diff --git a/core/assets/bundles/bundle.properties b/core/assets/bundles/bundle.properties index bac92856db..82cf2f806a 100644 --- a/core/assets/bundles/bundle.properties +++ b/core/assets/bundles/bundle.properties @@ -586,6 +586,7 @@ objective.destroyunits = [accent]Destroy: [][lightgray]{0}[]x Units objective.enemiesapproaching = [accent]Enemies approaching in [lightgray]{0}[] objective.destroycore = [accent]Destroy Enemy Core objective.command = [accent]Command Units +objective.nuclearlaunch = [accent]? Nuclear launch detected:\n[lightgray]{0} loadout = Loadout resources = Resources diff --git a/core/src/mindustry/content/SectorPresets.java b/core/src/mindustry/content/SectorPresets.java index 536fdd7683..b309b2fae0 100644 --- a/core/src/mindustry/content/SectorPresets.java +++ b/core/src/mindustry/content/SectorPresets.java @@ -208,7 +208,7 @@ public class SectorPresets{ rules = r -> { r.objectives.addAll( new DestroyBlocksObjective(Blocks.coreBastion, Team.malis, Point2.pack(290,501), Point2.pack(158,496)), - new TimerObjective("[accent]⚠ Nuclear launch detected:\n[lightgray]{0}", 4 * 60 * 60).withMarkers( + new TimerObjective("@objective.nuclearlaunch", 4 * 60 * 60).withMarkers( new TextMarker("Evacuate base", 1, 1), new MinimapMarker(338,378, Pal.remove) ).withFlags("nuke1")