。
|
||||
liquid.lava.description = 可以轉換為[LIGHT_GRAY]石頭[]、用於發電或用作某些砲塔的彈藥。
|
||||
liquid.oil.description = 可以燃燒、爆炸或用作冷卻劑。
|
||||
liquid.cryofluid.description = 冷卻東西最有效的液體。
|
||||
|
@ -76,7 +76,7 @@ public abstract class BaseUnit extends Unit implements ShooterTrait{
|
||||
Effects.effect(ExplosionFx.explosion, unit);
|
||||
Effects.shake(2f, 2f, unit);
|
||||
|
||||
//must run afterwards so the unit's group is not null
|
||||
//must run afterwards so the unit's group is not null when sending the removal packet
|
||||
threads.runDelay(unit::remove);
|
||||
}
|
||||
|
||||
|
@ -22,8 +22,7 @@ import java.io.DataInput;
|
||||
import java.io.DataOutput;
|
||||
import java.io.IOException;
|
||||
|
||||
import static io.anuke.mindustry.Vars.headless;
|
||||
import static io.anuke.mindustry.Vars.players;
|
||||
import static io.anuke.mindustry.Vars.*;
|
||||
|
||||
public class AlphaDrone extends FlyingUnit {
|
||||
static final float followDistance = 80f;
|
||||
@ -62,7 +61,7 @@ public class AlphaDrone extends FlyingUnit {
|
||||
}
|
||||
}
|
||||
|
||||
if(!leader.isShooting && distanceTo(leader) < 8f){
|
||||
if(!leader.isShooting && distanceTo(leader) < 7f){
|
||||
Call.onAlphaDroneFade(AlphaDrone.this);
|
||||
}
|
||||
}
|
||||
@ -71,8 +70,9 @@ public class AlphaDrone extends FlyingUnit {
|
||||
@Remote(called = Loc.server)
|
||||
public static void onAlphaDroneFade(BaseUnit drone){
|
||||
if(drone == null) return;
|
||||
drone.remove();
|
||||
Effects.effect(UnitFx.pickup, drone);
|
||||
//must run afterwards so the unit's group is not null when sending the removal packet
|
||||
threads.runDelay(drone::remove);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -215,10 +215,10 @@ public class DesktopInput extends InputHandler{
|
||||
}else if(selected != null){
|
||||
//only begin shooting if there's no cursor event
|
||||
if (!tileTapped(selected) && !tryTapPlayer(Graphics.mouseWorld().x, Graphics.mouseWorld().y) && player.getPlaceQueue().size == 0 && !droppingItem &&
|
||||
!tryBeginMine(selected) && player.getMineTile() == null) {
|
||||
!tryBeginMine(selected) && player.getMineTile() == null && !ui.chatfrag.chatOpen()) {
|
||||
player.isShooting = true;
|
||||
}
|
||||
}else{ //if it's out of bounds, shooting is just fine
|
||||
}else if(!ui.chatfrag.chatOpen()){ //if it's out of bounds, shooting is just fine
|
||||
player.isShooting = true;
|
||||
}
|
||||
}else if(Inputs.keyTap(section, "deselect") && (recipe != null || mode != none || player.isBuilding()) &&
|
||||
|
Loading…
Reference in New Issue
Block a user