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@ -60,7 +60,7 @@ abstract class PuddleComp implements Posc, Puddlec, Drawc{
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accepting = 0f;
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if(amount >= maxLiquid / 1.5f){
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float deposited = Math.min((amount - maxLiquid / 1.5f) / 4f, 0.3f) * Time.delta;
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float deposited = Math.min((amount - maxLiquid / 1.5f) / 4f, 0.3f * Time.delta);
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int targets = 0;
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for(Point2 point : Geometry.d4){
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Tile other = world.tile(tile.x + point.x, tile.y + point.y);
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