Added 3 new enemy tiers

This commit is contained in:
Anuken 2018-01-23 17:11:11 -05:00
parent d239e8b669
commit 66f7557770

View File

@ -29,8 +29,11 @@ public class EnemyType {
private static byte lastid = 0;
private static Array<EnemyType> types = new Array<>();
public final static Color[] tierColors = { Color.valueOf("ffe451"), Color.valueOf("f48e20"), Color.valueOf("ff6757"), Color.valueOf("ff2d86") };
public final static int maxtier = 4;
public final static Color[] tierColors = {
Color.valueOf("ffe451"), Color.valueOf("f48e20"), Color.valueOf("ff6757"),
Color.valueOf("ff2d86"), Color.valueOf("cb2dff"), Color.valueOf("c83333"),
Color.valueOf("251616") };
public final static int maxtier = tierColors.length;
public final static float maxIdleLife = 60f*2f; //2 seconds idle = death
public final static float hitDuration = 5f;