mirror of
https://github.com/Anuken/Mindustry.git
synced 2025-01-03 13:30:25 +07:00
Power tweaks
This commit is contained in:
parent
956448a1a5
commit
6723157ca5
@ -248,7 +248,7 @@ public class Blocks implements ContentList{
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hasItems = true;
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hasLiquids = true;
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consumes.power(0.2f);
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consumes.power(2f);
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consumes.item(Items.coal, 2);
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consumes.liquid(Liquids.water, 0.1f);
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}};
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@ -263,7 +263,7 @@ public class Blocks implements ContentList{
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flameColor = Color.valueOf("ffef99");
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consumes.items(new ItemStack(Items.coal, 1), new ItemStack(Items.sand, 2));
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consumes.power(0.05f);
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consumes.power(0.50f);
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}};
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plastaniumCompressor = new PlastaniumCompressor("plastanium-compressor"){{
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@ -279,7 +279,7 @@ public class Blocks implements ContentList{
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updateEffect = Fx.plasticburn;
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consumes.liquid(Liquids.oil, 0.25f);
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consumes.power(0.3f);
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consumes.power(3f);
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consumes.item(Items.titanium, 2);
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}};
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@ -291,7 +291,7 @@ public class Blocks implements ContentList{
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size = 2;
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consumes.items(new ItemStack(Items.thorium, 4), new ItemStack(Items.sand, 10));
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consumes.power(0.5f);
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consumes.power(5f);
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}};
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surgeSmelter = new PowerSmelter("alloy-smelter"){{
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@ -304,7 +304,7 @@ public class Blocks implements ContentList{
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useFlux = true;
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fluxNeeded = 3;
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consumes.power(0.4f);
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consumes.power(4f);
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consumes.items(new ItemStack(Items.titanium, 2), new ItemStack(Items.lead, 4), new ItemStack(Items.silicon, 3), new ItemStack(Items.copper, 3));
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}};
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@ -315,7 +315,7 @@ public class Blocks implements ContentList{
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size = 2;
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hasPower = true;
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consumes.power(0.1f);
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consumes.power(1f);
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consumes.item(Items.titanium);
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consumes.liquid(Liquids.water, 0.3f);
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}};
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@ -330,7 +330,7 @@ public class Blocks implements ContentList{
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consumes.liquid(Liquids.oil, 0.05f);
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consumes.item(Items.pyratite, 1);
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consumes.power(0.04f);
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consumes.power(0.40f);
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}};
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pyratiteMixer = new PowerSmelter("pyratite-mixer"){{
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@ -342,7 +342,7 @@ public class Blocks implements ContentList{
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size = 2;
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consumes.power(0.02f);
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consumes.power(0.20f);
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consumes.items(new ItemStack(Items.coal, 1), new ItemStack(Items.lead, 2), new ItemStack(Items.sand, 2));
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}};
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@ -354,7 +354,7 @@ public class Blocks implements ContentList{
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craftTime = 10f;
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hasLiquids = hasPower = true;
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consumes.power(0.1f);
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consumes.power(1f);
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consumes.item(Items.scrap, 1);
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}};
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@ -389,7 +389,7 @@ public class Blocks implements ContentList{
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hasLiquids = true;
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consumes.item(Items.biomatter, 1);
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consumes.power(0.06f);
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consumes.power(0.60f);
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}};
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pulverizer = new Pulverizer("pulverizer"){{
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@ -401,12 +401,13 @@ public class Blocks implements ContentList{
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hasItems = hasPower = true;
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consumes.item(Items.scrap, 1);
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consumes.power(0.05f);
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consumes.power(0.50f);
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}};
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incinerator = new Incinerator("incinerator"){{
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requirements(Category.crafting, ItemStack.with(Items.graphite, 10, Items.lead, 30));
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health = 90;
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consumes.power(0.50f);
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}};
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//endregion
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@ -514,14 +515,14 @@ public class Blocks implements ContentList{
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mendProjector = new MendProjector("mend-projector"){{
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requirements(Category.effect, ItemStack.with(Items.lead, 200, Items.titanium, 150, Items.titanium, 50, Items.silicon, 180));
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consumes.power(0.2f, 1.0f);
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consumes.power(2f);
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size = 2;
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consumes.item(Items.phasefabric).optional(true);
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}};
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overdriveProjector = new OverdriveProjector("overdrive-projector"){{
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requirements(Category.effect, ItemStack.with(Items.lead, 200, Items.titanium, 150, Items.titanium, 150, Items.silicon, 250));
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consumes.power(0.35f, 1.0f);
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consumes.power(3.50f);
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size = 2;
