mirror of
https://github.com/Anuken/Mindustry.git
synced 2025-03-13 11:29:48 +07:00
resolve conflicts
This commit is contained in:
parent
df37ce3cef
commit
54fd2e03b4
@ -583,47 +583,6 @@ error.crashtitle = An error has occured
|
||||
unit.nobuild = [scarlet]Unit can't build
|
||||
lastaccessed = [lightgray]Last Accessed: {0}
|
||||
block.unknown = [lightgray]???
|
||||
blocks.powercapacity = Power Capacity
|
||||
blocks.powershot = Power/Shot
|
||||
blocks.damage = Damage
|
||||
blocks.targetsair = Targets Air
|
||||
blocks.targetsground = Targets Ground
|
||||
blocks.itemsmoved = Move Speed
|
||||
blocks.launchtime = Time Between Launches
|
||||
blocks.shootrange = Range
|
||||
blocks.size = Size
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = Liquid Capacity
|
||||
blocks.powerrange = Power Range
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = Max Connections
|
||||
blocks.poweruse = Power Use
|
||||
blocks.powerdamage = Power/Damage
|
||||
blocks.itemcapacity = Item Capacity
|
||||
blocks.memorycapacity = Memory Capacity
|
||||
blocks.basepowergeneration = Base Power Generation
|
||||
blocks.productiontime = Production Time
|
||||
blocks.repairtime = Block Full Repair Time
|
||||
blocks.speedincrease = Speed Increase
|
||||
blocks.range = Range
|
||||
blocks.drilltier = Drillables
|
||||
blocks.drillspeed = Base Drill Speed
|
||||
blocks.boosteffect = Boost Effect
|
||||
blocks.maxunits = Max Active Units
|
||||
blocks.health = Health
|
||||
blocks.buildtime = Build Time
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = Build Cost
|
||||
blocks.inaccuracy = Inaccuracy
|
||||
blocks.shots = Shots
|
||||
blocks.reload = Shots/Second
|
||||
blocks.ammo = Ammo
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
blocks.basedeflectchance = Base Deflect Chance
|
||||
blocks.lightningchance = Lightning Chance
|
||||
blocks.lightningdamage = Lightning Damage
|
||||
|
||||
stat.input = Input
|
||||
stat.output = Output
|
||||
@ -669,6 +628,9 @@ stat.ammo = Ammo
|
||||
stat.shieldhealth = Shield Health
|
||||
stat.cooldowntime = Cooldown Time
|
||||
stat.explosiveness = Explosiveness
|
||||
stat.basedeflectchance = Base Deflect Chance
|
||||
stat.lightningchance = Lightning Chance
|
||||
stat.lightningdamage = Lightning Damage
|
||||
stat.flammability = Flammability
|
||||
stat.radioactivity = Radioactivity
|
||||
stat.heatcapacity = HeatCapacity
|
||||
|
@ -43,10 +43,10 @@ public class Wall extends Block{
|
||||
public void setStats(){
|
||||
super.setStats();
|
||||
|
||||
if(chanceDeflect > 0f) stats.add(BlockStat.baseDeflectChance, chanceDeflect, StatUnit.none);
|
||||
if(chanceDeflect > 0f) stats.add(Stat.baseDeflectChance, chanceDeflect, StatUnit.none);
|
||||
if(lightningChance > 0f){
|
||||
stats.add(BlockStat.lightningChance, lightningChance * 100f, StatUnit.percent);
|
||||
stats.add(BlockStat.lightningDamage, lightningDamage, StatUnit.none);
|
||||
stats.add(Stat.lightningChance, lightningChance * 100f, StatUnit.percent);
|
||||
stats.add(Stat.lightningDamage, lightningDamage, StatUnit.none);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,71 +0,0 @@
|
||||
package mindustry.world.meta;
|
||||
|
||||
import arc.*;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
/** Describes one type of stat for a block. */
|
||||
public enum BlockStat{
|
||||
health(StatCategory.general),
|
||||
size(StatCategory.general),
|
||||
displaySize(StatCategory.general),
|
||||
buildTime(StatCategory.general),
|
||||
buildCost(StatCategory.general),
|
||||
memoryCapacity(StatCategory.general),
|
||||
baseDeflectChance(StatCategory.general),
|
||||
lightningChance(StatCategory.general),
|
||||
lightningDamage(StatCategory.general),
|
||||
|
||||
itemCapacity(StatCategory.items),
|
||||
itemsMoved(StatCategory.items),
|
||||
launchTime(StatCategory.items),
|
||||
maxConsecutive(StatCategory.items),
|
||||
|
||||
liquidCapacity(StatCategory.liquids),
|
||||
|
||||
powerCapacity(StatCategory.power),
|
||||
powerUse(StatCategory.power),
|
||||
powerDamage(StatCategory.power),
|
||||
powerRange(StatCategory.power),
|
||||
powerConnections(StatCategory.power),
|
||||
basePowerGeneration(StatCategory.power),
|
||||
|
||||
tiles(StatCategory.crafting),
|
||||
input(StatCategory.crafting),
|
||||
output(StatCategory.crafting),
|
||||
productionTime(StatCategory.crafting),
|
||||
drillTier(StatCategory.crafting),
|
||||
drillSpeed(StatCategory.crafting),
|
||||
maxUnits(StatCategory.crafting),
|
||||
linkRange(StatCategory.crafting),
|
||||
instructions(StatCategory.crafting),
|
||||
|
||||
speedIncrease(StatCategory.shooting),
|
||||
repairTime(StatCategory.shooting),
|
||||
range(StatCategory.shooting),
|
||||
shootRange(StatCategory.shooting),
|
||||
inaccuracy(StatCategory.shooting),
|
||||
shots(StatCategory.shooting),
|
||||
reload(StatCategory.shooting),
|
||||
powerShot(StatCategory.shooting),
|
||||
targetsAir(StatCategory.shooting),
|
||||
targetsGround(StatCategory.shooting),
|
||||
damage(StatCategory.shooting),
|
||||
ammo(StatCategory.shooting),
|
||||
shieldHealth(StatCategory.shooting),
|
||||
cooldownTime(StatCategory.shooting),
|
||||
|
||||
booster(StatCategory.optional),
|
||||
boostEffect(StatCategory.optional),
|
||||
affinities(StatCategory.optional);
|
||||
|
||||
public final StatCategory category;
|
||||
|
||||
BlockStat(StatCategory category){
|
||||
this.category = category;
|
||||
}
|
||||
|
||||
public String localized(){
|
||||
return Core.bundle.get("blocks." + name().toLowerCase(Locale.ROOT));
|
||||
}
|
||||
}
|
@ -22,6 +22,9 @@ public enum Stat{
|
||||
buildSpeed,
|
||||
mineSpeed,
|
||||
mineTier,
|
||||
baseDeflectChance,
|
||||
lightningChance,
|
||||
lightningDamage,
|
||||
|
||||
itemCapacity(StatCat.items),
|
||||
itemsMoved(StatCat.items),
|
||||
|
Loading…
Reference in New Issue
Block a user