Logic cutscene fix

This commit is contained in:
Anuken 2022-04-28 22:30:43 -04:00
parent a46cc17d38
commit 636f464f95

View File

@ -120,6 +120,10 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
Events.on(WorldLoadEvent.class, e -> {
playerPlanTree = new QuadTree<>(new Rect(0f, 0f, world.unitWidth(), world.unitHeight()));
});
Events.on(ResetEvent.class, e -> {
logicCutscene = false;
});
}
//methods to override