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consumes.item(Items.phasefabric).optional(true);
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}};
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@ -573,7 +574,7 @@ public class Blocks implements ContentList{
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requirements(Category.distribution, ItemStack.with(Items.phasefabric, 10, Items.silicon, 15, Items.lead, 20, Items.graphite, 20));
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range = 12;
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hasPower = true;
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consumes.power(0.03f, 1.0f);
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consumes.power(0.30f);
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}};
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sorter = new Sorter("sorter"){{
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@ -615,7 +616,7 @@ public class Blocks implements ContentList{
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rotaryPump = new Pump("rotary-pump"){{
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requirements(Category.liquid, ItemStack.with(Items.copper, 140, Items.lead, 100, Items.silicon, 40, Items.titanium, 70));
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pumpAmount = 0.2f;
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consumes.power(0.015f);
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consumes.power(1.50f);
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liquidCapacity = 30f;
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hasPower = true;
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size = 2;
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@ -625,7 +626,7 @@ public class Blocks implements ContentList{
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thermalPump = new Pump("thermal-pump"){{
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requirements(Category.liquid, ItemStack.with(Items.copper, 160, Items.lead, 130, Items.silicon, 60, Items.titanium, 80, Items.thorium, 70));
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pumpAmount = 0.275f;
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consumes.power(0.03f);
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consumes.power(0.30f);
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liquidCapacity = 40f;
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hasPower = true;
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size = 2;
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@ -670,7 +671,7 @@ public class Blocks implements ContentList{
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requirements(Category.liquid, ItemStack.with(Items.phasefabric, 10, Items.silicon, 15, Items.lead, 20, Items.titanium, 20));
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range = 12;
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hasPower = true;
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consumes.power(0.03f, 1.0f);
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consumes.power(0.30f);
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}};
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//endregion
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@ -692,19 +693,19 @@ public class Blocks implements ContentList{
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battery = new Battery("battery"){{
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requirements(Category.power, ItemStack.with(Items.copper, 8, Items.lead, 30, Items.silicon, 4));
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consumes.powerBuffered(320f, 1f);
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consumes.powerBuffered(3200f, 1f);
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}};
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batteryLarge = new Battery("battery-large"){{
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requirements(Category.power, ItemStack.with(Items.titanium, 40, Items.lead, 80, Items.silicon, 30));
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requirements(Category.power, ItemStack.with(Items.copper, 8, Items.lead, 30, Items.silicon, 4));
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size = 3;
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consumes.powerBuffered(2000f, 1f);
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consumes.powerBuffered(20000f, 1f);
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}};
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combustionGenerator = new BurnerGenerator("combustion-generator"){{
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requirements(Category.power, ItemStack.with(Items.copper, 50, Items.lead, 30));
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powerProduction = 0.09f;
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powerProduction = 1f;
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itemDuration = 40f;
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}};
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@ -717,7 +718,7 @@ public class Blocks implements ContentList{
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turbineGenerator = new TurbineGenerator("turbine-generator"){{
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requirements(Category.power, ItemStack.with(Items.copper, 70, Items.graphite, 50, Items.lead, 80, Items.silicon, 60));
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powerProduction = 0.28f;
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powerProduction = 4f;
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itemDuration = 30f;
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consumes.liquid(Liquids.water, 0.05f);
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size = 2;
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@ -726,26 +727,26 @@ public class Blocks implements ContentList{
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rtgGenerator = new DecayGenerator("rtg-generator"){{
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requirements(Category.power, ItemStack.with(Items.lead, 200, Items.silicon, 150, Items.phasefabric, 50, Items.plastanium, 150, Items.thorium, 100));
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size = 2;
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powerProduction = 0.3f;
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powerProduction = 3f;
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itemDuration = 220f;
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}};
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solarPanel = new SolarGenerator("solar-panel"){{
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requirements(Category.power, ItemStack.with(Items.lead, 20, Items.silicon, 30));
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powerProduction = 0.0045f;
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powerProduction = 0.045f;
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}};
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largeSolarPanel = new SolarGenerator("solar-panel-large"){{
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requirements(Category.power, ItemStack.with(Items.lead, 200, Items.silicon, 290, Items.phasefabric, 30));
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size = 3;
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powerProduction = 0.055f;
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powerProduction = 0.55f;
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}};
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thoriumReactor = new NuclearReactor("thorium-reactor"){{
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requirements(Category.power, ItemStack.with(Items.lead, 600, Items.silicon, 400, Items.graphite, 300, Items.thorium, 300));
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size = 3;
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health = 700;
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powerProduction = 1.1f;
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powerProduction = 11f;
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}};
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fusionReactor = new FusionReactor("fusion-reactor"){{
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@ -781,7 +782,7 @@ public class Blocks implements ContentList{
