Payload cleanup / Reconstructor implementation

This commit is contained in:
Anuken 2022-02-26 22:49:30 -05:00
parent 966161f98a
commit 5689a55e54
33 changed files with 93 additions and 20 deletions

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@ -548,3 +548,4 @@
63155=locus|unit-locus-ui
63154=avert|unit-avert-ui
63153=latum|unit-latum-ui
63152=tank-reconstructor|block-tank-reconstructor-ui

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@ -136,8 +136,9 @@ public class Blocks{
additiveReconstructor, multiplicativeReconstructor, exponentialReconstructor, tetrativeReconstructor,
repairPoint, repairTurret,
//unit - erekir
//units - erekir
fabricator,
tankReconstructor, shipReconstructor, mechReconstructor,
tankAssembler, shipAssembler, mechAssembler,
//TODO maybe making it 5x5 would be more appropriate, seems kinda cheap.
basicAssemblerModule,
@ -3664,11 +3665,45 @@ public class Blocks{
configurable = false;
plans.add(new UnitPlan(UnitTypes.stell, 60f * 60f, with(Items.beryllium, 100f, Items.silicon, 60f)));
researchCost = with(Items.beryllium, 200, Items.graphite, 80, Items.silicon, 80);
regionSuffix = "-dark";
consumePower(2f);
}};
tankReconstructor = new Reconstructor("tank-reconstructor"){{
requirements(Category.units, with(Items.graphite, 250, Items.tungsten, 120, Items.silicon, 200));
regionSuffix = "-dark";
size = 3;
consumePower(3f);
consumeLiquid(Liquids.hydrogen, 3f / 60f);
consumeItems(with(Items.silicon, 100, Items.tungsten, 100));
constructTime = 60f * 20f;
upgrades.addAll(
new UnitType[]{UnitTypes.stell, UnitTypes.locus}
);
}};
mechReconstructor = new Reconstructor("mech-reconstructor"){{
requirements(Category.units, with(Items.graphite, 250, Items.tungsten, 120, Items.silicon, 200));
regionSuffix = "-dark";
size = 3;
consumePower(3f);
consumeLiquid(Liquids.hydrogen, 3f / 60f);
consumeItems(with(Items.silicon, 100, Items.tungsten, 100));
constructTime = 60f * 20f;
upgrades.addAll(
new UnitType[]{UnitTypes.stell, UnitTypes.latum}
);
}};
tankAssembler = new UnitAssembler("tank-assembler"){{
requirements(Category.units, with(Items.graphite, 600, Items.beryllium, 600, Items.oxide, 250, Items.tungsten, 400, Items.silicon, 500));
regionSuffix = "-dark";
size = 5;
//TODO remove ducts and crushers, replace with 2-3 high cost special blocks with silicon requirements
plans.add(new AssemblerUnitPlan(UnitTypes.vanquish, 60f * 50f, PayloadStack.list(UnitTypes.stell, 4, Blocks.tungstenWallLarge, 10)));
@ -3682,6 +3717,7 @@ public class Blocks{
//TODO requirements
shipAssembler = new UnitAssembler("ship-assembler"){{
requirements(Category.units, with(Items.beryllium, 700, Items.oxide, 300, Items.tungsten, 500, Items.silicon, 800));
regionSuffix = "-dark";
size = 5;
//TODO not stell
plans.add(new AssemblerUnitPlan(UnitTypes.quell, 60f * 60f, PayloadStack.list(Blocks.berylliumWallLarge, 20, UnitTypes.stell, 2)));
