Added karst and crossroads to campaign

This commit is contained in:
Epowerj
2022-10-18 22:48:15 -04:00
parent 95abcddbc6
commit 634ece405f
3 changed files with 32 additions and 15 deletions

View File

@ -148,8 +148,8 @@ public class ErekirTechTree{
node(ventCondenser, Seq.with(new OnSector(aegis)), () -> {
node(chemicalCombustionChamber, Seq.with(new OnSector(basin)), () -> {
node(pyrolysisGenerator, Seq.with(new OnSector(crevice)), () -> {
node(fluxReactor, Seq.with(tmpNever), () -> {
node(neoplasiaReactor, () -> {
node(fluxReactor, Seq.with(new OnSector(crossroads), new Research(cyanogenSynthesizer)), () -> {
node(neoplasiaReactor, Seq.with(new OnSector(karst)), () -> {
});
});
@ -214,8 +214,8 @@ public class ErekirTechTree{
});
node(carbideCrucible, Seq.with(new OnSector(crevice)), () -> {
node(phaseSynthesizer, Seq.with(tmpNever), () -> {
node(phaseHeater, () -> {
node(phaseSynthesizer, Seq.with(new OnSector(karst)), () -> {
node(phaseHeater, Seq.with(new Research(phaseSynthesizer)), () -> {
});
});
@ -274,7 +274,7 @@ public class ErekirTechTree{
node(afflict, Seq.with(new OnSector(ravine)), () -> {
node(titan, Seq.with(new OnSector(stronghold)), () -> {
node(lustre, Seq.with(new OnSector(crevice)), () -> {
node(smite, Seq.with(tmpNever), () -> {
node(smite, Seq.with(new OnSector(karst)), () -> {
});
});
@ -340,25 +340,25 @@ public class ErekirTechTree{
});
});
node(shipAssembler, Seq.with(tmpNever), () -> {
node(shipAssembler, Seq.with(new OnSector(crossroads)), () -> {
node(UnitTypes.quell, () -> {
node(UnitTypes.disrupt, Seq.with(tmpNever), () -> {
});
});
});
node(mechAssembler, Seq.with(tmpNever), () -> {
node(UnitTypes.tecta, () -> {
node(UnitTypes.collaris, Seq.with(tmpNever), () -> {
});
});
node(basicAssemblerModule, () -> {
node(mechAssembler, Seq.with(new OnSector(crossroads)), () -> {
node(UnitTypes.tecta, () -> {
node(UnitTypes.collaris, Seq.with(tmpNever), () -> {
});
});
});
node(basicAssemblerModule, Seq.with(tmpNever), () -> {
});
});
});
});
@ -386,7 +386,11 @@ public class ErekirTechTree{
node(stronghold, Seq.with(new SectorComplete(caldera), new Research(coreCitadel)), () -> {
node(crevice, Seq.with(new SectorComplete(stronghold)), () -> {
node(siege, Seq.with(new SectorComplete(crevice)), () -> {
node(crossroads, Seq.with(new SectorComplete(siege)), () -> {
node(karst, Seq.with(new SectorComplete(crossroads), new Research(coreAcropolis)), () -> {
});
});
});
});
});