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@ -13,17 +13,16 @@ public class MovementLightningAbility extends Ability{
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public float damage = 35f;
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public float damage = 35f;
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//Ticks between firing
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//Ticks between firing
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public float reload = 15f;
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public float reload = 15f;
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//Length of lightning
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//Length of the lightning
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public int length = 12;
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public int length = 12;
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//Speeds for when to start lightninging and when to stop getting faster
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//Speeds for when to start lightninging and when to stop getting faster
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public float minSpeed = 0.8f, maxSpeed = 1.2f;
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public float minSpeed = 0.8f, maxSpeed = 1.2f;
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//Shoot effect
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public Effect shootEffect = Fx.sparkShoot;
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//Shoot sound
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public Sound shootSound = Sounds.spark;
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//Lightning Color
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//Lightning Color
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public Color color = Color.valueOf("a9d8ff");
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public Color color = Color.valueOf("a9d8ff");
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public Effect shootEffect = Fx.sparkShoot;
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public Sound shootSound = Sounds.spark;
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MovementLightningAbility(){}
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MovementLightningAbility(){}
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public MovementLightningAbility(float damage, int length, float reload, float minSpeed, float maxSpeed, Color color){
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public MovementLightningAbility(float damage, int length, float reload, float minSpeed, float maxSpeed, Color color){
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