diff --git a/core/src/mindustry/world/blocks/defense/turrets/ChargeTurret.java b/core/src/mindustry/world/blocks/defense/turrets/ChargeTurret.java index 197ca83358..15feaf0379 100644 --- a/core/src/mindustry/world/blocks/defense/turrets/ChargeTurret.java +++ b/core/src/mindustry/world/blocks/defense/turrets/ChargeTurret.java @@ -32,7 +32,7 @@ public class ChargeTurret extends PowerTurret{ tr.trns(rotation, size * tilesize / 2f); chargeBeginEffect.at(x + tr.x, y + tr.y, rotation); - chargeSound.at(x + tr.x, y + tr.y, Mathf.random(0.8f, 1f)); + chargeSound.at(x + tr.x, y + tr.y, 1); for(int i = 0; i < chargeEffects; i++){ Time.run(Mathf.random(chargeMaxDelay), () -> { diff --git a/core/src/mindustry/world/blocks/defense/turrets/Turret.java b/core/src/mindustry/world/blocks/defense/turrets/Turret.java index 9d925af2f3..378b90da4e 100644 --- a/core/src/mindustry/world/blocks/defense/turrets/Turret.java +++ b/core/src/mindustry/world/blocks/defense/turrets/Turret.java @@ -432,7 +432,7 @@ public abstract class Turret extends Block{ fshootEffect.at(x + tr.x, y + tr.y, rotation); fsmokeEffect.at(x + tr.x, y + tr.y, rotation); - shootSound.at(tile, Mathf.random(0.9f, 1.1f)); + shootSound.at(x + tr.x, y + tr.y, 1); if(shootShake > 0){ Effect.shake(shootShake, shootShake, this);