Removed unnecessary unit types

This commit is contained in:
Anuken
2019-12-09 11:27:09 -05:00
parent 9e07b95223
commit 74dc31b10a
16 changed files with 132 additions and 143 deletions

View File

@ -289,8 +289,8 @@ public class ApplicationTests{
void buildingOverlap(){
initBuilding();
Phantom d1 = (Phantom)UnitTypes.phantom.create(Team.sharded);
Phantom d2 = (Phantom)UnitTypes.phantom.create(Team.sharded);
BuilderDrone d1 = (BuilderDrone)UnitTypes.phantom.create(Team.sharded);
BuilderDrone d2 = (BuilderDrone)UnitTypes.phantom.create(Team.sharded);
d1.set(10f, 20f);
d2.set(10f, 20f);
@ -311,8 +311,8 @@ public class ApplicationTests{
void buildingDestruction(){
initBuilding();
Phantom d1 = (Phantom)UnitTypes.phantom.create(Team.sharded);
Phantom d2 = (Phantom)UnitTypes.phantom.create(Team.sharded);
BuilderDrone d1 = (BuilderDrone)UnitTypes.phantom.create(Team.sharded);
BuilderDrone d2 = (BuilderDrone)UnitTypes.phantom.create(Team.sharded);
d1.set(10f, 20f);
d2.set(10f, 20f);