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Fixed #1484
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@ -222,7 +222,7 @@ public class DesktopInput extends InputHandler{
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cursorType = ui.unloadCursor;
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}
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if(!isPlacing() && Math.abs(Core.input.axisTap(Binding.rotate)) > 0 && Core.input.keyDown(Binding.rotateplaced) && cursor.block().rotate){
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if(cursor.interactable(player.getTeam()) && !isPlacing() && Math.abs(Core.input.axisTap(Binding.rotate)) > 0 && Core.input.keyDown(Binding.rotateplaced) && cursor.block().rotate){
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Call.rotateBlock(player, cursor, Core.input.axisTap(Binding.rotate) > 0);
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}
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}
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