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Logic cutscene fix
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@ -120,6 +120,10 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
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Events.on(WorldLoadEvent.class, e -> {
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playerPlanTree = new QuadTree<>(new Rect(0f, 0f, world.unitWidth(), world.unitHeight()));
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});
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Events.on(ResetEvent.class, e -> {
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logicCutscene = false;
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});
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}
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//methods to override
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