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updateEffect = Fx.pulverizeMedium;
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drillEffect = Fx.mineBig;
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consumes.power(0.11f);
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consumes.power(1.10f);
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}};
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blastDrill = new Drill("blast-drill"){{
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@ -797,7 +798,7 @@ public class Blocks implements ContentList{
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rotateSpeed = 6f;
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warmupSpeed = 0.01f;
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consumes.power(0.3f);
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consumes.power(3f);
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}};
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plasmaDrill = new Drill("plasma-drill"){{
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@ -814,7 +815,7 @@ public class Blocks implements ContentList{
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drillEffect = Fx.mineHuge;
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warmupSpeed = 0.005f;
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consumes.power(0.7f);
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consumes.power(7f);
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}};
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waterExtractor = new SolidPump("water-extractor"){{
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@ -825,7 +826,7 @@ public class Blocks implements ContentList{
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liquidCapacity = 30f;
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rotateSpeed = 1.4f;
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consumes.power(0.09f);
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consumes.power(0.90f);
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}};
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oilExtractor = new Fracker("oil-extractor"){{
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@ -839,7 +840,7 @@ public class Blocks implements ContentList{
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liquidCapacity = 30f;
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consumes.item(Items.sand);
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consumes.power(0.3f);
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consumes.power(3f);
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consumes.liquid(Liquids.water, 0.15f);
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}};
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@ -851,7 +852,7 @@ public class Blocks implements ContentList{
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hasLiquids = true;
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hasPower = true;
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consumes.power(0.08f);
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consumes.power(0.80f);
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consumes.liquid(Liquids.water, 0.15f);
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}};
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@ -892,7 +893,7 @@ public class Blocks implements ContentList{
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itemCapacity = 100;
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launchTime = 60f * 6;
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hasPower = true;
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consumes.power(0.1f);
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consumes.power(1f);
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}};
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//endregion
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@ -901,10 +902,10 @@ public class Blocks implements ContentList{
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duo = new DoubleTurret("duo"){{
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requirements(Category.turret, ItemStack.with(Items.copper, 60), true);
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ammo(
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Items.copper, Bullets.standardCopper,
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Items.graphite, Bullets.standardDense,
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Items.pyratite, Bullets.standardIncendiary,
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Items.silicon, Bullets.standardHoming
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Items.copper, Bullets.standardCopper,
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Items.graphite, Bullets.standardDense,
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Items.pyratite, Bullets.standardIncendiary,
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Items.silicon, Bullets.standardHoming
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);
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reload = 20f;
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restitution = 0.03f;
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@ -969,7 +970,7 @@ public class Blocks implements ContentList{
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reload = 100f;
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cooldown = 0.03f;
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powerUsed = 1 / 3f;
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consumes.powerBuffered(60f);
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consumes.powerBuffered(600f);
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shootShake = 2f;
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shootEffect = Fx.lancerLaserShoot;
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smokeEffect = Fx.lancerLaserShootSmoke;
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@ -989,7 +990,7 @@ public class Blocks implements ContentList{
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shootCone = 40f;
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rotatespeed = 8f;
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powerUsed = 1f / 3f;
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consumes.powerBuffered(30f);
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consumes.powerBuffered(300f);
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range = 150f;
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shootEffect = Fx.lightningShoot;
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heatColor = Color.RED;
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@ -1129,7 +1130,7 @@ public class Blocks implements ContentList{
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size = 4;
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shootShake = 2f;
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powerUsed = 0.5f;
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consumes.powerBuffered(120f);
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consumes.powerBuffered(1200f);
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range = 160f;
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reload = 200f;
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firingMoveFract = 0.1f;
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@ -1146,7 +1147,7 @@ public class Blocks implements ContentList{
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type = UnitTypes.spirit;
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produceTime = 5700;
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size = 2;
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consumes.power(0.08f);
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consumes.power(0.80f);
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consumes.items(new ItemStack(Items.silicon, 30), new ItemStack(Items.lead, 30));
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}};
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@ -1155,7 +1156,7 @@ public class Blocks implements ContentList{
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type = UnitTypes.phantom;
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produceTime = 7300;
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size = 2;
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consumes.power(0.2f);