@ -3695,6 +3731,7 @@ public class Blocks{
//TODO requirements
mechAssembler = new UnitAssembler("mech-assembler"){{
requirements(Category.units, with(Items.graphite, 500, Items.thorium, 600, Items.oxide, 200, Items.tungsten, 500, Items.silicon, 900));
regionSuffix = "-dark";
size = 5;
//TODO different reqs
//TODO not stell
@ -3711,6 +3748,7 @@ public class Blocks{
basicAssemblerModule = new UnitAssemblerModule("basic-assembler-module"){{
requirements(Category.units, with(Items.graphite, 10));
consumePower(0.5f);
regionSuffix = "-dark";
size = 3;
}};
@ -3758,6 +3796,7 @@ public class Blocks{
payloadMassDriver = new PayloadMassDriver("payload-mass-driver"){{
requirements(Category.units, with(Items.tungsten, 120, Items.silicon, 120, Items.oxide, 70));
regionSuffix = "-dark";
size = 3;
reloadTime = 130f;
chargeTime = 90f;
@ -3768,6 +3807,7 @@ public class Blocks{
payloadPropulsionTower = new PayloadMassDriver("payload-propulsion-tower"){{
requirements(Category.units, with(Items.thorium, 300, Items.silicon, 200, Items.plastanium, 200, Items.phaseFabric, 50));
regionSuffix = "-dark";
size = 5;
reloadTime = 130f;
chargeTime = 100f;
@ -3778,6 +3818,7 @@ public class Blocks{
smallDeconstructor = new PayloadDeconstructor("small-deconstructor"){{
requirements(Category.units, with(Items.beryllium, 100, Items.silicon, 100, Items.oxide, 40, Items.graphite, 80));
regionSuffix = "-dark";
itemCapacity = 100;
consumePower(1f);
size = 3;
@ -3786,6 +3827,7 @@ public class Blocks{
deconstructor = new PayloadDeconstructor("deconstructor"){{
requirements(Category.units, with(Items.beryllium, 250, Items.oxide, 100, Items.silicon, 250, Items.carbide, 250));
regionSuffix = "-dark";
itemCapacity = 250;
consumePower(3f);
size = 5;
@ -3794,6 +3836,7 @@ public class Blocks{
constructor = new Constructor("constructor"){{
requirements(Category.units, with(Items.silicon, 100, Items.beryllium, 150, Items.tungsten, 80));
regionSuffix = "-dark";
hasPower = true;
buildSpeed = 0.3f;
consumePower(2f);
@ -3805,16 +3848,19 @@ public class Blocks{
//yes this block is pretty much useless
largeConstructor = new Constructor("large-constructor"){{
requirements(Category.units, with(Items.silicon, 150, Items.oxide, 150, Items.tungsten, 200, Items.phaseFabric, 40));
regionSuffix = "-dark";
hasPower = true;
consumePower(2f);
buildSpeed = 0.3f;
maxBlockSize = 4;
minBlockSize = 3;
size = 5;
consumePower(2f);
}};
payloadLoader = new PayloadLoader("payload-loader"){{
requirements(Category.units, with(Items.graphite, 50, Items.silicon, 50, Items.tungsten, 80));
regionSuffix = "-dark";
hasPower = true;
consumePower(2f);
size = 3;
@ -3822,6 +3868,7 @@ public class Blocks{
payloadUnloader = new PayloadUnloader("payload-unloader"){{
requirements(Category.units, with(Items.graphite, 50, Items.silicon, 50, Items.oxide, 30));
regionSuffix = "-dark";
hasPower = true;
consumePower(2f);
size = 3;

