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Fixed reserach cost of certain units
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ed774a6aa2
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@ -2947,6 +2947,7 @@ public class UnitTypes{
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shadowElevation = 0.1f;
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shadowElevation = 0.1f;
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groundLayer = Layer.legUnit - 1f;
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groundLayer = Layer.legUnit - 1f;
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targetAir = false;
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targetAir = false;
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researchCostMultiplier = 0f;
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weapons.add(new Weapon("merui-weapon"){{
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weapons.add(new Weapon("merui-weapon"){{
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mirror = false;
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mirror = false;
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@ -3487,6 +3488,7 @@ public class UnitTypes{
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engineSize = 2f;
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engineSize = 2f;
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itemCapacity = 0;
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itemCapacity = 0;
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useEngineElevation = false;
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useEngineElevation = false;
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researchCostMultiplier = 0f;
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//does this look better?
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//does this look better?
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//engineColor = Pal.sapBullet;
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//engineColor = Pal.sapBullet;
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