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consumes.power(2f);
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consumes.items(new ItemStack(Items.silicon, 70), new ItemStack(Items.lead, 80), new ItemStack(Items.titanium, 80));
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}};
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@ -1164,7 +1165,7 @@ public class Blocks implements ContentList{
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type = UnitTypes.wraith;
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produceTime = 1800;
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size = 2;
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consumes.power(0.1f);
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consumes.power(1f);
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consumes.items(new ItemStack(Items.silicon, 10), new ItemStack(Items.titanium, 10));
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}};
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@ -1173,7 +1174,7 @@ public class Blocks implements ContentList{
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type = UnitTypes.ghoul;
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produceTime = 3600;
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size = 3;
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consumes.power(0.2f);
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consumes.power(2f);
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consumes.items(new ItemStack(Items.silicon, 30), new ItemStack(Items.titanium, 30), new ItemStack(Items.plastanium, 20));
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}};
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@ -1182,7 +1183,7 @@ public class Blocks implements ContentList{
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type = UnitTypes.revenant;
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produceTime = 8000;
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size = 4;
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consumes.power(0.3f);
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consumes.power(3f);
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consumes.items(new ItemStack(Items.silicon, 80), new ItemStack(Items.titanium, 80), new ItemStack(Items.plastanium, 50));
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}};
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@ -1191,7 +1192,7 @@ public class Blocks implements ContentList{
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type = UnitTypes.dagger;
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produceTime = 1700;
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size = 2;
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consumes.power(0.05f);
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consumes.power(0.50f);
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consumes.items(new ItemStack(Items.silicon, 10));
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}};
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@ -1200,7 +1201,7 @@ public class Blocks implements ContentList{
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type = UnitTypes.titan;
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produceTime = 3400;
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size = 3;
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consumes.power(0.15f);
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consumes.power(1.50f);
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consumes.items(new ItemStack(Items.silicon, 20), new ItemStack(Items.thorium, 30));
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}};
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@ -1209,7 +1210,7 @@ public class Blocks implements ContentList{
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type = UnitTypes.fortress;
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produceTime = 5000;
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size = 3;
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consumes.power(0.2f);
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consumes.power(2f);
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consumes.items(new ItemStack(Items.silicon, 40), new ItemStack(Items.thorium, 50));
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}};
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@ -835,7 +835,6 @@ public class Fx implements ContentList{
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Angles.randLenVectors(e.id, 5, e.fin() * 8f, (x, y) -> {
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float len = e.fout() * 4f;
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Draw.color(Palette.redSpark, Color.GRAY, e.fin());
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//Draw.alpha(e.fout());
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Draw.rect("circle", e.x + x, e.y + y, len, len);
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Draw.reset();
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});
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@ -265,7 +265,7 @@ public class ForceProjector extends Block {
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public class ConsumeForceProjectorPower extends ConsumePower{
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public ConsumeForceProjectorPower(float powerCapacity, float ticksToFill){
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super(powerCapacity / ticksToFill, 0.0f, powerCapacity, true);
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super(powerCapacity / ticksToFill, powerCapacity, true);
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}
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@Override
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public boolean valid(Block block, TileEntity entity){
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@ -24,9 +24,6 @@ public class Incinerator extends Block{
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hasLiquids = true;
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update = true;
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solid = true;
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// Incinerator has no speed which could be adjusted, so it will only operate fully powered for now
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consumes.power(0.05f, 1.0f);
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}
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@Override
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@ -10,6 +10,7 @@ import io.anuke.arc.scene.ui.layout.Table;
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import static io.anuke.mindustry.Vars.mobile;
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/**An abstract class that defines a type of resource that a block can consume.*/
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public abstract class Consume{
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protected boolean optional;
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protected boolean update = true;
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|
@ -12,16 +12,13 @@ import io.anuke.mindustry.world.meta.StatUnit;
|
||||
public class ConsumePower extends Consume{
|
||||
/** The maximum amount of power which can be processed per tick. This might influence efficiency or load a buffer. */
|
||||
protected final float powerPerTick;
|
||||
/** The minimum power satisfaction (fraction of powerPerTick) which must be achieved before the module may work. */
|
||||
public final float minimumSatisfaction;
|
||||
/** The maximum power capacity in power units. */
|
||||
public final float powerCapacity;
|
||||
/** True if the module can store power. */
|
||||
public final boolean isBuffered;
|
||||
|
||||
protected ConsumePower(float powerPerTick, float minimumSatisfaction, float powerCapacity, boolean isBuffered){
|
||||
protected ConsumePower(float powerPerTick, float powerCapacity, boolean isBuffered){
|
||||
this.powerPerTick = powerPerTick;
|
||||
this.minimumSatisfaction = minimumSatisfaction;
|
||||
this.powerCapacity = powerCapacity;
|
||||
this.isBuffered = isBuffered;
|
||||
}
|
||||
@ -31,8 +28,8 @@ public class ConsumePower extends Consume{
|
||||
* @param powerPerTick The maximum amount of power which is required per tick for 100% efficiency.
