Better builder AI / Various tweaks

This commit is contained in:
Anuken 2020-09-09 10:39:18 -04:00
parent d9a067b4d2
commit 6787bbdc05
5 changed files with 61 additions and 10 deletions

View File

@ -1,6 +1,8 @@
package mindustry.ai.types;
import arc.struct.*;
import arc.util.ArcAnnotate.*;
import mindustry.entities.*;
import mindustry.entities.units.*;
import mindustry.game.Teams.*;
import mindustry.gen.*;
@ -10,6 +12,9 @@ import mindustry.world.blocks.ConstructBlock.*;
import static mindustry.Vars.*;
public class BuilderAI extends AIController{
float buildRadius = 700;
boolean found = false;
@Nullable Builderc following;
@Override
public void updateUnit(){
@ -21,8 +26,23 @@ public class BuilderAI extends AIController{
builder.updateBuilding(true);
//approach request if building
if(following != null){
//try to follow and mimic someone
//validate follower
if(!following.isValid() || !following.activelyBuilding()){
following = null;
builder.plans().clear();
return;
}
//set to follower's first build plan, whatever that is
builder.plans().clear();
builder.plans().addFirst(following.buildPlan());
}
if(builder.buildPlan() != null){
//approach request if building
BuildPlan req = builder.buildPlan();
boolean valid =
@ -39,8 +59,35 @@ public class BuilderAI extends AIController{
builder.plans().removeFirst();
}
}else{
//follow someone and help them build
if(timer.get(timerTarget2, 60f)){
found = false;
Units.nearby(unit.team, unit.x, unit.y, buildRadius, u -> {
if(found) return;
if(u instanceof Builderc && u != unit && ((Builderc)u).activelyBuilding()){
Builderc b = (Builderc)u;
BuildPlan plan = b.buildPlan();
Building build = world.build(plan.x, plan.y);
if(build instanceof ConstructBuild){
ConstructBuild cons = (ConstructBuild)build;
float dist = Math.min(cons.dst(unit) - buildingRange, 0);
//make sure you can reach the request in time
if(dist / unit.type().speed < cons.buildCost * 0.9f){
following = b;
found = true;
}
}
}
});
}
//find new request
if(!unit.team().data().blocks.isEmpty()){
if(!unit.team().data().blocks.isEmpty() && following == null){
Queue<BlockPlan> blocks = unit.team().data().blocks;
BlockPlan block = blocks.first();
@ -56,6 +103,7 @@ public class BuilderAI extends AIController{
blocks.addLast(block);
}
}
}
}
}

View File

@ -17,11 +17,8 @@ public class UnitTypes implements ContentList{
//ground
public static @EntityDef({Unitc.class, Mechc.class}) UnitType mace, dagger, crawler, fortress, scepter, reign;
//ground + builder
public static @EntityDef({Unitc.class, Mechc.class, Builderc.class}) UnitType nova;
//ground + builder + miner + commander
public static @EntityDef({Unitc.class, Mechc.class, Builderc.class, Minerc.class, Commanderc.class}) UnitType pulsar, quasar;
public static @EntityDef({Unitc.class, Mechc.class, Builderc.class, Minerc.class, Commanderc.class}) UnitType nova, pulsar, quasar;
//legs
public static @EntityDef({Unitc.class, Legsc.class}) UnitType atrax;
@ -252,6 +249,7 @@ public class UnitTypes implements ContentList{
health = 110f;
buildSpeed = 0.8f;
armor = 1f;
commandLimit = 8;
abilities.add(new HealFieldAbility(10f, 60f * 4, 60f));
@ -279,7 +277,7 @@ public class UnitTypes implements ContentList{
mineTier = 2;
mineSpeed = 5f;
commandLimit = 8;
commandLimit = 15;
abilities.add(new ShieldFieldAbility(20f, 40f, 60f * 5, 60f));
@ -320,6 +318,8 @@ public class UnitTypes implements ContentList{
armor = 9f;
landShake = 2f;
commandLimit = 24;
speed = 0.4f;
hitsize = 10f;

View File

@ -24,6 +24,7 @@ public class LiquidBulletType extends BulletType{
this.status = liquid.effect;
}
ammoMultiplier = 1f;
lifetime = 74f;
statusDuration = 60f * 2f;
despawnEffect = Fx.none;

View File

@ -16,6 +16,7 @@ import static mindustry.Vars.*;
public class AIController implements UnitController{
protected static final Vec2 vec = new Vec2();
protected static final int timerTarget = 0;
protected static final int timerTarget2 = 1;
protected Unit unit;
protected Interval timer = new Interval(4);
@ -27,6 +28,7 @@ public class AIController implements UnitController{
{
timer.reset(0, Mathf.random(40f));
timer.reset(1, Mathf.random(60f));
}
@Override

View File

@ -108,7 +108,7 @@ public class LiquidTurret extends Turret{
public BulletType useAmmo(){
if(cheating()) return ammoTypes.get(liquids.current());
BulletType type = ammoTypes.get(liquids.current());
liquids.remove(liquids.current(), type.ammoMultiplier);
liquids.remove(liquids.current(), 1f / type.ammoMultiplier);
return type;
}
@ -119,7 +119,7 @@ public class LiquidTurret extends Turret{
@Override
public boolean hasAmmo(){
return ammoTypes.get(liquids.current()) != null && liquids.total() >= ammoTypes.get(liquids.current()).ammoMultiplier;
return ammoTypes.get(liquids.current()) != null && liquids.total() >= 1f / ammoTypes.get(liquids.current()).ammoMultiplier;
}
@Override
@ -131,7 +131,7 @@ public class LiquidTurret extends Turret{
public boolean acceptLiquid(Building source, Liquid liquid, float amount){
return ammoTypes.get(liquid) != null
&& (liquids.current() == liquid || (ammoTypes.containsKey(liquids.current())
&& liquids.get(liquids.current()) <= ammoTypes.get(liquids.current()).ammoMultiplier + 0.001f));
&& liquids.get(liquids.current()) <= 1f / ammoTypes.get(liquids.current()).ammoMultiplier + 0.001f));
}
}
}