Balancing

This commit is contained in:
Anuken 2022-01-27 14:15:30 -05:00
parent d410bc345c
commit 632bc79924
3 changed files with 8 additions and 8 deletions

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@ -3038,7 +3038,7 @@ public class Blocks{
}};
breach = new ItemTurret("breach"){{
requirements(Category.turret, with(Items.beryllium, 300, Items.silicon, 150, Items.graphite, 100));
requirements(Category.turret, with(Items.beryllium, 300, Items.silicon, 150, Items.graphite, 150));
Effect sfe = new MultiEffect(Fx.shootBigColor, Fx.colorSparkBig);
@ -3080,7 +3080,7 @@ public class Blocks{
coolantMultiplier = 6f;
shootShake = 1f;
ammoPerShot = 4;
ammoPerShot = 5;
draw = new DrawTurret("reinforced-");
shootLength = -2;
outlineColor = Pal.darkOutline;

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@ -40,13 +40,13 @@ public class ErekirTechTree{
});
});
node(overflowDuct, () -> {
node(ductUnloader, () -> {
});
});
node(reinforcedContainer, () -> {
node(overflowDuct, () -> {
node(ductUnloader, () -> {
});
});
node(reinforcedVault, () -> {
});