|
||||
* @param minimumSatisfaction The percentage of powerPerTick which must be available for the module to work.
|
||||
*/
|
||||
public static ConsumePower consumePowerDirect(float powerPerTick, float minimumSatisfaction){
|
||||
return new ConsumePower(powerPerTick, minimumSatisfaction, 0.0f, false);
|
||||
public static ConsumePower consumePowerDirect(float powerPerTick){
|
||||
return new ConsumePower(powerPerTick, 0.0f, false);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -42,7 +39,7 @@ public class ConsumePower extends Consume{
|
||||
* @param ticksToFill The number of ticks it shall take to fill the buffer.
|
||||
*/
|
||||
public static ConsumePower consumePowerBuffered(float powerCapacity, float ticksToFill){
|
||||
return new ConsumePower(powerCapacity / ticksToFill, 0.0f, powerCapacity, true);
|
||||
return new ConsumePower(powerCapacity / ticksToFill, powerCapacity, true);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -65,7 +62,7 @@ public class ConsumePower extends Consume{
|
||||
if(isBuffered){
|
||||
return true;
|
||||
}else{
|
||||
return entity.power.satisfaction >= minimumSatisfaction;
|
||||
return entity.power.satisfaction >= 0.9999f;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -36,22 +36,13 @@ public class Consumers{
|
||||
return c;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a consumer which directly uses power without buffering it. The module will work while at least 50% of power is supplied.
|
||||
* @param powerPerTick The amount of power which is required each tick for 100% efficiency.
|
||||
* @return the created consumer object.
|
||||
*/
|
||||
public ConsumePower power(float powerPerTick){
|
||||
return power(powerPerTick, 0.5f);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a consumer which directly uses power without buffering it. The module will work while the available power is greater than or equal to the minimumSatisfaction percentage (0..1).
|
||||
* @param powerPerTick The amount of power which is required each tick for 100% efficiency.
|
||||
* @return the created consumer object.
|
||||
*/
|
||||
public ConsumePower power(float powerPerTick, float minimumSatisfaction){
|
||||
ConsumePower c = ConsumePower.consumePowerDirect(powerPerTick, minimumSatisfaction);
|
||||
public ConsumePower power(float powerPerTick){
|
||||
ConsumePower c = ConsumePower.consumePowerDirect(powerPerTick);
|
||||
add(c);
|
||||
return c;
|
||||
}
|
||||
|
@ -50,9 +50,9 @@ public class PowerTestFixture{
|
||||
}};
|
||||
}
|
||||
|
||||
protected static Block createFakeDirectConsumer(float powerPerTick, float minimumSatisfaction){
|
||||
protected static Block createFakeDirectConsumer(float powerPerTick){
|
||||
return new PowerBlock("fakedirectconsumer"){{
|
||||
consumes.power(powerPerTick, minimumSatisfaction);
|
||||
consumes.power(powerPerTick);
|
||||
}};
|
||||
}
|
||||
|
||||
|
@ -154,6 +154,26 @@ task scaleSprites4x(){
|
||||
}
|
||||
}
|
||||
|
||||
task processBlocks(){
|
||||
def str = file("/home/anuke/Projects/Mindustry/core/src/io/anuke/mindustry/content/Blocks.java").text
|
||||
def out = str
|
||||
def mat = " consumes.power("
|
||||
|
||||
int i = 0
|
||||
while(str.indexOf(mat, i) != -1){
|
||||
i = str.indexOf(mat, i + 1)
|
||||
if(i == -1) break
|
||||
|
||||
def line = str.substring(i, str.indexOf("\n", i))
|
||||
def num = line.substring(line.indexOf("(") + 1, line.indexOf(")"))
|
||||
float val = Float.parseFloat(num) * 10f;
|
||||
boolean fmt = Math.abs((int)val - val) > 0.01f;
|
||||
|
||||
out = out.replace(line, (line.replace(num, (fmt ? String.format("%.2f", val) : (int)val) + "f")))
|
||||
}
|
||||
|
||||
println(out)
|
||||
}
|
||||
|
||||
task scaleSprites(){
|
||||
finalizedBy 'genSprites'
|
||||
|
Loading…
Reference in New Issue
Block a user