From 697e6d503f0bac5771b3999cebc485cf891603b0 Mon Sep 17 00:00:00 2001 From: Epowerj Date: Mon, 29 Aug 2022 17:44:19 -0400 Subject: [PATCH] Added ravine to campaign list --- core/assets/bundles/bundle.properties | 1 + core/src/mindustry/content/ErekirTechTree.java | 4 ++++ core/src/mindustry/content/SectorPresets.java | 6 +++++- 3 files changed, 10 insertions(+), 1 deletion(-) diff --git a/core/assets/bundles/bundle.properties b/core/assets/bundles/bundle.properties index 2f3925773c..05217b4c6e 100644 --- a/core/assets/bundles/bundle.properties +++ b/core/assets/bundles/bundle.properties @@ -765,6 +765,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = Large enemy presence detected in this sector.\nBuild units quickly and capture enemy cores to gain a foothold. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Burning status.freezing.name = Freezing diff --git a/core/src/mindustry/content/ErekirTechTree.java b/core/src/mindustry/content/ErekirTechTree.java index 3ff6855116..481e0656a6 100644 --- a/core/src/mindustry/content/ErekirTechTree.java +++ b/core/src/mindustry/content/ErekirTechTree.java @@ -359,6 +359,10 @@ public class ErekirTechTree{ node(basin, Seq.with(new SectorComplete(atlas)), () -> { node(marsh, Seq.with(new SectorComplete(basin)), () ->{ + node(ravine, Seq.with(new SectorComplete(marsh)), () ->{ + + }); + node(peaks, Seq.with(new SectorComplete(marsh), new SectorComplete(split)), () ->{ }); diff --git a/core/src/mindustry/content/SectorPresets.java b/core/src/mindustry/content/SectorPresets.java index 56253fa663..13f17cfba4 100644 --- a/core/src/mindustry/content/SectorPresets.java +++ b/core/src/mindustry/content/SectorPresets.java @@ -12,7 +12,7 @@ public class SectorPresets{ impact0078, desolateRift, nuclearComplex, planetaryTerminal, coastline, navalFortress, - onset, aegis, lake, intersect, basin, atlas, split, marsh, peaks; + onset, aegis, lake, intersect, basin, atlas, split, marsh, peaks, ravine; public static void load(){ //region serpulo @@ -147,6 +147,10 @@ public class SectorPresets{ difficulty = 3; }}; + ravine = new SectorPreset("ravine", erekir, 39){{ + difficulty = 4; + }}; + //endregion } }