mirror of
https://github.com/Anuken/Mindustry.git
synced 2025-07-13 17:27:35 +07:00
Object sense support / Bugfixes
This commit is contained in:
@ -114,7 +114,7 @@ mod.disable = Disable
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mod.content = Content:
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mod.delete.error = Unable to delete mod. File may be in use.
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mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
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mod.outdated = [scarlet]Not compatible with V6 (no min-game-version: 105)
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mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
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mod.missingdependencies = [scarlet]Missing dependencies: {0}
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mod.erroredcontent = [scarlet]Content Errors
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mod.errors = Errors have occurred loading content.
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@ -78,6 +78,8 @@ public class Vars implements Loadable{
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public static final float miningRange = 70f;
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/** range for building */
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public static final float buildingRange = 220f;
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/** range for moving items */
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public static final float itemTransferRange = 220f;
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/** duration of time between turns in ticks */
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public static final float turnDuration = 20 * Time.toMinutes;
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/** turns needed to destroy a sector completely */
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@ -1226,6 +1226,13 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
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return 0;
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}
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@Override
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public Object senseObject(LAccess sensor){
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if(sensor == LAccess.type) return block;
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return noSensed;
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}
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@Override
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public double sense(Content content){
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if(content instanceof Item && items != null) return items.get((Item)content);
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@ -85,6 +85,13 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
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return 0;
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}
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@Override
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public Object senseObject(LAccess sensor){
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if(sensor == LAccess.type) return type;
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return noSensed;
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}
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@Override
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public double sense(Content content){
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if(content == stack().item) return stack().amount;
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@ -161,7 +161,7 @@ public class OverlayRenderer{
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Draw.reset();
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Building tile = world.buildWorld(v.x, v.y);
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if(tile != null && tile.interactable(player.team()) && tile.acceptStack(player.unit().item(), player.unit().stack.amount, player.unit()) > 0){
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if(tile != null && tile.interactable(player.team()) && tile.acceptStack(player.unit().item(), player.unit().stack.amount, player.unit()) > 0 && player.within(tile, itemTransferRange)){
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Lines.stroke(3f, Pal.gray);
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Lines.square(tile.x, tile.y, tile.block().size * tilesize / 2f + 3 + Mathf.absin(Time.time(), 5f, 1f));
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Lines.stroke(1f, Pal.place);
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@ -75,13 +75,13 @@ public class DesktopInput extends InputHandler{
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});
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group.fill(t -> {
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t.visible(() -> Core.settings.getBool("hints") && lastSchematic != null && !selectRequests.isEmpty());
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t.visible(() -> lastSchematic != null && !selectRequests.isEmpty());
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t.bottom();
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t.table(Styles.black6, b -> {
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b.defaults().left();
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b.label(() -> Core.bundle.format("schematic.flip",
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Core.keybinds.get(Binding.schematic_flip_x).key.toString(),
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Core.keybinds.get(Binding.schematic_flip_y).key.toString())).style(Styles.outlineLabel);
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Core.keybinds.get(Binding.schematic_flip_y).key.toString())).style(Styles.outlineLabel).visible(() -> Core.settings.getBool("hints"));
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b.row();
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b.table(a -> {
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a.button("@schematic.add", Icon.save, this::showSchematicSave).colspan(2).size(250f, 50f).disabled(f -> lastSchematic == null || lastSchematic.file != null);
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@ -186,7 +186,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
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@Remote(targets = Loc.both, forward = true, called = Loc.server)
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public static void transferInventory(Player player, Building tile){
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if(player == null || tile == null) return;
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if(player == null || tile == null || !player.within(tile, buildingRange)) return;
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if(net.server() && (player.unit().stack.amount <= 0 || !Units.canInteract(player, tile) ||
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!netServer.admins.allowAction(player, ActionType.depositItem, tile.tile(), action -> {
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@ -1,8 +1,8 @@
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package mindustry.logic;
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public enum ConditionOp{
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equal("==", (a, b) -> Math.abs(a - b) < 0.000001),
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notEqual("not", (a, b) -> Math.abs(a - b) >= 0.000001),
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equal("==", (a, b) -> Math.abs(a - b) < 0.000001, (a, b) -> a == b),
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notEqual("not", (a, b) -> Math.abs(a - b) >= 0.000001, (a, b) -> a != b),
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lessThan("<", (a, b) -> a < b),
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lessThanEq("<=", (a, b) -> a <= b),
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greaterThan(">", (a, b) -> a > b),
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@ -10,12 +10,18 @@ public enum ConditionOp{
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public static final ConditionOp[] all = values();
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public final CondObjOpLambda objFunction;
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public final CondOpLambda function;
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public final String symbol;
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ConditionOp(String symbol, CondOpLambda function){
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this(symbol, function, null);
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}
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ConditionOp(String symbol, CondOpLambda function, CondObjOpLambda objFunction){
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this.symbol = symbol;
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this.function = function;
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this.objFunction = objFunction;
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}
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@Override
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@ -23,6 +29,10 @@ public enum ConditionOp{
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return symbol;
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}
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interface CondObjOpLambda{
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boolean get(Object a, Object b);
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}
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interface CondOpLambda{
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boolean get(double a, double b);
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}
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@ -25,6 +25,7 @@ public enum LAccess{
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shootY,
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shooting,
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team,
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type,
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//values with parameters are considered controllable
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enabled("to"), //"to" is standard for single parameter access
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@ -8,6 +8,7 @@ import mindustry.gen.*;
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import mindustry.logic.LExecutor.*;
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import mindustry.logic.LStatements.*;
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import mindustry.type.*;
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import mindustry.world.*;
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/** "Compiles" a sequence of statements into instructions. */
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public class LAssembler{
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@ -38,6 +39,12 @@ public class LAssembler{
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putConst("@" + liquid.name, liquid);
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}
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for(Block block : Vars.content.blocks()){
