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Automatic boost

This commit is contained in:
Anuken 2018-10-05 23:10:04 -04:00
parent 14e0b471d3
commit 5fa6fccf7b

View File

@ -669,7 +669,7 @@ public class Player extends Unit implements BuilderTrait, CarryTrait, ShooterTra
rect.width += expansion*2f;
rect.height += expansion*2f;
isBoosting = EntityQuery.collisions().overlapsTile(rect);
isBoosting = EntityQuery.collisions().overlapsTile(rect) || distanceTo(targetX, targetY) > 85f;
velocity.add(movement.scl(Timers.delta()));