From 608de342057a6cdbaff385eeafa36ef7ffa8e826 Mon Sep 17 00:00:00 2001 From: Anuken Date: Mon, 1 Apr 2019 13:32:49 -0400 Subject: [PATCH] Updated bundles --- core/assets/bundles/bundle_cs.properties | 55 ++++++++------------- core/assets/bundles/bundle_de.properties | 55 ++++++++------------- core/assets/bundles/bundle_es.properties | 55 ++++++++------------- core/assets/bundles/bundle_fr.properties | 55 ++++++++------------- core/assets/bundles/bundle_fr_BE.properties | 55 ++++++++------------- core/assets/bundles/bundle_in_ID.properties | 55 ++++++++------------- core/assets/bundles/bundle_it.properties | 55 ++++++++------------- core/assets/bundles/bundle_ja.properties | 55 ++++++++------------- core/assets/bundles/bundle_ko.properties | 55 ++++++++------------- core/assets/bundles/bundle_nl.properties | 55 ++++++++------------- core/assets/bundles/bundle_pl.properties | 55 ++++++++------------- core/assets/bundles/bundle_pt_BR.properties | 55 ++++++++------------- core/assets/bundles/bundle_ru.properties | 55 ++++++++------------- core/assets/bundles/bundle_tk.properties | 55 ++++++++------------- core/assets/bundles/bundle_tr.properties | 55 ++++++++------------- core/assets/bundles/bundle_uk_UA.properties | 55 ++++++++------------- core/assets/bundles/bundle_zh_CN.properties | 54 ++++++++------------ core/assets/bundles/bundle_zh_TW.properties | 55 ++++++++------------- 18 files changed, 360 insertions(+), 629 deletions(-) diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index c125394898..8134f04eda 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -335,66 +335,47 @@ no = Ne info.title = Informace error.title = [crimson]Objevila se chyba error.crashtitle = Objevila se chyba -bar.drillspeed = Drill Speed: {0}/s -bar.efficiency = Efficiency: {0}% +blocks.input = Input +blocks.output = Output +blocks.booster = Booster block.unknown = [LIGHT_GRAY]??? -blocks.blockinfo = Informace o bloku -bar.powerbalance = Power: {0} -bar.poweroutput = Power Output: {0} blocks.powercapacity = Kapacita energie blocks.powershot = Energie na výstřel blocks.targetsair = Zaměřuje vzdušné jednotky blocks.targetsground = Targets Ground -bar.items = Items: {0} blocks.itemsmoved = Move Speed blocks.launchtime = Time Between Launches blocks.shootrange = Dostřel blocks.size = velikost blocks.liquidcapacity = Kapacita tekutin -blocks.maxitemssecond = Max předmětů blocks.powerrange = Rozsah energie blocks.poweruse = Spotřebuje energie blocks.powerdamage = Energie na poškození -blocks.inputitemcapacity = Kapacita vstupních předmětů -blocks.outputitemcapacity = Kapacita výstupních předmětů blocks.itemcapacity = kapacita předmětů blocks.basepowergeneration = Základní generování energie -blocks.powertransferspeed = Přenos energie -blocks.craftspeed = Rychlost produkce +blocks.productiontime = Production Time blocks.repairtime = Block Full Repair Time +blocks.speedincrease = Speed Increase blocks.range = Range -blocks.inputliquid = Vstupní tekutiny -blocks.inputliquidaux = Aux tekutina -blocks.inputitem = Vstupní předmět -blocks.inputitems = Vstupní předměty -blocks.outputitem = Výstupní předmět blocks.drilltier = Vrtatelné blocks.drillspeed = Základní rychlost vrtu +blocks.boosteffect = Boost Effect blocks.maxunits = Max Active Units -blocks.liquidoutput = Výstup tekutin -blocks.liquidoutputspeed = Rychlost výstupu tekutin -blocks.liquiduse = Spotřebuje tekutin -blocks.coolant = Chlazení -bar.liquid = Liquid -blocks.coolantuse = Spotřeba chlazení -blocks.inputliquidfuel = Palivo-tekutina -blocks.liquidfueluse = Spotřeba Paliva-tekutiny -blocks.boostitem = Předmět pro zrychlení -blocks.boostliquid = Tekutina pro zrychlení blocks.health = Životy +blocks.inaccuracy = Nepřesnost/výchylka +blocks.shots = Střely +blocks.reload = Střely za sekundu +blocks.ammo = Ammo +bar.drillspeed = Drill Speed: {0}/s +bar.efficiency = Efficiency: {0}% +bar.powerbalance = Power: {0} +bar.poweroutput = Power Output: {0} +bar.items = Items: {0} +bar.liquid = Liquid bar.heat = Heat bar.power = Power bar.progress = Build Progress bar.spawned = Units: {0}/{1} -blocks.power.satisfaction = Power Satisfaction -blocks.inaccuracy = Nepřesnost/výchylka -blocks.shots = Střely -blocks.reload = Střely za sekundu -blocks.inputfuel = Palivo -blocks.fuelburntime = Čas spalování paliva -blocks.inputcapacity = Vstupní kapacita -blocks.outputcapacity = Výstupní kapacita -blocks.ammo = Ammo bullet.damage = [stat]{0}[lightgray] dmg bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary @@ -414,6 +395,9 @@ unit.liquidunits = jednotek tekutin unit.powerunits = jednotek energie unit.degrees = úhly unit.seconds = sekundy +unit.persecond = /sec +unit.timesspeed = x speed +unit.percent = % unit.items = předměty category.general = Všeobecné category.power = Energie @@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Kapacita předmětů: {0} mech.minespeed = [LIGHT_GRAY]Rychlost těžení: {0} mech.minepower = [LIGHT_GRAY]Síla těžení: {0} mech.ability = [LIGHT_GRAY]Schopnost: {0} +mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]Kapacita teploty: {0} liquid.viscosity = [LIGHT_GRAY]Viskozita: {0} liquid.temperature = [LIGHT_GRAY]Teplota: {0} diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties index b2b3e3ceac..251c20374b 100644 --- a/core/assets/bundles/bundle_de.properties +++ b/core/assets/bundles/bundle_de.properties @@ -335,66 +335,47 @@ no = Nein info.title = [accent]Info error.title = [crimson] Ein Fehler ist aufgetreten error.crashtitle = Ein Fehler ist aufgetreten! -bar.drillspeed = Drill Speed: {0}/s -bar.efficiency = Efficiency: {0}% +blocks.input = Input +blocks.output = Output +blocks.booster = Booster block.unknown = [LIGHT_GRAY]??? -blocks.blockinfo = Blockinfo: -bar.powerbalance = Power: {0} -bar.poweroutput = Power Output: {0} blocks.powercapacity = Kapazität blocks.powershot = Stromverbrauch/Schuss blocks.targetsair = Visiert Luft Einheiten an blocks.targetsground = Targets Ground -bar.items = Items: {0} blocks.itemsmoved = Move Speed blocks.launchtime = Time Between Launches blocks.shootrange = Reichweite blocks.size = Größe blocks.liquidcapacity = Flüssigkeitskapazität -blocks.maxitemssecond = Max Materialien blocks.powerrange = Stromreichweite blocks.poweruse = Stromverbrauch blocks.powerdamage = Stromverbrauch/Schadenspunkt -blocks.inputitemcapacity = Annahmekapazität -blocks.outputitemcapacity = Ausgabekapazität blocks.itemcapacity = Materialkapazität blocks.basepowergeneration = Basis-Stromerzeugung -blocks.powertransferspeed = Stromübertragung -blocks.craftspeed = Produktionsgeschwindigkeit +blocks.productiontime = Production Time blocks.repairtime = Block Full Repair Time +blocks.speedincrease = Speed Increase blocks.range = Range -blocks.inputliquid = Benötigte Flüssigkeit -blocks.inputliquidaux = Optionale Flüssigkeit -blocks.inputitem = Akzeptiertes Material -blocks.inputitems = Akzeptierte Materialien -blocks.outputitem = Erzeugtes Material blocks.drilltier = Abbaubare Erze blocks.drillspeed = Bohrgeschwindigkeit +blocks.boosteffect = Boost Effect blocks.maxunits = Max Active Units -blocks.liquidoutput = Erzeugte Flüssigkeit -blocks.liquidoutputspeed = Ausgabegeschwindigkeit -blocks.liquiduse = Flüssigkeitsverbrauch -blocks.coolant = Kühlmittel -bar.liquid = Liquid -blocks.coolantuse = Kühlmittelverbrauch -blocks.inputliquidfuel = Kraftstoff -blocks.liquidfueluse = Kraftstoffverbrauch -blocks.boostitem = Boost Item -blocks.boostliquid = Boost Liquid blocks.health = Lebenspunkte +blocks.inaccuracy = Ungenauigkeit +blocks.shots = Schüsse +blocks.reload = Schüsse/Sekunde +blocks.ammo = Ammo +bar.drillspeed = Drill Speed: {0}/s +bar.efficiency = Efficiency: {0}% +bar.powerbalance = Power: {0} +bar.poweroutput = Power Output: {0} +bar.items = Items: {0} +bar.liquid = Liquid bar.heat = Heat bar.power = Power bar.progress = Build Progress bar.spawned = Units: {0}/{1} -blocks.power.satisfaction = Power Satisfaction -blocks.inaccuracy = Ungenauigkeit -blocks.shots = Schüsse -blocks.reload = Schüsse/Sekunde -blocks.inputfuel = Kraftstoff -blocks.fuelburntime = Kraftstoff Verbrennungs-Zeit -blocks.inputcapacity = Annahmekapazität -blocks.outputcapacity = Ausgabekapazität -blocks.ammo = Ammo bullet.damage = [stat]{0}[lightgray] dmg bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary @@ -414,6 +395,9 @@ unit.liquidunits = Flüssigkeitseinheiten unit.powerunits = Stromeinheiten unit.degrees = Grad unit.seconds = Sekunden +unit.persecond = /sec +unit.timesspeed = x speed +unit.percent = % unit.items = Materialeinheiten category.general = Generell category.power = Strom @@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Materialkapazität: {0} mech.minespeed = [LIGHT_GRAY]Erzabbaugeschwindigkeit: {0} mech.minepower = [LIGHT_GRAY]Erzabbaukraft: {0} mech.ability = [LIGHT_GRAY]Fähigkeit: {0} +mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]Wärmekapazität: {0} liquid.viscosity = [LIGHT_GRAY]Viskosität: {0} liquid.temperature = [LIGHT_GRAY]Temperatur: {0} diff --git a/core/assets/bundles/bundle_es.properties b/core/assets/bundles/bundle_es.properties index ea8a3c6a61..138f315b02 100644 --- a/core/assets/bundles/bundle_es.properties +++ b/core/assets/bundles/bundle_es.properties @@ -335,66 +335,47 @@ no = No info.title = [accent]Información error.title = [crimson]Un error ha ocurrido. error.crashtitle = Un error ha ocurrido. -bar.drillspeed = Drill Speed: {0}/s -bar.efficiency = Efficiency: {0}% +blocks.input = Input +blocks.output = Output +blocks.booster = Booster block.unknown = [LIGHT_GRAY]??? -blocks.blockinfo = Información del Bloque -bar.powerbalance = Power: {0} -bar.poweroutput = Power Output: {0} blocks.powercapacity = Capacidad de Energía blocks.powershot = Energía/Disparo blocks.targetsair = Apunta al Aire blocks.targetsground = Targets Ground -bar.items = Items: {0} blocks.itemsmoved = Move Speed blocks.launchtime = Time Between Launches blocks.shootrange = Rango blocks.size = Tamaño blocks.liquidcapacity = Capacidad de Líquidos -blocks.maxitemssecond = Máximo de Objetos blocks.powerrange = Rango de Energía blocks.poweruse = Consumo de Energía blocks.powerdamage = Energía/Daño -blocks.inputitemcapacity = Capacidad de Entrada de los Objetos -blocks.outputitemcapacity = Capacidad de Salida de los Objetos blocks.itemcapacity = Capacidad de Objetos blocks.basepowergeneration = Generación de energía base -blocks.powertransferspeed = Transferencia de Energía -blocks.craftspeed = Velocidad de Producción +blocks.productiontime = Production Time blocks.repairtime = Block Full Repair Time +blocks.speedincrease = Speed Increase blocks.range = Range -blocks.inputliquid = Líquidos de Entrada -blocks.inputliquidaux = Líquido Auxiliar -blocks.inputitem = Objeto de Entrada -blocks.inputitems = Objetos de Entrada -blocks.outputitem = Objeto de Salida blocks.drilltier = Taladrables blocks.drillspeed = Velocidad Base del Taladro +blocks.boosteffect = Boost Effect blocks.maxunits = Max Active Units -blocks.liquidoutput = Líquido de Salida -blocks.liquidoutputspeed = Velocidad de Salida del Líquido -blocks.liquiduse = Uso de Líquido -blocks.coolant = Refrigerante -bar.liquid = Liquid -blocks.coolantuse = Uso del Refrigerante -blocks.inputliquidfuel = Combustible Líquido -blocks.liquidfueluse = Uso del Combustible Líquido -blocks.boostitem = Boost Item -blocks.boostliquid = Boost Liquid blocks.health = Vida +blocks.inaccuracy = Imprecisión +blocks.shots = Disparos +blocks.reload = Recarga +blocks.ammo = Ammo +bar.drillspeed = Drill Speed: {0}/s +bar.efficiency = Efficiency: {0}% +bar.powerbalance = Power: {0} +bar.poweroutput = Power Output: {0} +bar.items = Items: {0} +bar.liquid = Liquid bar.heat = Heat bar.power = Power bar.progress = Build Progress bar.spawned = Units: {0}/{1} -blocks.power.satisfaction = Power Satisfaction -blocks.inaccuracy = Imprecisión -blocks.shots = Disparos -blocks.reload = Recarga -blocks.inputfuel = Combustible -blocks.fuelburntime = Tiempo de Quemado del Combustible -blocks.inputcapacity = Capacidad de entrada -blocks.outputcapacity = Capacidad de salida -blocks.ammo = Ammo bullet.damage = [stat]{0}[lightgray] dmg bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary @@ -414,6 +395,9 @@ unit.liquidunits = unidades de líquido unit.powerunits = unidades de energía unit.degrees = grados unit.seconds = segundos +unit.persecond = /sec +unit.timesspeed = x speed +unit.percent = % unit.items = objetos category.general = General category.power = Energía @@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Capacidad de objetos: {0} mech.minespeed = [LIGHT_GRAY]Velocidad de minado: {0} mech.minepower = [LIGHT_GRAY]Potencia de minado: {0} mech.ability = [LIGHT_GRAY]Hablidad: {0} +mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]Capacidad Térmica: {0} liquid.viscosity = [LIGHT_GRAY]Viscosidad: {0} liquid.temperature = [LIGHT_GRAY]Temperatura: {0} diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties index b1b4923dc7..e874b32e7c 100644 --- a/core/assets/bundles/bundle_fr.properties +++ b/core/assets/bundles/bundle_fr.properties @@ -335,66 +335,47 @@ no = Non info.title = Info error.title = [crimson]Une erreur s'est produite error.crashtitle = Une erreur s'est produite -bar.drillspeed = Drill Speed: {0}/s -bar.efficiency = Efficiency: {0}% +blocks.input = Input +blocks.output = Output +blocks.booster = Booster block.unknown = [LIGHT_GRAY]??? -blocks.blockinfo = Info sur le bloc -bar.powerbalance = Power: {0} -bar.poweroutput = Power Output: {0} blocks.powercapacity = capacité d'énergie blocks.powershot = Énergie/Tir blocks.targetsair = Cible les unités aériennes blocks.targetsground = Targets Ground -bar.items = Items: {0} blocks.itemsmoved = Move Speed blocks.launchtime = Time Between Launches blocks.shootrange = Portée blocks.size = Taille blocks.liquidcapacity = Capacité en liquide -blocks.maxitemssecond = Production maximale blocks.powerrange = Distance de transmission blocks.poweruse = Énergie utilisée blocks.powerdamage = Énergie/Dégâts -blocks.inputitemcapacity = Capacité d'entrée -blocks.outputitemcapacity = Capacité de sortie blocks.itemcapacity = Stockage blocks.basepowergeneration = Generation d'énergie minimale -blocks.powertransferspeed = Vitesse de transfert d'énergie -blocks.craftspeed = Vitesse de production +blocks.productiontime = Production Time blocks.repairtime = Block Full Repair Time +blocks.speedincrease = Speed Increase blocks.range = Range -blocks.inputliquid = Liquide requis -blocks.inputliquidaux = Liquide optionnel -blocks.inputitem = Objets en entrée -blocks.inputitems = Objets utilisés -blocks.outputitem = Objet produit blocks.drilltier = Forable blocks.drillspeed = Vitesse de forage de base +blocks.boosteffect = Boost Effect blocks.maxunits = Max Active Units -blocks.liquidoutput = Liquide en sortie -blocks.liquidoutputspeed = Vitesse de production de liquide -blocks.liquiduse = Quantité de liquide utilisée -blocks.coolant = Liquide de refroidissement -bar.liquid = Liquid -blocks.coolantuse = Quantité de liquide de refroidissement utilisée -blocks.inputliquidfuel = Carburant liquide -blocks.liquidfueluse = Quantité de carburant liquide utilisé -blocks.boostitem = Boost Item -blocks.boostliquid = Boost Liquid blocks.health = Santé +blocks.inaccuracy = Précision +blocks.shots = Tir +blocks.reload = Tirs/Seconde +blocks.ammo = Ammo +bar.drillspeed = Drill Speed: {0}/s +bar.efficiency = Efficiency: {0}% +bar.powerbalance = Power: {0} +bar.poweroutput = Power Output: {0} +bar.items = Items: {0} +bar.liquid = Liquid bar.heat = Heat bar.power = Power bar.progress = Build Progress bar.spawned = Units: {0}/{1} -blocks.power.satisfaction = Power Satisfaction -blocks.inaccuracy = Précision -blocks.shots = Tir -blocks.reload = Tirs/Seconde -blocks.inputfuel = Carburant -blocks.fuelburntime = Durée du carburant -blocks.inputcapacity = Capacité d'entrée -blocks.outputcapacity = Capacité de production -blocks.ammo = Ammo bullet.damage = [stat]{0}[lightgray] dmg bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary @@ -414,6 +395,9 @@ unit.liquidunits = Unité de liquide unit.powerunits = Unité d'énergie unit.degrees = degrés unit.seconds = secondes +unit.persecond = /sec +unit.timesspeed = x speed +unit.percent = % unit.items = Objets category.general = Général category.power = Énergie @@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Capacité de stockage: {0} mech.minespeed = [LIGHT_GRAY]Vitesse de minage: {0} mech.minepower = [LIGHT_GRAY]Puissance du minage: {0} mech.ability = [LIGHT_GRAY]Compétence: {0} +mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique: {0} liquid.viscosity = [LIGHT_GRAY]Viscosité: {0} liquid.temperature = [LIGHT_GRAY]Température: {0} diff --git a/core/assets/bundles/bundle_fr_BE.properties b/core/assets/bundles/bundle_fr_BE.properties index 80b6204c6f..a1766c3dd6 100644 --- a/core/assets/bundles/bundle_fr_BE.properties +++ b/core/assets/bundles/bundle_fr_BE.properties @@ -335,66 +335,47 @@ no = Non info.title = Info error.title = [crimson]Une erreur s'est produite error.crashtitle = Une erreur s'est produite -bar.drillspeed = Drill Speed: {0}/s -bar.efficiency = Efficiency: {0}% +blocks.input = Input +blocks.output = Output +blocks.booster = Booster block.unknown = [LIGHT_GRAY]??? -blocks.blockinfo = Info sur le bloc -bar.powerbalance = Power: {0} -bar.poweroutput = Power Output: {0} blocks.powercapacity = Capacité d'énergie blocks.powershot = Énergie/Tir blocks.targetsair = Cible les unités aériennes blocks.targetsground = Targets Ground -bar.items = Items: {0} blocks.itemsmoved = Move Speed blocks.launchtime = Time Between Launches blocks.shootrange = Portée blocks.size = Taille blocks.liquidcapacity = Capacité en liquide -blocks.maxitemssecond = Production maximale blocks.powerrange = Distance de transmission blocks.poweruse = Énergie utilisée blocks.powerdamage = Énergie/Dégâts -blocks.inputitemcapacity = Capacité d'entrée -blocks.outputitemcapacity = Capacité de sortie blocks.itemcapacity = Stockage blocks.basepowergeneration = Production d'énergie de base -blocks.powertransferspeed = Vitesse de transfert d'énergie -blocks.craftspeed = Vitesse de production +blocks.productiontime = Production Time blocks.repairtime = Block Full Repair Time +blocks.speedincrease = Speed Increase blocks.range = Range -blocks.inputliquid = Liquide requis -blocks.inputliquidaux = Liquide optionnel -blocks.inputitem = Objet utilisé -blocks.inputitems = Objets utilisés -blocks.outputitem = Objet produit blocks.drilltier = Forable blocks.drillspeed = Vitesse de forage de base +blocks.boosteffect = Boost Effect blocks.maxunits = Max Active Units -blocks.liquidoutput = Liquide en sortie -blocks.liquidoutputspeed = Vitesse de sortie du liquide -blocks.liquiduse = Quantité de liquide utilisé -blocks.coolant = Liquide de refroidissement -bar.liquid = Liquid -blocks.coolantuse = Quantité de liquide de refroidissement utilisé -blocks.inputliquidfuel = Carburant liquide -blocks.liquidfueluse = Quantité de carburant liquide utilisé -blocks.boostitem = Objet boostant la production -blocks.boostliquid = Liquide boostant la production blocks.health = Santé +blocks.inaccuracy = Précision +blocks.shots = Tirs +blocks.reload = Tirs/Seconde +blocks.ammo = Ammo +bar.drillspeed = Drill Speed: {0}/s +bar.efficiency = Efficiency: {0}% +bar.powerbalance = Power: {0} +bar.poweroutput = Power Output: {0} +bar.items = Items: {0} +bar.liquid = Liquid bar.heat = Heat bar.power = Power bar.progress = Build Progress bar.spawned = Units: {0}/{1} -blocks.power.satisfaction = Power Satisfaction -blocks.inaccuracy = Précision -blocks.shots = Tirs -blocks.reload = Tirs/Seconde -blocks.inputfuel = Carburant -blocks.fuelburntime = Durée du carburant -blocks.inputcapacity = Capacité d'entrée -blocks.outputcapacity = Capacité de sortie -blocks.ammo = Ammo bullet.damage = [stat]{0}[lightgray] dmg bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary @@ -414,6 +395,9 @@ unit.liquidunits = Unité de liquide unit.powerunits = Unité d'énergie unit.degrees = degrés unit.seconds = secondes +unit.persecond = /sec +unit.timesspeed = x speed +unit.percent = % unit.items = Objets category.general = Général category.power = Énergie @@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Capacité de stockage: {0} mech.minespeed = [LIGHT_GRAY]Vitesse de minage: {0} mech.minepower = [LIGHT_GRAY]Puissance du minage: {0} mech.ability = [LIGHT_GRAY]Compétence: {0} +mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique {0} liquid.viscosity = [LIGHT_GRAY]Viscosité: {0} liquid.temperature = [LIGHT_GRAY]Température: {0} diff --git a/core/assets/bundles/bundle_in_ID.properties b/core/assets/bundles/bundle_in_ID.properties index 0b4122593c..04fb65e866 100644 --- a/core/assets/bundles/bundle_in_ID.properties +++ b/core/assets/bundles/bundle_in_ID.properties @@ -335,66 +335,47 @@ no = No info.title = [accent]Info error.title = [crimson]Telah terjadi kesalahan error.crashtitle = Telah terjadi kesalahan -bar.drillspeed = Drill Speed: {0}/s -bar.efficiency = Efficiency: {0}% +blocks.input = Input +blocks.output = Output +blocks.booster = Booster block.unknown = [LIGHT_GRAY]??? -blocks.blockinfo = Info Blok -bar.powerbalance = Power: {0} -bar.poweroutput = Power Output: {0} blocks.powercapacity = Kapasitas Tenaga blocks.powershot = Tenaga/tembakan blocks.targetsair = Targets Air blocks.targetsground = Targets Ground -bar.items = Items: {0} blocks.itemsmoved = Move Speed blocks.launchtime = Time Between Launches blocks.shootrange = Range blocks.size = Ukuran blocks.liquidcapacity = Kapasitas cairan -blocks.maxitemssecond = Batas barang/detik blocks.powerrange = Jangkauan tenaga blocks.poweruse = Power Use blocks.powerdamage = Power/Damage -blocks.inputitemcapacity = Input Item Capacity -blocks.outputitemcapacity = Input Item Capacity blocks.itemcapacity = Kapasitas Barang blocks.basepowergeneration = Base Power Generation -blocks.powertransferspeed = Power Transfer -blocks.craftspeed = Production Speed +blocks.productiontime = Production Time blocks.repairtime = Block Full Repair Time +blocks.speedincrease = Speed Increase blocks.range = Range -blocks.inputliquid = Cairan yang Masuk -blocks.inputliquidaux = Aux Liquid -blocks.inputitem = Barang yang Masuk -blocks.inputitems = Input Items -blocks.outputitem = Output Item blocks.drilltier = Drillables blocks.drillspeed = Base Drill Speed +blocks.boosteffect = Boost Effect blocks.maxunits = Max Active Units -blocks.liquidoutput = Liquid Output -blocks.liquidoutputspeed = Liquid Output Speed -blocks.liquiduse = Liquid Use -blocks.coolant = Coolant -bar.liquid = Liquid -blocks.coolantuse = Coolant Use -blocks.inputliquidfuel = Fuel Liquid -blocks.liquidfueluse = Liquid Fuel Use -blocks.boostitem = Boost Item -blocks.boostliquid = Boost Liquid blocks.health = Darah +blocks.inaccuracy = Ketidaktelitian +blocks.shots = Tembakan +blocks.reload = Reload +blocks.ammo = Ammo +bar.drillspeed = Drill Speed: {0}/s +bar.efficiency = Efficiency: {0}% +bar.powerbalance = Power: {0} +bar.poweroutput = Power Output: {0} +bar.items = Items: {0} +bar.liquid = Liquid bar.heat = Heat bar.power = Power bar.progress = Build Progress bar.spawned = Units: {0}/{1} -blocks.power.satisfaction = Power Satisfaction -blocks.inaccuracy = Ketidaktelitian -blocks.shots = Tembakan -blocks.reload = Reload -blocks.inputfuel = Fuel -blocks.fuelburntime = Fuel Burn Time -blocks.inputcapacity = Kapasitas masuk -blocks.outputcapacity = Kapasitas keluar -blocks.ammo = Ammo bullet.damage = [stat]{0}[lightgray] dmg bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary @@ -414,6 +395,9 @@ unit.liquidunits = liquid units unit.powerunits = power units unit.degrees = degrees unit.seconds = seconds +unit.persecond = /sec +unit.timesspeed = x speed +unit.percent = % unit.items = items category.general = General category.power = Power @@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0} mech.minespeed = [LIGHT_GRAY]Mining Speed: {0} mech.minepower = [LIGHT_GRAY]Mining Power: {0} mech.ability = [LIGHT_GRAY]Ability: {0} +mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0} liquid.viscosity = [LIGHT_GRAY]Viscosity: {0} liquid.temperature = [LIGHT_GRAY]Temperature: {0} diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties index 2a4938d52e..a09e723533 100644 --- a/core/assets/bundles/bundle_it.properties +++ b/core/assets/bundles/bundle_it.properties @@ -335,66 +335,47 @@ no = No info.title = [accent] Info error.title = [crimson]Si è verificato un errore error.crashtitle = Si è verificato un errore -bar.drillspeed = Drill Speed: {0}/s -bar.efficiency = Efficiency: {0}% +blocks.input = Input +blocks.output = Output +blocks.booster = Booster block.unknown = [LIGHT_GRAY]??? -blocks.blockinfo = info sul blocco -bar.powerbalance = Power: {0} -bar.poweroutput = Power Output: {0} blocks.powercapacity = Capacità Energetica blocks.powershot = Danno/Colpo blocks.targetsair = Attacca nemici aerei blocks.targetsground = Targets Ground -bar.items = Items: {0} blocks.itemsmoved = Move Speed blocks.launchtime = Time Between Launches blocks.shootrange = Raggio blocks.size = Grandezza blocks.liquidcapacity = Capacità del liquido -blocks.maxitemssecond = Oggetti massimi/secondo blocks.powerrange = Raggio Energia blocks.poweruse = Utilizzo energia blocks.powerdamage = Power/Damage -blocks.inputitemcapacity = Capacità oggetti in entrata -blocks.outputitemcapacity = Capacità oggetti in uscità blocks.itemcapacity = Capacità blocks.basepowergeneration = Base Power Generation -blocks.powertransferspeed = Velocità trasferimento energia -blocks.craftspeed = Velocità produzione +blocks.productiontime = Production Time blocks.repairtime = Block Full Repair Time +blocks.speedincrease = Speed Increase blocks.range = Range -blocks.inputliquid = Input del liquido -blocks.inputliquidaux = Liquidi extra -blocks.inputitem = Input Oggetto -blocks.inputitems = Oggetti in entrata -blocks.outputitem = Oggetti in uscita blocks.drilltier = Scavabili blocks.drillspeed = Velocità scavo stbile +blocks.boosteffect = Boost Effect blocks.maxunits = Max Active Units -blocks.liquidoutput = Uscita liquidi -blocks.liquidoutputspeed = Liquid Output Speed -blocks.liquiduse = Uso liquidi -blocks.coolant = Refrigerante -bar.liquid = Liquid -blocks.coolantuse = uso refrigerante -blocks.inputliquidfuel = carburante liquido -blocks.liquidfueluse = Utilizzo carburante liquido -blocks.boostitem = Boost Item -blocks.boostliquid = Boost Liquid blocks.health = Salute +blocks.inaccuracy = Inaccuratezza +blocks.shots = Colpi +blocks.reload = Ricarica +blocks.ammo = Ammo +bar.drillspeed = Drill Speed: {0}/s +bar.efficiency = Efficiency: {0}% +bar.powerbalance = Power: {0} +bar.poweroutput = Power Output: {0} +bar.items = Items: {0} +bar.liquid = Liquid bar.heat = Heat bar.power = Power bar.progress = Build Progress bar.spawned = Units: {0}/{1} -blocks.power.satisfaction = Power Satisfaction -blocks.inaccuracy = Inaccuratezza -blocks.shots = Colpi -blocks.reload = Ricarica -blocks.inputfuel = Carburante -blocks.fuelburntime = Tempo combustione carburante -blocks.inputcapacity = Capacità di ingresso -blocks.outputcapacity = Capacità di uscita -blocks.ammo = Ammo bullet.damage = [stat]{0}[lightgray] dmg bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary @@ -414,6 +395,9 @@ unit.liquidunits = unità liquidi unit.powerunits = unità energia unit.degrees = gradi unit.seconds = secondi +unit.persecond = /sec +unit.timesspeed = x speed +unit.percent = % unit.items = oggetti category.general = Generali category.power = Energia @@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Capacità oggetti: {0} mech.minespeed = [LIGHT_GRAY]Velocità di scavo: {0} mech.minepower = [LIGHT_GRAY]Potenza di scavo: {0} mech.ability = [LIGHT_GRAY]Abilità: {0} +mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]Capacità calorifica: {0} liquid.viscosity = [LIGHT_GRAY]Viscosità: {0} liquid.temperature = [LIGHT_GRAY]Temperatura: {0} diff --git a/core/assets/bundles/bundle_ja.properties b/core/assets/bundles/bundle_ja.properties index 32b095e8aa..7ecb243bba 100644 --- a/core/assets/bundles/bundle_ja.properties +++ b/core/assets/bundles/bundle_ja.properties @@ -335,66 +335,47 @@ no = いいえ info.title = 情報 error.title = [crimson]エラーが発生しました error.crashtitle = エラーが発生しました -bar.drillspeed = 採掘速度: {0}/秒 -bar.efficiency = 効率: {0}% +blocks.input = Input +blocks.output = Output +blocks.booster = Booster block.unknown = [LIGHT_GRAY]??? -blocks.blockinfo = ブロック情報 -bar.powerbalance = 電力: {0} -bar.poweroutput = 電力発電量: {0} blocks.powercapacity = 電力容量 blocks.powershot = 電力/ショット blocks.targetsair = 対空攻撃 blocks.targetsground = 対地攻撃 -bar.items = アイテム: {0} blocks.itemsmoved = 輸送速度 blocks.launchtime = Time Between Launches blocks.shootrange = 範囲 blocks.size = 大きさ blocks.liquidcapacity = 液体容量 -blocks.maxitemssecond = 最大アイテム量 blocks.powerrange = 電力範囲 blocks.poweruse = 電力使用量 blocks.powerdamage = 電力/ダメージ -blocks.inputitemcapacity = 搬入アイテム容量 -blocks.outputitemcapacity = 搬出アイテム容量 blocks.itemcapacity = アイテム容量 blocks.basepowergeneration = 基本発電量 -blocks.powertransferspeed = 電力伝送量 -blocks.craftspeed = 生産速度 +blocks.productiontime = Production Time blocks.repairtime = Block Full Repair Time +blocks.speedincrease = Speed Increase blocks.range = Range -blocks.inputliquid = 必要な液体 -blocks.inputliquidaux = 補助液 -blocks.inputitem = 必要なアイテム -blocks.inputitems = 必要なアイテム -blocks.outputitem = 搬出アイテム blocks.drilltier = ドリル blocks.drillspeed = 基本採掘速度 +blocks.boosteffect = Boost Effect blocks.maxunits = 最大ユニット数 -blocks.liquidoutput = 搬出液体 -blocks.liquidoutputspeed = 液体搬出速度 -blocks.liquiduse = 液体使用量 -blocks.coolant = 冷却 -bar.liquid = 液体 -blocks.coolantuse = 冷却使用量 -blocks.inputliquidfuel = 液体燃料 -blocks.liquidfueluse = 液体燃料使用量 -blocks.boostitem = 加速アイテム -blocks.boostliquid = 加速液体 blocks.health = 耐久値 +blocks.inaccuracy = 精度のずれ +blocks.shots = ショット +blocks.reload = ショット/秒 +blocks.ammo = 弾薬 +bar.drillspeed = 採掘速度: {0}/秒 +bar.efficiency = 効率: {0}% +bar.powerbalance = 電力: {0} +bar.poweroutput = 電力発電量: {0} +bar.items = アイテム: {0} +bar.liquid = 液体 bar.heat = 熱 bar.power = 電力 bar.progress = 建設状況 bar.spawned = ユニット数: {0}/{1} -blocks.power.satisfaction = 電力需要 -blocks.inaccuracy = 精度のずれ -blocks.shots = ショット -blocks.reload = ショット/秒 -blocks.inputfuel = 燃料 -blocks.fuelburntime = 燃焼時間 -blocks.inputcapacity = 搬入容量 -blocks.outputcapacity = 搬出容量 -blocks.ammo = 弾薬 bullet.damage = [stat]{0}[lightgray] dmg bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary @@ -414,6 +395,9 @@ unit.liquidunits = 液体 unit.powerunits = 電力 unit.degrees = 度 unit.seconds = 秒 +unit.persecond = /sec +unit.timesspeed = x speed +unit.percent = % unit.items = アイテム category.general = 一般 category.power = 電力 @@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]アイテム容量: {0} mech.minespeed = [LIGHT_GRAY]採掘速度: {0} mech.minepower = [LIGHT_GRAY]採掘性能: {0} mech.ability = [LIGHT_GRAY]能力: {0} +mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]熱容量: {0} liquid.viscosity = [LIGHT_GRAY]粘度: {0} liquid.temperature = [LIGHT_GRAY]温度: {0} diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties index 602fe6068f..182e6a6f6d 100644 --- a/core/assets/bundles/bundle_ko.properties +++ b/core/assets/bundles/bundle_ko.properties @@ -335,66 +335,47 @@ no = 아니오 info.title = [accent]정보 error.title = [crimson]오류가 발생했습니다. error.crashtitle = 오류가 발생했습니다. -bar.outputspeed = 채광 속도: {0}/s -bar.efficiency = 효율성: {0}% +blocks.input = Input +blocks.output = Output +blocks.booster = Booster block.unknown = [LIGHT_GRAY]??? -blocks.blockinfo = 블록 정보 -bar.powerbalance = 전력: {0} -bar.poweroutput = 전력 출력: {0} blocks.powercapacity = 전력 용량 blocks.powershot = 1발당 전력 소모량 blocks.targetsair = 공중공격 가능 blocks.targetsground = 지상공격 가능 -bar.items = Items: {0} blocks.itemsmoved = 이동 속도 blocks.launchtime = Time Between Launches blocks.shootrange = 사거리 blocks.size = 크기 blocks.liquidcapacity = 액체 용량 -blocks.maxitemssecond = 아이템 보관량 blocks.powerrange = 전력 범위 blocks.poweruse = 전력 사용 blocks.powerdamage = 전력/데미지 -blocks.inputitemcapacity = 입력 아이템 용량 -blocks.outputitemcapacity = 출력 아이템 용량 blocks.itemcapacity = 저장 용량 blocks.basepowergeneration = 기지 전력 생성기 -blocks.powertransferspeed = 전력 전송량 -blocks.craftspeed = 생산 속도 +blocks.productiontime = Production Time blocks.repairtime = Block Full Repair Time +blocks.speedincrease = Speed Increase blocks.range = Range -blocks.inputliquid = 사용되는 액체 -blocks.inputliquidaux = 보조 액체 -blocks.inputitem = 사용되는 아이템 -blocks.inputitems = 사용되는 아이템들 -blocks.outputitem = 출력 아이템 blocks.drilltier = 드릴 blocks.drillspeed = 기본 드릴 속도 +blocks.boosteffect = Boost Effect blocks.maxunits = 최대 활성유닛 -blocks.liquidoutput = 액체 출력 -blocks.liquidoutputspeed = 액체 출력속도 -blocks.liquiduse = 액체 사용량 -blocks.coolant = 냉각제 -bar.liquid = 액체 -blocks.coolantuse = 냉각제 사용 -blocks.inputliquidfuel = 연료 액 -blocks.liquidfueluse = 액체 연료 사용 -blocks.boostitem = 가속 아이템 -blocks.boostliquid = 가속 액체 blocks.health = 체력 +blocks.inaccuracy = 오차각 +blocks.shots = 발포 횟수 +blocks.reload = 재장전 +blocks.ammo = 탄약 +bar.drillspeed = Drill Speed: {0}/s +bar.efficiency = 효율성: {0}% +bar.powerbalance = 전력: {0} +bar.poweroutput = 전력 출력: {0} +bar.items = Items: {0} +bar.liquid = 액체 bar.heat = 발열 bar.power = 전력 bar.progress = 건설 진행 bar.spawned = 유닛: {0}/{1} -blocks.power.satisfaction = 전력 만족도 -blocks.inaccuracy = 오차각 -blocks.shots = 발포 횟수 -blocks.reload = 재장전 -blocks.inputfuel = 연료 -blocks.fuelburntime = 연료 연소 시간 -blocks.inputcapacity = 입력 용량 -blocks.outputcapacity = 출력 용량 -blocks.ammo = 탄약 bullet.damage = [stat]{0}[lightgray] 데미지 bullet.splashdamage = [stat]{0}[lightgray] area 데미지 ~[stat] {1}[lightgray] 타일 bullet.incendiary = [stat]방화 @@ -414,6 +395,9 @@ unit.liquidunits = 액체 unit.powerunits = 전력 unit.degrees = 도 unit.seconds = 초 +unit.persecond = /sec +unit.timesspeed = x speed +unit.percent = % unit.items = 아이템 category.general = 일반 category.power = 전력 @@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]아이템 수용 용량: {0} mech.minespeed = [LIGHT_GRAY]채광 속도: {0} mech.minepower = [LIGHT_GRAY]채광 레벨: {0} mech.ability = [LIGHT_GRAY]능력: {0} +mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]발열 용량: {0} liquid.viscosity = [LIGHT_GRAY]점도: {0} liquid.temperature = [LIGHT_GRAY]온도: {0} diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties index 4a6c83ac7c..987301e3d9 100644 --- a/core/assets/bundles/bundle_nl.properties +++ b/core/assets/bundles/bundle_nl.properties @@ -335,66 +335,47 @@ no = No info.title = Info error.title = [crimson]An error has occured error.crashtitle = An error has occured -bar.drillspeed = Drill Speed: {0}/s -bar.efficiency = Efficiency: {0}% +blocks.input = Input +blocks.output = Output +blocks.booster = Booster block.unknown = [LIGHT_GRAY]??? -blocks.blockinfo = Block Info -bar.powerbalance = Power: {0} -bar.poweroutput = Power Output: {0} blocks.powercapacity = Power Capacity blocks.powershot = Power/Shot blocks.targetsair = Targets Air blocks.targetsground = Targets Ground -bar.items = Items: {0} blocks.itemsmoved = Move Speed blocks.launchtime = Time Between Launches blocks.shootrange = Range blocks.size = Size blocks.liquidcapacity = Liquid Capacity -blocks.maxitemssecond = Max Items blocks.powerrange = Power Range blocks.poweruse = Power Use blocks.powerdamage = Power/Damage -blocks.inputitemcapacity = Input Item Capacity -blocks.outputitemcapacity = Output Item Capacity blocks.itemcapacity = Item Capacity blocks.basepowergeneration = Base Power Generation -blocks.powertransferspeed = Power Transfer -blocks.craftspeed = Production Speed +blocks.productiontime = Production Time blocks.repairtime = Block Full Repair Time +blocks.speedincrease = Speed Increase blocks.range = Range -blocks.inputliquid = Input Liquid -blocks.inputliquidaux = Aux Liquid -blocks.inputitem = Input Item -blocks.inputitems = Input Items -blocks.outputitem = Output Item blocks.drilltier = Drillables blocks.drillspeed = Base Drill Speed +blocks.boosteffect = Boost Effect blocks.maxunits = Max Active Units -blocks.liquidoutput = Liquid Output -blocks.liquidoutputspeed = Liquid Output Speed -blocks.liquiduse = Liquid Use -blocks.coolant = Coolant -bar.liquid = Liquid -blocks.coolantuse = Coolant Use -blocks.inputliquidfuel = Fuel Liquid -blocks.liquidfueluse = Liquid Fuel Use -blocks.boostitem = Boost Item -blocks.boostliquid = Boost Liquid blocks.health = Health +blocks.inaccuracy = Inaccuracy +blocks.shots = Shots +blocks.reload = Shots/Second +blocks.ammo = Ammo +bar.drillspeed = Drill Speed: {0}/s +bar.efficiency = Efficiency: {0}% +bar.powerbalance = Power: {0} +bar.poweroutput = Power Output: {0} +bar.items = Items: {0} +bar.liquid = Liquid bar.heat = Heat bar.power = Power bar.progress = Build Progress bar.spawned = Units: {0}/{1} -blocks.power.satisfaction = Power Satisfaction -blocks.inaccuracy = Inaccuracy -blocks.shots = Shots -blocks.reload = Shots/Second -blocks.inputfuel = Fuel -blocks.fuelburntime = Fuel Burn Time -blocks.inputcapacity = Input capacity -blocks.outputcapacity = Output capacity -blocks.ammo = Ammo bullet.damage = [stat]{0}[lightgray] dmg bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary @@ -414,6 +395,9 @@ unit.liquidunits = liquid units unit.powerunits = power units unit.degrees = degrees unit.seconds = seconds +unit.persecond = /sec +unit.timesspeed = x speed +unit.percent = % unit.items = items category.general = General category.power = Power @@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0} mech.minespeed = [LIGHT_GRAY]Mining Speed: {0} mech.minepower = [LIGHT_GRAY]Mining Power: {0} mech.ability = [LIGHT_GRAY]Ability: {0} +mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0} liquid.viscosity = [LIGHT_GRAY]Viscosity: {0} liquid.temperature = [LIGHT_GRAY]Temperature: {0} diff --git a/core/assets/bundles/bundle_pl.properties b/core/assets/bundles/bundle_pl.properties index 8e30902274..2b9c806985 100644 --- a/core/assets/bundles/bundle_pl.properties +++ b/core/assets/bundles/bundle_pl.properties @@ -335,66 +335,47 @@ no = Nie ma mowy! info.title = [accent]Informacje error.title = [crimson]Wystąpił błąd error.crashtitle = Wystąpił błąd -bar.drillspeed = Drill Speed: {0}/s -bar.efficiency = Efficiency: {0}% +blocks.input = Input +blocks.output = Output +blocks.booster = Booster block.unknown = [LIGHT_GRAY]??? -blocks.blockinfo = Informacje o bloku -bar.powerbalance = Power: {0} -bar.poweroutput = Power Output: {0} blocks.powercapacity = Pojemność mocy blocks.powershot = moc/strzał blocks.targetsair = Może namierzać wrogów powietrznych blocks.targetsground = Targets Ground -bar.items = Items: {0} blocks.itemsmoved = Move Speed blocks.launchtime = Time Between Launches blocks.shootrange = Zasięg blocks.size = Rozmiar blocks.liquidcapacity = Pojemność cieczy -blocks.maxitemssecond = Maksymalna liczba przedmiotów/sekundę blocks.powerrange = Zakres mocy blocks.poweruse = Zużycie prądu blocks.powerdamage = Moc/Zniszczenia -blocks.inputitemcapacity = Pojemność materiałów -blocks.outputitemcapacity = Pojemność produktów blocks.itemcapacity = Pojemność przedmiotów blocks.basepowergeneration = Base Power Generation -blocks.powertransferspeed = Szybość przesyłu prądu -blocks.craftspeed = Szybkość produkcji +blocks.productiontime = Production Time blocks.repairtime = Block Full Repair Time +blocks.speedincrease = Speed Increase blocks.range = Range -blocks.inputliquid = Potrzebna ciecz -blocks.inputliquidaux = Płyny do produkcji -blocks.inputitem = Potrzebne przedmioty -blocks.inputitems = Materiały do produkcji -blocks.outputitem = Produkty blocks.drilltier = Co może wykopać blocks.drillspeed = Postawowa szybkość kopania +blocks.boosteffect = Boost Effect blocks.maxunits = Max Active Units -blocks.liquidoutput = Wyprodukowany płyn -blocks.liquidoutputspeed = Prędkość odpływu cieczy -blocks.liquiduse = Zużycie płynów -blocks.coolant = Płyn chłodzący -bar.liquid = Płyn -blocks.coolantuse = Zużycie płynu chłodzącego -blocks.inputliquidfuel = Paliwo -blocks.liquidfueluse = Zużycie paliwa -blocks.boostitem = Boost Item -blocks.boostliquid = Boost Liquid blocks.health = Zdrowie +blocks.inaccuracy = Niedokładność +blocks.shots = Strzały +blocks.reload = Przeładowanie +blocks.ammo = Ammo +bar.drillspeed = Drill Speed: {0}/s +bar.efficiency = Efficiency: {0}% +bar.powerbalance = Power: {0} +bar.poweroutput = Power Output: {0} +bar.items = Items: {0} +bar.liquid = Płyn bar.heat = Heat bar.power = Prąd bar.progress = Build Progress bar.spawned = Units: {0}/{1} -blocks.power.satisfaction = Zapotrzebowanie Prądu -blocks.inaccuracy = Niedokładność -blocks.shots = Strzały -blocks.reload = Przeładowanie -blocks.inputfuel = Paliwo -blocks.fuelburntime = Płonięcie paliwa -blocks.inputcapacity = Pojemność wejściowa -blocks.outputcapacity = Wydajność wyjściowa -blocks.ammo = Ammo bullet.damage = [stat]{0}[lightgray] dmg bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary @@ -414,6 +395,9 @@ unit.liquidunits = jednostek płynów unit.powerunits = jednostek prądu unit.degrees = stopnie unit.seconds = sekundy +unit.persecond = /sec +unit.timesspeed = x speed +unit.percent = % unit.items = Przedmioty category.general = Główne category.power = Prąd @@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Pojemność przedmiotów: {0} mech.minespeed = [LIGHT_GRAY]Prędkość kopania: {0} mech.minepower = [LIGHT_GRAY]Moc kopania: {0} mech.ability = [LIGHT_GRAY]Umiejętność: {0} +mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]Wytrzymałość