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if(block.synthetic()){
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putConst("@" + block.name, block);
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}
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}
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//store sensor constants
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for(LAccess sensor : LAccess.all){
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@ -255,18 +255,22 @@ public class LExecutor{
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Object target = exec.obj(from);
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Object sense = exec.obj(type);
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double output = 0;
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if(target instanceof Senseable){
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Senseable se = (Senseable)target;
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if(sense instanceof Content){
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output = ((Senseable)target).sense(((Content)sense));
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exec.setnum(to, se.sense(((Content)sense)));
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}else if(sense instanceof LAccess){
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output = ((Senseable)target).sense(((LAccess)sense));
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Object objOut = se.senseObject((LAccess)sense);
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if(objOut == Senseable.noSensed){
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//numeric output
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exec.setnum(to, se.sense((LAccess)sense));
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}else{
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//object output
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exec.setobj(to, objOut);
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}
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}
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}
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exec.setnum(to, output);
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}
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}
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@ -399,8 +403,18 @@ public class LExecutor{
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if(op.unary){
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exec.setnum(dest, op.function1.get(exec.num(a)));
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}else{
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Var va = exec.vars[a];
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Var vb = exec.vars[b];
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if(op.objFunction2 != null && (va.isobj || vb.isobj)){
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//use object function if provided, and one of the variables is an object
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exec.setnum(dest, op.objFunction2.get(exec.obj(a), exec.obj(b)));
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}else{
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//otherwise use the numeric function
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exec.setnum(dest, op.function2.get(exec.num(a), exec.num(b)));
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}
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}
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}
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}
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@ -554,11 +568,24 @@ public class LExecutor{
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@Override
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public void run(LExecutor exec){
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if(address != -1 && op.function.get(exec.num(value), exec.num(compare))){
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if(address != -1){
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Var va = exec.vars[value];
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Var vb = exec.vars[compare];
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boolean cmp = false;
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if(op.objFunction != null && (va.isobj || vb.isobj)){
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//use object function if provided, and one of the variables is an object
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cmp = op.objFunction.get(exec.obj(value), exec.obj(compare));
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}else{
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cmp = op.function.get(exec.num(value), exec.num(compare));
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}
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if(cmp){
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exec.vars[varCounter].numval = address;
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}
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}
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}
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}
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//endregion
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}
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@ -8,8 +8,8 @@ public enum LogicOp{
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mul("*", (a, b) -> a * b),
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div("/", (a, b) -> a / b),
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mod("%", (a, b) -> a % b),
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equal("==", (a, b) -> Math.abs(a - b) < 0.000001 ? 1 : 0),
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notEqual("not", (a, b) -> Math.abs(a - b) < 0.000001 ? 0 : 1),
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equal("==", (a, b) -> Math.abs(a - b) < 0.000001 ? 1 : 0, (a, b) -> a == b ? 1 : 0),
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notEqual("not", (a, b) -> Math.abs(a - b) < 0.000001 ? 0 : 1, (a, b) -> a != b ? 1 : 0),
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lessThan("<", (a, b) -> a < b ? 1 : 0),
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lessThanEq("<=", (a, b) -> a <= b ? 1 : 0),
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greaterThan(">", (a, b) -> a > b ? 1 : 0),
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@ -41,16 +41,22 @@ public enum LogicOp{
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public static final LogicOp[] all = values();
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public final OpObjLambda2 objFunction2;
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public final OpLambda2 function2;
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public final OpLambda1 function1;
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public final boolean unary;
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public final String symbol;
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LogicOp(String symbol, OpLambda2 function){
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this(symbol, function, null);
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}
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LogicOp(String symbol, OpLambda2 function, OpObjLambda2 objFunction){
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this.symbol = symbol;
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this.function2 = function;
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this.function1 = null;
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this.unary = false;
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this.objFunction2 = objFunction;
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}
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LogicOp(String symbol, OpLambda1 function){
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@ -58,6 +64,7 @@ public enum LogicOp{
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this.function1 = function;
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this.function2 = null;
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this.unary = true;
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this.objFunction2 = null;
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}
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@Override
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@ -65,6 +72,10 @@ public enum LogicOp{
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return symbol;
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}
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interface OpObjLambda2{
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double get(Object a, Object b);
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}
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interface OpLambda2{
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double get(double a, double b);
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}
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@ -3,6 +3,12 @@ package mindustry.logic;
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import mindustry.ctype.*;
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public interface Senseable{
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Object noSensed = new Object();
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double sense(LAccess sensor);
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double sense(Content content);
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default Object senseObject(LAccess sensor){
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return noSensed;
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}
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}
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@ -44,7 +44,7 @@ public class BlockInventoryFragment extends Fragment{
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@Remote(called = Loc.server, targets = Loc.both, forward = true)
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public static void requestItem(Player player, Building tile, Item item, int amount){
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if(player == null || tile == null || !tile.interactable(player.team())) return;
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if(player == null || tile == null || !tile.interactable(player.team()) || !player.within(tile, buildingRange)) return;
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amount = Math.min(player.unit().maxAccepted(item), amount);
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int fa = amount;
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@ -165,7 +165,7 @@ public class BlockInventoryFragment extends Fragment{
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container.add(i);
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Boolp canPick = () -> player.unit().acceptsItem(item) && !state.isPaused();
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Boolp canPick = () -> player.unit().acceptsItem(item) && !state.isPaused() && player.within(tile, itemTransferRange);
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HandCursorListener l = new HandCursorListener();
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l.setEnabled(canPick);
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