This commit is contained in:
Anuken 2020-09-16 14:53:44 -04:00
parent 0847fc9f09
commit 5c98512e4f
10 changed files with 39 additions and 57 deletions

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@ -33,7 +33,7 @@ public class BlockIndexer{
/** Maps each team ID to a quarant. A quadrant is a grid of bits, where each bit is set if and only if there is a block of that team in that quadrant. */
private GridBits[] structQuadrants;
/** Stores all damaged tile entities by team. */
private BuildingArray[] damagedTiles = new BuildingArray[Team.all.length];
private ObjectSet<Building>[] damagedTiles = new ObjectSet[Team.all.length];
/** All ores available on this map. */
private ObjectSet<Item> allOres = new ObjectSet<>();
/** Stores teams that are present here as tiles. */
@ -70,7 +70,7 @@ public class BlockIndexer{
Events.on(WorldLoadEvent.class, event -> {
scanOres.clear();
scanOres.addAll(Item.getAllOres());
damagedTiles = new BuildingArray[Team.all.length];
damagedTiles = new ObjectSet[Team.all.length];
flagMap = new TileArray[Team.all.length][BlockFlag.all.length];
unitCaps = new int[Team.all.length];
activeTeams = new Seq<>(Team.class);
@ -139,14 +139,14 @@ public class BlockIndexer{
}
/** Returns all damaged tiles by team. */
public BuildingArray getDamaged(Team team){
returnArray.clear();
public ObjectSet<Building> getDamaged(Team team){
breturnArray.clear();
if(damagedTiles[team.id] == null){
damagedTiles[team.id] = new BuildingArray();
damagedTiles[team.id] = new ObjectSet<>();
}
BuildingArray set = damagedTiles[team.id];
ObjectSet<Building> set = damagedTiles[team.id];
for(Building build : set){
if((!build.isValid() || build.team != team || !build.damaged()) || build.block instanceof ConstructBlock){
breturnArray.add(build);
@ -214,7 +214,7 @@ public class BlockIndexer{
public void notifyTileDamaged(Building entity){
if(damagedTiles[entity.team.id] == null){
damagedTiles[entity.team.id] = new BuildingArray();
damagedTiles[entity.team.id] = new ObjectSet<Building>();
}
damagedTiles[entity.team.id].add(entity);
@ -476,35 +476,4 @@ public class BlockIndexer{
return tiles.iterator();
}
}
//TODO copy-pasted code, generics would be nice here
public static class BuildingArray implements Iterable<Building>{
private Seq<Building> tiles = new Seq<>(false, 16);
private IntSet contained = new IntSet();
public void add(Building tile){
if(contained.add(tile.pos())){
tiles.add(tile);
}
}
public void remove(Building tile){
if(contained.remove(tile.pos())){
tiles.remove(tile);
}
}
public int size(){
return tiles.size;
}
public Building first(){
return tiles.first();
}
@Override
public Iterator<Building> iterator(){
return tiles.iterator();
}
}
}

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@ -1011,7 +1011,7 @@ public class Blocks implements ContentList{
mechanicalPump = new Pump("mechanical-pump"){{
requirements(Category.liquid, with(Items.copper, 15, Items.metaglass, 10));
pumpAmount = 0.1f;
pumpAmount = 0.11f;
}};
rotaryPump = new Pump("rotary-pump"){{
@ -1136,7 +1136,7 @@ public class Blocks implements ContentList{
requirements(Category.power, with(Items.copper, 35, Items.graphite, 25, Items.lead, 40, Items.silicon, 30));
powerProduction = 5.5f;
itemDuration = 90f;
consumes.liquid(Liquids.water, 0.06f);
consumes.liquid(Liquids.water, 0.07f);
hasLiquids = true;
size = 2;
}};
@ -1269,7 +1269,7 @@ public class Blocks implements ContentList{
hasItems = true;
consumes.power(0.80f);
consumes.liquid(Liquids.water, 0.18f);
consumes.liquid(Liquids.water, 0.2f);
}};
oilExtractor = new Fracker("oil-extractor"){{

