diff --git a/core/src/mindustry/ai/formations/patterns/CircleFormation.java b/core/src/mindustry/ai/formations/patterns/CircleFormation.java index 9636d97036..7cda7a4bb4 100644 --- a/core/src/mindustry/ai/formations/patterns/CircleFormation.java +++ b/core/src/mindustry/ai/formations/patterns/CircleFormation.java @@ -5,21 +5,17 @@ import arc.math.geom.*; import mindustry.ai.formations.*; public class CircleFormation extends FormationPattern{ - /** Angle offset. */ - public float angleOffset = 0; @Override public Vec3 calculateSlotLocation(Vec3 outLocation, int slotNumber){ if(slots > 1){ - float angle = (360f * slotNumber) / slots; + float angle = (360f * slotNumber) / slots + slots == 8 ? 22.5f : 0; float radius = spacing / (float)Math.sin(180f / slots * Mathf.degRad); outLocation.set(Angles.trnsx(angle, radius), Angles.trnsy(angle, radius), angle); }else{ outLocation.set(0, spacing * 1.1f, 360f * slotNumber); } - outLocation.z += angleOffset; - return outLocation; }