Improved Serpulo water edge generation

This commit is contained in:
Anuken 2021-09-28 17:20:20 -04:00
parent 7f415588f4
commit 71543f2ab2
3 changed files with 45 additions and 6 deletions

View File

@ -6,6 +6,8 @@ import arc.struct.*;
import arc.util.*;
import mindustry.world.*;
import java.util.*;
import static mindustry.Vars.*;
public class Astar{
@ -13,7 +15,7 @@ public class Astar{
private static final Seq<Tile> out = new Seq<>();
private static final PQueue<Tile> queue = new PQueue<>(200 * 200 / 4, (a, b) -> 0);
private static final IntFloatMap costs = new IntFloatMap();
private static float[] costs;
private static byte[][] rotations;
public static Seq<Tile> pathfind(Tile from, Tile to, TileHueristic th, Boolf<Tile> passable){
@ -32,9 +34,14 @@ public class Astar{
GridBits closed = new GridBits(tiles.width, tiles.height);
costs.clear();
if(costs == null || costs.length != tiles.width * tiles.height){
costs = new float[tiles.width * tiles.height];
}
Arrays.fill(costs, 0);
queue.clear();
queue.comparator = Structs.comparingFloat(a -> costs.get(a.pos(), 0f) + dh.cost(a.x, a.y, end.x, end.y));
queue.comparator = Structs.comparingFloat(a -> costs[a.array()] + dh.cost(a.x, a.y, end.x, end.y));
queue.add(start);
if(rotations == null || rotations.length != world.width() || rotations[0].length != world.height()){
rotations = new byte[world.width()][world.height()];
@ -43,7 +50,7 @@ public class Astar{
boolean found = false;
while(!queue.empty()){
Tile next = queue.poll();
float baseCost = costs.get(next.pos(), 0f);
float baseCost = costs[next.array()];
if(next == end){
found = true;
break;
@ -58,7 +65,7 @@ public class Astar{
if(!closed.get(child.x, child.y)){
closed.set(child.x, child.y);
rotations[child.x][child.y] = child.relativeTo(next.x, next.y);
costs.put(child.pos(), newCost);
costs[child.array()] = newCost;
queue.add(child);
}
}

View File

@ -262,9 +262,36 @@ public class SerpuloPlanetGenerator extends PlanetGenerator{
for(Room room : roomseq){
spawn.connect(room);
}
Room fspawn = spawn;
cells(1);
//shoreline setup
int deepRadius = 4;
pass((x, y) -> {
if(floor.asFloor().isLiquid && !floor.asFloor().isDeep()){
for(int cx = -deepRadius; cx <= deepRadius; cx++){
for(int cy = -deepRadius; cy <= deepRadius; cy++){
if((cx) * (cx) + (cy) * (cy) <= deepRadius * deepRadius){
int wx = cx + x, wy = cy + y;
Tile tile = tiles.get(wx, wy);
if(tile != null && (!tile.floor().isLiquid || tile.block() != Blocks.air)){
//found something solid, skip replacing anything
return;
}
}
}
}
floor = floor == Blocks.darksandTaintedWater ? Blocks.taintedWater : Blocks.water;
}
});
distort(10f, 6f);
//rivers
@ -286,7 +313,7 @@ public class SerpuloPlanetGenerator extends PlanetGenerator{
floor = spore ?
(deep ? Blocks.taintedWater : Blocks.darksandTaintedWater) :
(deep ? Blocks.water :
(floor == Blocks.sand ? Blocks.sandWater : Blocks.darksandWater));
(floor == Blocks.sand || floor == Blocks.salt ? Blocks.sandWater : Blocks.darksandWater));
}
}
});

View File

@ -62,6 +62,11 @@ public class Tile implements Position, QuadTreeObject, Displayable{
return Point2.pack(x, y);
}
/** @return this tile's position, packed to the world width - for use in width*height arrays. */
public int array(){
return x + y * world.tiles.width;
}
public byte relativeTo(Tile tile){
return relativeTo(tile.x, tile.y);
}