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@ -2,6 +2,7 @@ package mindustry.editor;
import arc.func.*;
import arc.util.ArcAnnotate.*;
import arc.util.*;
import mindustry.content.*;
import mindustry.editor.DrawOperation.*;
import mindustry.game.*;
@ -20,7 +21,7 @@ public class EditorTile extends Tile{
@Override
public void setFloor(@NonNull Floor type){
if(state.isGame()){
if(skip()){
super.setFloor(type);
return;
}
@ -41,13 +42,11 @@ public class EditorTile extends Tile{
@Override
public void setBlock(Block type, Team team, int rotation){
if(state.isGame()){
if(skip()){
super.setBlock(type, team, rotation);
return;
}
if(this.block == type && (build == null || build.rotation == rotation)) return;
if(rotation != 0) op(OpType.rotation, (byte)rotation);
if(team() != Team.derelict) op(OpType.team, (byte)team().id);
op(OpType.block, block.id);
@ -56,7 +55,7 @@ public class EditorTile extends Tile{
@Override
public void setTeam(Team team){
if(state.isGame()){
if(skip()){
super.setTeam(team);
return;
}
@ -68,7 +67,7 @@ public class EditorTile extends Tile{
@Override
public void setOverlay(Block overlay){
if(state.isGame()){
if(skip()){
super.setOverlay(overlay);
return;
}
@ -81,7 +80,7 @@ public class EditorTile extends Tile{
@Override
protected void fireChanged(){
if(state.isGame()){
if(skip()){
super.fireChanged();
}else{
ui.editor.editor.renderer().updatePoint(x, y);
@ -90,14 +89,14 @@ public class EditorTile extends Tile{
@Override
public void recache(){
if(state.isGame()){
if(skip()){
super.recache();
}
}
@Override
protected void changeEntity(Team team, Prov<Building> entityprov, int rotation){
if(state.isGame()){
if(skip()){
super.changeEntity(team, entityprov, rotation);
return;
}
@ -118,6 +117,10 @@ public class EditorTile extends Tile{
}
}
private boolean skip(){
return state.isGame() || ui.editor.editor.isLoading();
}
private void op(OpType type, short value){
ui.editor.editor.addTileOp(TileOp.get(x, y, (byte)type.ordinal(), value));
}

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@ -31,6 +31,10 @@ public class MapEditor{
public Block drawBlock = Blocks.stone;
public Team drawTeam = Team.sharded;
public boolean isLoading(){
return loading;
}
public StringMap getTags(){
return tags;
}
@ -52,7 +56,7 @@ public class MapEditor{
if(map.file.parent().parent().name().equals("1127400") && steam){
tags.put("steamid", map.file.parent().name());
}
MapIO.loadMap(map, context);
load(() -> MapIO.loadMap(map, context));
renderer.resize(width(), height());
loading = false;
}

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@ -116,7 +116,7 @@ public class MapRenderer implements Disposable{
wx * tilesize + wall.offset + (tilesize - width) / 2f,
wy * tilesize + wall.offset + (tilesize - height) / 2f,
width, height,
tile.build == null || !wall.rotate ? 0 : tile.build.rotdeg() - 90);
tile.build == null || !wall.rotate ? 0 : tile.build.rotdeg());
}else{
region = floor.editorVariantRegions()[Mathf.randomSeed(idxWall, 0, floor.editorVariantRegions().length - 1)];

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@ -115,7 +115,9 @@ public class Fonts{
/** Called from a static context for use in the loading screen.*/
public static void loadDefaultFont(){
UI.packer = new PixmapPacker(2048, 2048, Format.rgba8888, 2, true);
int max = Gl.getInt(Gl.maxTextureSize);
UI.packer = new PixmapPacker(max >= 4096 ? 4096 : 2048, 2048, Format.rgba8888, 2, true);
FileHandleResolver resolver = new InternalFileHandleResolver();
Core.assets.setLoader(FreeTypeFontGenerator.class, new FreeTypeFontGeneratorLoader(resolver));
Core.assets.setLoader(Font.class, null, new FreetypeFontLoader(resolver){

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@ -232,18 +232,22 @@ public class Generators{
boolean hasEmpty = false;
Color average = new Color();
float asum = 0f;
for(int x = 0; x < image.width; x++){
for(int y = 0; y < image.height; y++){
Color color = image.getColor(x, y);
average.r += color.r;
average.g += color.g;
average.b += color.b;
average.r += color.r*color.a;
average.g += color.g*color.a;
average.b += color.b*color.a;
asum += color.a;
if(color.a < 0.9f){
hasEmpty = true;
}
}
}
average.mul(1f / (image.width * image.height));
average.mul(1f / asum);
if(block instanceof Floor){
average.mul(0.8f);
}else{