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@ -1471,7 +1471,18 @@ public class Fx{
});
}),
shootSmokeTris = new Effect(30f, e -> {
shootSmokeSquare = new Effect(20f, e -> {
color(Color.white, e.color, e.fin());
rand.setSeed(e.id);
for(int i = 0; i < 6; i++){
float rot = e.rotation + rand.range(22f);
v.trns(rot, rand.random(e.finpow() * 21f));
Fill.poly(e.x + v.x, e.y + v.y, 4, e.fout() * 2f + 0.2f, rand.random(360f));
}
}),
shootSmokeSquareBig = new Effect(30f, e -> {
color(Color.white, e.color, e.fin());
rand.setSeed(e.id);

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@ -135,7 +135,7 @@ public class Items{
);
erekirItems.addAll(
scrap, graphite, thorium, silicon, phaseFabric, surgeAlloy, sand,
graphite, thorium, silicon, phaseFabric, surgeAlloy, sand,
beryllium, tungsten, oxide, carbide, fissileMatter, dormantCyst
);
}

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@ -2830,16 +2830,22 @@ public class UnitTypes{
lifetime = 40f;
trailWidth = 2f;
trailLength = 4;
shake = 0.5f;
shake = 1f;
recoil = 0.1f;
trailEffect = Fx.missileTrail;
trailParam = 1.8f;
trailInterval = 8f;
trailInterval = 6f;
hitEffect = despawnEffect = Fx.hitBulletColor;
shootEffect = new MultiEffect(Fx.shootBigColor, Fx.hitLaserColor);
smokeEffect = Fx.shootSmallSmoke;
shootEffect = new MultiEffect(Fx.shootBigColor, new Effect(9, e -> {
color(Color.white, e.color, e.fin());
stroke(0.7f + e.fout());
Lines.square(e.x, e.y, e.fin() * 5f, e.rotation + 45f);
Drawf.light(e.x, e.y, 23f, e.color, e.fout() * 0.7f);
}));
smokeEffect = Fx.shootSmokeSquare;
ammoMultiplier = 2;
}};
}});
@ -2857,7 +2863,7 @@ public class UnitTypes{
shootEffect = Fx.sparkShoot;
hitEffect = Fx.pointHit;
maxRange = 100f;
damage = 30f;
damage = 35f;
}};
}});
}};
@ -3034,7 +3040,7 @@ public class UnitTypes{
moveX = fi * 0.3f;
moveRot = -45f - fi * 17f;
moves.add(new PartMove(PartProgress.reload.inv().mul(1.8f).inv().curve(fi / 5f, 0.2f), 0f, 0f, 40f));
moves.add(new PartMove(PartProgress.reload.inv().mul(1.8f).inv().curve(fi / 5f, 0.2f), 0f, 0f, 36f));
}});
}
@ -3044,7 +3050,7 @@ public class UnitTypes{
lifetime = 30f;
shootEffect = Fx.shootBigColor;
smokeEffect = Fx.shootSmokeTris;
smokeEffect = Fx.shootSmokeSquareBig;
frontColor = Color.white;
hitSound = Sounds.none;
width = 12f;
@ -3093,8 +3099,8 @@ public class UnitTypes{
engineSize = 0;
setEnginesMirror(
new UnitEngine(21 / 4f, 19 / 4f, 2.2f, 45f),
new UnitEngine(23 / 4f, -22 / 4f, 2.2f, 315f)
new UnitEngine(34 / 4f, 31 / 4f, 3f, 45f),
new UnitEngine(35 / 4f, -38 / 4f, 3f, 315f)
);
}};

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@ -1,11 +1,11 @@
package mindustry.world.blocks.payloads;
import arc.*;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.math.geom.*;
import arc.util.*;
import arc.util.io.*;
import mindustry.annotations.Annotations.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.world.*;
@ -16,9 +16,8 @@ import static mindustry.Vars.*;
public class PayloadBlock extends Block{
public float payloadSpeed = 0.7f, payloadRotateSpeed = 5f;
public @Load(value = "@-top", fallback = "factory-top-@size") TextureRegion topRegion;
public @Load(value = "@-out", fallback = "factory-out-@size") TextureRegion outRegion;
public @Load(value = "@-in", fallback = "factory-in-@size") TextureRegion inRegion;
public String regionSuffix = "";
public TextureRegion topRegion, outRegion, inRegion;
public PayloadBlock(String name){
super(name);
@ -29,6 +28,15 @@ public class PayloadBlock extends Block{
envEnabled |= Env.space | Env.underwater;
}
@Override
public void load(){
super.load();
topRegion = Core.atlas.find(name + "-top", "factory-top-" + size + regionSuffix);
outRegion = Core.atlas.find(name + "-out", "factory-out-" + size + regionSuffix);
inRegion = Core.atlas.find(name + "-in", "factory-in-" + size + regionSuffix);
}
public static boolean blends(Building build, int direction){
int size = build.block.size;
int trns = build.block.size/2 + 1;
@ -164,9 +172,9 @@ public class PayloadBlock extends Block{
updatePayload();
if(rotate){
payRotation = Angles.moveToward(payRotation, rotate ? rotdeg() : 90f, payloadRotateSpeed * edelta());
payRotation = Angles.moveToward(payRotation, rotate ? rotdeg() : 90f, payloadRotateSpeed * delta());
}
payVector.approach(Vec2.ZERO, payloadSpeed * edelta());
payVector.approach(Vec2.ZERO, payloadSpeed * delta());
return hasArrived();
}
@ -179,7 +187,7 @@ public class PayloadBlock extends Block{
Vec2 dest = Tmp.v1.trns(rotdeg(), size * tilesize/2f);
payRotation = Angles.moveToward(payRotation, rotdeg(), payloadRotateSpeed * edelta());
payVector.approach(dest, payloadSpeed * delta());
payVector.approach(dest, payloadSpeed * edelta());
Building front = front();
boolean canDump = front == null || !front.tile().solid();