na przegrzewanie: {0} liquid.viscosity = [LIGHT_GRAY]Lepkość: {0} liquid.temperature = [LIGHT_GRAY]Temperatura: {0} diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index 0e5e5891e7..1cc0fbe6ee 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -335,66 +335,47 @@ no = Não info.title = [accent]Informação error.title = [crimson]Ocorreu um Erro. error.crashtitle = Ocorreu um Erro -bar.drillspeed = Drill Speed: {0}/s -bar.efficiency = Efficiency: {0}% +blocks.input = Input +blocks.output = Output +blocks.booster = Booster block.unknown = [LIGHT_GRAY]??? -blocks.blockinfo = Informação do Bloco -bar.powerbalance = Power: {0} -bar.poweroutput = Power Output: {0} blocks.powercapacity = Capacidade de Energia blocks.powershot = Energia/tiro blocks.targetsair = Mirar no ar blocks.targetsground = Targets Ground -bar.items = Items: {0} blocks.itemsmoved = Move Speed blocks.launchtime = Time Between Launches blocks.shootrange = Alcance blocks.size = Tamanho blocks.liquidcapacity = Capacidade de Líquido -blocks.maxitemssecond = Máximo de itens/segundo blocks.powerrange = Alcance da Energia blocks.poweruse = Uso de energia blocks.powerdamage = Dano/Poder -blocks.inputitemcapacity = Configurar capacidade de itens -blocks.outputitemcapacity = Configurar capacidade de itens blocks.itemcapacity = Capacidade de Itens blocks.basepowergeneration = Geração de poder base -blocks.powertransferspeed = Transferência de energia -blocks.craftspeed = Velocidade de produção +blocks.productiontime = Production Time blocks.repairtime = Block Full Repair Time +blocks.speedincrease = Speed Increase blocks.range = Range -blocks.inputliquid = Líquido de entrada -blocks.inputliquidaux = Líquido auxiliar -blocks.inputitem = Item de entrada -blocks.inputitems = Itens de entrada -blocks.outputitem = Itens de saida blocks.drilltier = Furaveis blocks.drillspeed = Velocidade da furadeira base +blocks.boosteffect = Boost Effect blocks.maxunits = Max Active Units -blocks.liquidoutput = Saida de liquido -blocks.liquidoutputspeed = Velocidade da saida de líquido -blocks.liquiduse = Uso de liquido -blocks.coolant = Esfriador -bar.liquid = Liquid -blocks.coolantuse = Uso do esfriador -blocks.inputliquidfuel = Liquido de combustivel -blocks.liquidfueluse = Uso do liquido de combustivel -blocks.boostitem = Acelerar item -blocks.boostliquid = Acelerar líquido blocks.health = Saúde +blocks.inaccuracy = Imprecisão +blocks.shots = Tiros +blocks.reload = Recarregar +blocks.ammo = Ammo +bar.drillspeed = Drill Speed: {0}/s +bar.efficiency = Efficiency: {0}% +bar.powerbalance = Power: {0} +bar.poweroutput = Power Output: {0} +bar.items = Items: {0} +bar.liquid = Liquid bar.heat = Heat bar.power = Poder bar.progress = Build Progress bar.spawned = Units: {0}/{1} -blocks.power.satisfaction = Power Satisfaction -blocks.inaccuracy = Imprecisão -blocks.shots = Tiros -blocks.reload = Recarregar -blocks.inputfuel = Combustivel -blocks.fuelburntime = Tempo de queima de combustivel -blocks.inputcapacity = Capacidade de entrada -blocks.outputcapacity = Capacidade de saída -blocks.ammo = Ammo bullet.damage = [stat]{0}[lightgray] dmg bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary @@ -414,6 +395,9 @@ unit.liquidunits = Unidades de liquido unit.powerunits = Unidades de energia unit.degrees = Graus unit.seconds = segundos +unit.persecond = /sec +unit.timesspeed = x speed +unit.percent = % unit.items = itens category.general = Geral category.power = Poder @@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Capacidade de itens: {0} mech.minespeed = [LIGHT_GRAY]Velocidade de mineração: {0} mech.minepower = [LIGHT_GRAY]Poder de mineração: {0} mech.ability = [LIGHT_GRAY]Habilidade: {0} +mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]Capacidade de aquecimento: {0} liquid.viscosity = [LIGHT_GRAY]Viscosidade: {0} liquid.temperature = [LIGHT_GRAY]Temperatura: {0} diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 48b327dcd6..c30751ad5b 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -335,66 +335,47 @@ no = Нет info.title = Информация error.title = [crimson]Произошла ошибка error.crashtitle = Произошла ошибка -bar.drillspeed = Скорость сверления: {0}/с -bar.efficiency = Эффективность: {0}% +blocks.input = Input +blocks.output = Output +blocks.booster = Booster block.unknown = [LIGHT_GRAY]??? -blocks.blockinfo = Информация о блоке -bar.powerbalance = Энергия: {0} -bar.poweroutput = Выходная энергия: {0} blocks.powercapacity = Вместимость энергии blocks.powershot = Энергия/выстрел blocks.targetsair = Воздушные цели blocks.targetsground = Наземные цели -bar.items = Предметы: {0} blocks.itemsmoved = Скорость перемещения blocks.launchtime = Time Between Launches blocks.shootrange = Радиус действия blocks.size = Размер blocks.liquidcapacity = Вместимость жидкости -blocks.maxitemssecond = Макс. количество предметов/секунду blocks.powerrange = Диапазон передачи энергии blocks.poweruse = Потребляет энергии blocks.powerdamage = Энергия/урон -blocks.inputitemcapacity = Вместимость входящих предметов -blocks.outputitemcapacity = Вместимость выходящих предметов blocks.itemcapacity = Вместимость предметов blocks.basepowergeneration = Базовая генерация энергии -blocks.powertransferspeed = Скорость передачи энергии -blocks.craftspeed = Скорость производства +blocks.productiontime = Production Time blocks.repairtime = Block Full Repair Time +blocks.speedincrease = Speed Increase blocks.range = Range -blocks.inputliquid = Прием жидкости -blocks.inputliquidaux = Вспом. жидкость -blocks.inputitem = Входящий предмет -blocks.inputitems = Входящие предметы -blocks.outputitem = Выходящий предмет blocks.drilltier = Добывает blocks.drillspeed = Базовая скорость сверления +blocks.boosteffect = Boost Effect blocks.maxunits = Максимальное количество активных единиц -blocks.liquidoutput = Выходящая жидкость -blocks.liquidoutputspeed = Выходная скорость жидкости -blocks.liquiduse = Используется жидкости -blocks.coolant = Охлаждающая жидкость -bar.liquid = Жидкость -blocks.coolantuse = Охлажд. жидкости используется -blocks.inputliquidfuel = Жидкое топливо -blocks.liquidfueluse = Жидкого топлива используется -blocks.boostitem = Ускоряющий предмет -blocks.boostliquid = Ускоряющая жидкость blocks.health = Здоровье +blocks.inaccuracy = Разброс +blocks.shots = Выстрелы +blocks.reload = Выстрелы/секунду +blocks.ammo = Боеприпасы +bar.drillspeed = Скорость сверления: {0}/с +bar.efficiency = Эффективность: {0}% +bar.powerbalance = Энергия: {0} +bar.poweroutput = Выходная энергия: {0} +bar.items = Предметы: {0} +bar.liquid = Жидкость bar.heat = Температура bar.power = Энергия bar.progress = Строительство продолжается bar.spawned = Бой. ед.: {0}/{1} -blocks.power.satisfaction = Энергия -blocks.inaccuracy = Разброс -blocks.shots = Выстрелы -blocks.reload = Выстрелы/секунду -blocks.inputfuel = Входящее топливо -blocks.fuelburntime = Время горения топлива -blocks.inputcapacity = Макс. вместимость входящих предметов -blocks.outputcapacity = Макс. вместимость выходящих предметов -blocks.ammo = Боеприпасы bullet.damage = [stat]{0}[lightgray] dmg bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary @@ -414,6 +395,9 @@ unit.liquidunits = жидкостных единиц unit.powerunits = энерг. единиц unit.degrees = град. unit.seconds = сек. +unit.persecond = /sec +unit.timesspeed = x speed +unit.percent = % unit.items = единиц category.general = Основные category.power = Энергия @@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Вместимость предметов: {0} mech.minespeed = [LIGHT_GRAY]Скорость добычи: {0} mech.minepower = [LIGHT_GRAY]Мощность добычи: {0} mech.ability = [LIGHT_GRAY]Способность: {0} +mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]Теплоёмкость: {0} liquid.viscosity = [LIGHT_GRAY]Вязкость: {0} liquid.temperature = [LIGHT_GRAY]Температура: {0} diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties index be47673dda..d05da0554a 100644 --- a/core/assets/bundles/bundle_tk.properties +++ b/core/assets/bundles/bundle_tk.properties @@ -335,66 +335,47 @@ no = Hayir info.title = [accent]Bilgi error.title = [crimson]Bir hata olustu error.crashtitle = Bir hata olustu -bar.drillspeed = Drill Speed: {0}/s -bar.efficiency = Efficiency: {0}% +blocks.input = Input +blocks.output = Output +blocks.booster = Booster block.unknown = [LIGHT_GRAY]??? -blocks.blockinfo = Yapi bilgisi -bar.powerbalance = Power: {0} -bar.poweroutput = Power Output: {0} blocks.powercapacity = Guc kapasitesi blocks.powershot = Guc/Saldiri hizi blocks.targetsair = Havayi hedef alir mi? blocks.targetsground = Targets Ground -bar.items = Items: {0} blocks.itemsmoved = Move Speed blocks.launchtime = Time Between Launches blocks.shootrange = Menzil blocks.size = Buyukluk blocks.liquidcapacity = Sivi kapasitesi -blocks.maxitemssecond = Esya limiti blocks.powerrange = Menzil blocks.poweruse = Guc kullanimi blocks.powerdamage = Power/Damage -blocks.inputitemcapacity = Giris esya kapasitesi -blocks.outputitemcapacity = Cikis esya kapasitesi blocks.itemcapacity = Esya kapasitesi blocks.basepowergeneration = Base Power Generation -blocks.powertransferspeed = Guc transfer hizi -blocks.craftspeed = Yapilma hizi +blocks.productiontime = Production Time blocks.repairtime = Block Full Repair Time +blocks.speedincrease = Speed Increase blocks.range = Range -blocks.inputliquid = Giris sivi -blocks.inputliquidaux = Yardimci sivi -blocks.inputitem = Giris esyasi -blocks.inputitems = Giris esyalari -blocks.outputitem = Sonuc blocks.drilltier = Kazilabilirler blocks.drillspeed = Ana kazma hizi +blocks.boosteffect = Boost Effect blocks.maxunits = Max Active Units -blocks.liquidoutput = Sivi cikisi -blocks.liquidoutputspeed = Liquid Output Speed -blocks.liquiduse = Sivi kullanimi -blocks.coolant = Sogutma sivisi -bar.liquid = Liquid -blocks.coolantuse = Sogutma sivi kullanimi -blocks.inputliquidfuel = Yakit sivisi -blocks.liquidfueluse = Sivi yakit kullanimi -blocks.boostitem = Boost Item -blocks.boostliquid = Boost Liquid blocks.health = Can +blocks.inaccuracy = sekme +blocks.shots = vuruslar +blocks.reload = Yeniden doldurma +blocks.ammo = Ammo +bar.drillspeed = Drill Speed: {0}/s +bar.efficiency = Efficiency: {0}% +bar.powerbalance = Power: {0} +bar.poweroutput = Power Output: {0} +bar.items = Items: {0} +bar.liquid = Liquid bar.heat = Heat bar.power = Power bar.progress = Build Progress bar.spawned = Units: {0}/{1} -blocks.power.satisfaction = Power Satisfaction -blocks.inaccuracy = sekme -blocks.shots = vuruslar -blocks.reload = Yeniden doldurma -blocks.inputfuel = Yakit -blocks.fuelburntime = Yakit yakilma suresi -blocks.inputcapacity = Giris kapasitesi -blocks.outputcapacity = Cikis kapasitesi -blocks.ammo = Ammo bullet.damage = [stat]{0}[lightgray] dmg bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary @@ -414,6 +395,9 @@ unit.liquidunits = Litre unit.powerunits = Volt unit.degrees = derece unit.seconds = saniye +unit.persecond = /sec +unit.timesspeed = x speed +unit.percent = % unit.items = esya category.general = General category.power = Guc @@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]esya kapasitesi: {0} mech.minespeed = [LIGHT_GRAY]kazma hizi: {0} mech.minepower = [LIGHT_GRAY]kazma gucu: {0} mech.ability = [LIGHT_GRAY]yetenek gucu: {0} +mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]isinma kapasitesi: {0} liquid.viscosity = [LIGHT_GRAY]Yari sivilik: {0} liquid.temperature = [LIGHT_GRAY]isi: {0} diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties index 640c6ddc26..4cfde75442 100644 --- a/core/assets/bundles/bundle_tr.properties +++ b/core/assets/bundles/bundle_tr.properties @@ -335,66 +335,47 @@ no = No info.title = [Vurgu] Bilgi error.title = [crimson] Bir hata oluştu error.crashtitle = Bir hata oluştu -bar.drillspeed = Drill Speed: {0}/s -bar.efficiency = Efficiency: {0}% +blocks.input = Input +blocks.output = Output +blocks.booster = Booster block.unknown = [LIGHT_GRAY]??? -blocks.blockinfo = Blok Bilgisi -bar.powerbalance = Power: {0} -bar.poweroutput = Power Output: {0} blocks.powercapacity = Güç kapasitesi blocks.powershot = Güç / atış blocks.targetsair = Targets Air blocks.targetsground = Targets Ground -bar.items = Items: {0} blocks.itemsmoved = Move Speed blocks.launchtime = Time Between Launches blocks.shootrange = Range blocks.size = Boyut blocks.liquidcapacity = Sıvı kapasitesi -blocks.maxitemssecond = Maksimum öğe / saniye blocks.powerrange = Güç aralığı blocks.poweruse = Power Use blocks.powerdamage = Power/Damage -blocks.inputitemcapacity = Input Item Capacity -blocks.outputitemcapacity = Input Item Capacity blocks.itemcapacity = Ürün kapasitesi blocks.basepowergeneration = Base Power Generation -blocks.powertransferspeed = Power Transfer -blocks.craftspeed = Production Speed +blocks.productiontime = Production Time blocks.repairtime = Block Full Repair Time +blocks.speedincrease = Speed Increase blocks.range = Range -blocks.inputliquid = Giriş sıvı -blocks.inputliquidaux = Aux Liquid -blocks.inputitem = Giriş öğesi -blocks.inputitems = Input Items -blocks.outputitem = Output Item blocks.drilltier = Drillables blocks.drillspeed = Base Drill Speed +blocks.boosteffect = Boost Effect blocks.maxunits = Max Active Units -blocks.liquidoutput = Liquid Output -blocks.liquidoutputspeed = Liquid Output Speed -blocks.liquiduse = Liquid Use -blocks.coolant = Coolant -bar.liquid = Liquid -blocks.coolantuse = Coolant Use -blocks.inputliquidfuel = Fuel Liquid -blocks.liquidfueluse = Liquid Fuel Use -blocks.boostitem = Boost Item -blocks.boostliquid = Boost Liquid blocks.health = Can +blocks.inaccuracy = yanlışlık +blocks.shots = atışlar +blocks.reload = Reload +blocks.ammo = Ammo +bar.drillspeed = Drill Speed: {0}/s +bar.efficiency = Efficiency: {0}% +bar.powerbalance = Power: {0} +bar.poweroutput = Power Output: {0} +bar.items = Items: {0} +bar.liquid = Liquid bar.heat = Heat bar.power = Power bar.progress = Build Progress bar.spawned = Units: {0}/{1} -blocks.power.satisfaction = Power Satisfaction -blocks.inaccuracy = yanlışlık -blocks.shots = atışlar -blocks.reload = Reload -blocks.inputfuel = Fuel -blocks.fuelburntime = Fuel Burn Time -blocks.inputcapacity = Giriş kapasitesi -blocks.outputcapacity = Çıkış kapasitesi -blocks.ammo = Ammo bullet.damage = [stat]{0}[lightgray] dmg bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary @@ -414,6 +395,9 @@ unit.liquidunits = liquid units unit.powerunits = power units unit.degrees = degrees unit.seconds = seconds +unit.persecond = /sec +unit.timesspeed = x speed +unit.percent = % unit.items = items category.general = General category.power = Power @@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0} mech.minespeed = [LIGHT_GRAY]Mining Speed: {0} mech.minepower = [LIGHT_GRAY]Mining Power: {0} mech.ability = [LIGHT_GRAY]Ability: {0} +mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0} liquid.viscosity = [LIGHT_GRAY]Viscosity: {0} liquid.temperature = [LIGHT_GRAY]Temperature: {0} diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index 7a5aeef854..9172f78543 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -335,66 +335,47 @@ no = Ні info.title = Інформація error.title = [crimson]Виникла помилка error.crashtitle = Виникла помилка -bar.drillspeed = Швидкість свердління: {0}/с -bar.efficiency = Ефективність: {0}% +blocks.input = Input +blocks.output = Output +blocks.booster = Booster block.unknown = [LIGHT_GRAY]??? -blocks.blockinfo = Інформація про блок -bar.powerbalance = Енергія: {0} -bar.poweroutput = Вихідна енергія: {0} blocks.powercapacity = Місткість енергії blocks.powershot = Енергія/постріл blocks.targetsair = Повітряні мішені blocks.targetsground = Наземні мішені -bar.items = Предмети: {0} blocks.itemsmoved = Швидкість переміщення blocks.launchtime = Time Between Launches blocks.shootrange = Діапазон дії blocks.size = Розмір blocks.liquidcapacity = Місткість рідини -blocks.maxitemssecond = Макс. кількість предметів/секунду blocks.powerrange = Діапазон передачі енергії blocks.poweruse = Енергії використовує blocks.powerdamage = Енергія/урон -blocks.inputitemcapacity = Ємність вхідних елементів -blocks.outputitemcapacity = Ємність вихідних елементів blocks.itemcapacity = Місткість предметів blocks.basepowergeneration = Базова генерація енергії -blocks.powertransferspeed = Швидкість передачі енергії -blocks.craftspeed = Швидкість виробництва +blocks.productiontime = Production Time blocks.repairtime = Block Full Repair Time +blocks.speedincrease = Speed Increase blocks.range = Range -blocks.inputliquid = Прийом рідини -blocks.inputliquidaux = Допоміжна рідина -blocks.inputitem = Вхідний предмет -blocks.inputitems = Вхідні предмети -blocks.outputitem = Вихідний предмет blocks.drilltier = Видобуває blocks.drillspeed = Базова швидкість свердління +blocks.boosteffect = Boost Effect blocks.maxunits = Максимальна кількість активних одиниць -blocks.liquidoutput = Вихідна рідина -blocks.liquidoutputspeed = Швидкість вихідної рідини -blocks.liquiduse = Використовуеться рідин -blocks.coolant = Охолоджуюча рідина -bar.liquid = Рідина -blocks.coolantuse = Охолодж. рідини використовуеться -blocks.inputliquidfuel = Рідке паливо -blocks.liquidfueluse = Рідкого палива використовуеться -blocks.boostitem = Прискорюючий предмет -blocks.boostliquid = Прискорююча рідина blocks.health = Здоров'я +blocks.inaccuracy = Розкид +blocks.shots = Постріли +blocks.reload = Постріли/секунду +blocks.ammo = Боєприпаси +bar.drillspeed = Швидкість свердління: {0}/с +bar.efficiency = Ефективність: {0}% +bar.powerbalance = Енергія: {0} +bar.poweroutput = Вихідна енергія: {0} +bar.items = Предмети: {0} +bar.liquid = Рідина bar.heat = Температура bar.power = Енергія bar.progress = Будівництво триває bar.spawned = Бой. од.: {0}/{1} -blocks.power.satisfaction = Енергія -blocks.inaccuracy = Розкид -blocks.shots = Постріли -blocks.reload = Постріли/секунду -blocks.inputfuel = Паливо -blocks.fuelburntime = Час горіння топлива -blocks.inputcapacity = Макс. місткість вхідних предметів -blocks.outputcapacity = Макс. місткість вихідних предметів -blocks.ammo = Боєприпаси bullet.damage = [stat]{0}[lightgray] шкода bullet.splashdamage = [stat]{0}[lightgray] шкода по ділянці ~[stat] {1}[lightgray] плитк. bullet.incendiary = [stat]запальний @@ -414,6 +395,9 @@ unit.liquidunits = рідинних одиниць unit.powerunits = енергетичних одиниць unit.degrees = град. unit.seconds = сек. +unit.persecond = /sec +unit.timesspeed = x speed +unit.percent = % unit.items = предм. category.general = Загальні category.power = Енергетичні @@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY] Ємність елементів: {0} mech.minespeed = [LIGHT_GRAY]Швидкість видобутку: {0} mech.minepower = [LIGHT_GRAY]Потужність видобутку: {0} mech.ability = [LIGHT_GRAY]Здібність: {0} +mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]Теплоємність: {0} liquid.viscosity = [LIGHT_GRAY]В'язкість: {0} liquid.temperature = [LIGHT_GRAY]Температура: {0} diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 4363765a06..3e69687789 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -335,65 +335,47 @@ no = 不 info.title = [accent]详情 error.title = [crimson]发生了一个错误 error.crashtitle = 发生了一个错误 -bar.drillspeed = 挖掘速度: {0}/s -bar.efficiency = 效率: {0}% +blocks.input = Input +blocks.output = Output +blocks.booster = Booster block.unknown = [LIGHT_GRAY]??? -blocks.blockinfo = 方块详情 -bar.powerbalance = 能量: {0} -bar.poweroutput = 能量输出: {0} blocks.powercapacity = 能量容量 blocks.powershot = 能量/发射 blocks.targetsair = 攻击空中单位 blocks.targetsground = 攻击地面单位 -bar.items = 物体: {0} blocks.itemsmoved = 移动速度 blocks.launchtime = Time Between Launches blocks.shootrange = 范围 blocks.size = 尺寸 blocks.liquidcapacity = 液体容量 -blocks.maxitemssecond = 最大物品数量 blocks.powerrange = 能量范围 blocks.poweruse = 能量使用 blocks.powerdamage = 功率/损伤 -blocks.inputitemcapacity = 最大输入 -blocks.outputitemcapacity = 最大输出 blocks.itemcapacity = 物品容量 blocks.basepowergeneration = 基础能源输出 -blocks.powertransferspeed = 能量传输 -blocks.craftspeed = 生产速度 +blocks.productiontime = Production Time blocks.repairtime = Block Full Repair Time +blocks.speedincrease = Speed Increase blocks.range = Range -blocks.inputliquid = 液体输入 -blocks.inputliquidaux = 辅助液体 -blocks.inputitem = 物品输入 -blocks.inputitems = 物品输入 -blocks.outputitem = 物品输出 blocks.drilltier = 可钻探矿物 blocks.drillspeed = 基础钻探速度 +blocks.boosteffect = Boost Effect blocks.maxunits = 最大单位数量 -blocks.liquidoutput = 液体输出 -blocks.liquidoutputspeed = 液体输出速度 -blocks.liquiduse = 液体使用速度 -blocks.coolant = 冷却剂 -bar.liquid = 液体 -blocks.coolantuse = 冷却剂使用速度 -blocks.inputliquidfuel = 液体燃料输入 -blocks.liquidfueluse = 液体燃料使用速度 -blocks.boostitem = 强化物件 -blocks.boostliquid = 强化液体 blocks.health = 生命值 +blocks.inaccuracy = 误差 +blocks.shots = 发射数 +blocks.reload = 重新装弹 +blocks.ammo = 子弹 +bar.drillspeed = 挖掘速度: {0}/s +bar.efficiency = 效率: {0}% +bar.powerbalance = 能量: {0} +bar.poweroutput = 能量输出: {0} +bar.items = 物体: {0} +bar.liquid = 液体 bar.heat = Heat bar.power = 电力 bar.progress = 制造进度 bar.spawned = 单位数量: {0}/{1} -blocks.inaccuracy = 误差 -blocks.shots = 发射数 -blocks.reload = 重新装弹 -blocks.inputfuel = 燃料 -blocks.fuelburntime = 燃料燃烧时间 -blocks.inputcapacity = 输入容量 -blocks.outputcapacity = 输出容量 -blocks.ammo = 子弹 bullet.damage = [stat]{0}[lightgray] dmg bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary @@ -413,6 +395,9 @@ unit.liquidunits = 液体单位 unit.powerunits = 能量单位 unit.degrees = 度 unit.seconds = 秒 +unit.persecond = /sec +unit.timesspeed = x speed +unit.percent = % unit.items = 物品 category.general = 普通 category.power = 能量 @@ -591,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]物品容量:{0} mech.minespeed = [LIGHT_GRAY]采矿速度:{0} mech.minepower = [LIGHT_GRAY]采矿力量:{0} mech.ability = [LIGHT_GRAY]能力:{0} +mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]热容量:{0} liquid.viscosity = [LIGHT_GRAY]粘度:{0} liquid.temperature = [LIGHT_GRAY]温度:{0} diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index 31cac87a54..fab4aec809 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -335,66 +335,47 @@ no = 否 info.title = [accent]資訊 error.title = [crimson]發生錯誤 error.crashtitle = 發生錯誤 -bar.drillspeed = 鑽頭速度:{0}/秒 -bar.efficiency = 效率:{0}% +blocks.input = Input +blocks.output = Output +blocks.booster = Booster block.unknown = [LIGHT_GRAY]??? -blocks.blockinfo = 方塊資訊 -bar.powerbalance = 能量變化:{0} -bar.poweroutput = 能量輸出:{0} blocks.powercapacity = 蓄電量 blocks.powershot = 能量/射擊 blocks.targetsair = 攻擊空中目標 blocks.targetsground = 攻擊地面 -bar.items = 物品:{0} blocks.itemsmoved = 移動速度 blocks.launchtime = Time Between Launches blocks.shootrange = 範圍 blocks.size = 尺寸 blocks.liquidcapacity = 液體容量 -blocks.maxitemssecond = 最高產量 blocks.powerrange = 輸出範圍 blocks.poweruse = 能量使用 blocks.powerdamage = 能量/傷害 -blocks.inputitemcapacity = 最大輸入 -blocks.outputitemcapacity = 最大輸出 blocks.itemcapacity = 物品容量 blocks.basepowergeneration = 基本能量生产 -blocks.powertransferspeed = 能量傳輸 -blocks.craftspeed = 產生速度 +blocks.productiontime = Production Time blocks.repairtime = Block Full Repair Time +blocks.speedincrease = Speed Increase blocks.range = Range -blocks.inputliquid = 輸入液體 -blocks.inputliquidaux = 輔助液體 -blocks.inputitem = 輸入物品 -blocks.inputitems = 輸入物品 -blocks.outputitem = 輸出物品 blocks.drilltier = 可鑽取礦物 blocks.drillspeed = 基本鑽取速度 +blocks.boosteffect = Boost Effect blocks.maxunits = 最大活躍單位 -blocks.liquidoutput = 輸出液體 -blocks.liquidoutputspeed = 輸出液體速度 -blocks.liquiduse = 使用液體速度 -blocks.coolant = 冷卻劑 -bar.liquid = 液體 -blocks.coolantuse = 使用冷卻劑 -blocks.inputliquidfuel = 輸入液體燃料 -blocks.liquidfueluse = 使用液體燃料速度 -blocks.boostitem = 強化物品 -blocks.boostliquid = 強化液體 blocks.health = 耐久度 +blocks.inaccuracy = 誤差 +blocks.shots = 射擊數 +blocks.reload = 重裝彈藥 +blocks.ammo = 彈藥 +bar.drillspeed = 鑽頭速度:{0}/秒 +bar.efficiency = 效率:{0}% +bar.powerbalance = 能量變化:{0} +bar.poweroutput = 能量輸出:{0} +bar.items = 物品:{0} +bar.liquid = 液體 bar.heat = 熱 bar.power = 能量 bar.progress = 建造進度 bar.spawned = 單位:{0}/{1} -blocks.power.satisfaction = 能量滿意度 -blocks.inaccuracy = 誤差 -blocks.shots = 射擊數 -blocks.reload = 重裝彈藥 -blocks.inputfuel = 燃料 -blocks.fuelburntime = 燃燒燃料時間 -blocks.inputcapacity = 輸入容量 -blocks.outputcapacity = 輸出容量 -blocks.ammo = 彈藥 bullet.damage = [stat]{0}[lightgray] dmg bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles bullet.incendiary = [stat]incendiary @@ -414,6 +395,9 @@ unit.liquidunits = 液體單位 unit.powerunits = 能量單位 unit.degrees = 度 unit.seconds = 秒 +unit.persecond = /sec +unit.timesspeed = x speed +unit.percent = % unit.items = 物品 category.general = 一般 category.power = 能量 @@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]物品容量:{0} mech.minespeed = [LIGHT_GRAY]採礦速度:{0} mech.minepower = [LIGHT_GRAY]採礦力度:{0} mech.ability = [LIGHT_GRAY]能力:{0} +mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}% liquid.heatcapacity = [LIGHT_GRAY]熱容量:{0} liquid.viscosity = [LIGHT_GRAY]粘性:{0} liquid.temperature = [LIGHT_GRAY]温度:{0}