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Balancing / Bugfixes / Badly antialiased turret outlines
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@ -114,6 +114,11 @@ public class ApplicationTests{
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void spawnWaves(){
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world.loadMap(testMap);
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logic.runWave();
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//force trigger delayed spawns
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Time.setDeltaProvider(() -> 1000f);
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Time.update();
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Time.update();
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Time.setDeltaProvider(() -> 1f);
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unitGroups[waveTeam.ordinal()].updateEvents();
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assertFalse(unitGroups[waveTeam.ordinal()].isEmpty());
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}
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