Reduced multithreaded conveyor corruption, improved interpolation

This commit is contained in:
Anuken 2018-02-07 21:06:26 -05:00
parent f4227b99ff
commit 757f4f5a53
12 changed files with 118 additions and 119 deletions

View File

@ -217,7 +217,7 @@ setting.sensitivity.name=Controller Sensitivity
setting.saveinterval.name=Autosave Interval
setting.seconds={0} Seconds
setting.fullscreen.name=Fullscreen
setting.multithread.name=Multithreading [scarlet](unstable!)
setting.multithread.name=Multithreading [scarlet](extremely unstable!)
setting.fps.name=Show FPS
setting.vsync.name=VSync
setting.lasers.name=Show Power Lasers

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@ -268,13 +268,6 @@ public class Control extends Module{
Entities.collisions().setCollider(tilesize, world::solid);
Platform.instance.updateRPC();
//TODO remove
/*
Timers.runTask(2, () -> {
state.set(State.playing);
SaveIO.loadFromSlot(0);
});*/
}
@Override

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@ -11,6 +11,7 @@ public class ThreadHandler {
private final ThreadProvider impl;
private float delta = 1f;
private long frame = 0;
private float framesSinceUpdate;
private boolean enabled;
private final Object updateLock = new Object();
@ -30,9 +31,15 @@ public class ThreadHandler {
return frame;
}
public float getFramesSinceUpdate(){
return framesSinceUpdate;
}
public void handleRender(){
if(!enabled) return;
framesSinceUpdate += Timers.delta();
synchronized (updateLock) {
rendered = true;
updateLock.notify();
@ -64,7 +71,6 @@ public class ThreadHandler {
while (true) {
long time = TimeUtils.millis();
logic.update();
//impl.sleep(130);
long elapsed = TimeUtils.timeSinceMillis(time);
long target = (long) (1000 / 60f);
@ -83,6 +89,7 @@ public class ThreadHandler {
}
frame ++;
framesSinceUpdate = 0;
}
} catch (InterruptedException ex) {
Log.info("Stopping logic thread.");

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@ -9,21 +9,26 @@ import io.anuke.ucore.util.Mathf;
import static io.anuke.mindustry.Vars.*;
public class Bullet extends BulletEntity{
public boolean absorbed = false;
public Bullet(BulletType type, Entity owner, float x, float y, float angle){
super(type, owner, angle);
set(x, y);
this.type = type;
}
public void absorb(){
absorbed = true;
remove();
}
public void draw(){
type.draw(this);
//interpolate position linearly at low tick speeds
if(SyncEntity.isSmoothing()){
x += threads.getFramesSinceUpdate() * velocity.x;
y += threads.getFramesSinceUpdate() * velocity.y;
type.draw(this);
x -= threads.getFramesSinceUpdate() * velocity.x;
y -= threads.getFramesSinceUpdate() * velocity.y;
}else{
type.draw(this);
}
}
public float drawSize(){

View File

@ -2,7 +2,6 @@ package io.anuke.mindustry.entities;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.TimeUtils;
import io.anuke.mindustry.graphics.Fx;
import io.anuke.mindustry.graphics.Shaders;
import io.anuke.mindustry.net.Net;
@ -275,32 +274,15 @@ public class Player extends SyncEntity{
this.health = health;
this.dashing = dashing == 1;
interpolator.targetrot = angle;
interpolator.time = 0f;
interpolator.last.set(this.x, this.y);
interpolator.target.set(x, y);
interpolator.spacing = Math.min(Math.max(((TimeUtils.timeSinceMillis(time) / 1000f) * 60f), 4f), 10);
interpolator.read(this.x, this.y, x, y, angle, time);
}
@Override
public void interpolate() {
super.interpolate();
Interpolator i = interpolator;
i.time += 1f / i.spacing * Timers.delta();
Mathf.lerp2(movement.set(i.last), i.target, i.time);
x = movement.x;
y = movement.y;
if(i.target.dst(x, y) > 128){
set(i.target.x, i.target.y);
i.time = 0f;
i.last.set(i.target);
}
angle = Mathf.lerpAngDelta(angle, i.targetrot, 0.6f);
float tx = x + Angles.trnsx(angle + 180f, 3f);
float ty = y + Angles.trnsy(angle + 180f, 3f);

View File

@ -2,8 +2,11 @@ package io.anuke.mindustry.entities;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.math.Vector3;
import com.badlogic.gdx.utils.ObjectIntMap;
import com.badlogic.gdx.utils.TimeUtils;
import io.anuke.mindustry.entities.enemies.Enemy;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.entities.DestructibleEntity;
import io.anuke.ucore.util.Mathf;
@ -16,9 +19,8 @@ public abstract class SyncEntity extends DestructibleEntity{
protected transient Interpolator interpolator = new Interpolator();
//for interpolating at low tick speeds.
private transient Vector2 tpos = new Vector2(-999, -999);
private transient float tang = 0f;
//smoothed position/angle
private Vector3 spos = new Vector3();
public float angle;
@ -27,12 +29,23 @@ public abstract class SyncEntity extends DestructibleEntity{
setWriteSize(Player.class, 4 + 4 + 4 + 2 + 1);
}
public static boolean isSmoothing(){
return threads.isEnabled() && threads.getFPS() <= Gdx.graphics.getFramesPerSecond() / 2f;
}
public abstract void writeSpawn(ByteBuffer data);
public abstract void readSpawn(ByteBuffer data);
public abstract void write(ByteBuffer data);
public abstract void read(ByteBuffer data, long time);
public abstract void interpolate();
public void interpolate(){
interpolator.update();
x = interpolator.pos.x;
y = interpolator.pos.y;
angle = interpolator.angle;
}
@Override
public final void draw(){
@ -40,15 +53,13 @@ public abstract class SyncEntity extends DestructibleEntity{
//interpolates data at low tick speeds.
if(isSmoothing()){
if(tpos.dst(x, y) > 100){
tpos.set(x, y);
if(Vector2.dst(spos.x, spos.y, x, y) > 128){
spos.set(x, y, angle);
}
tpos.x = Mathf.lerpDelta(tpos.x, x, 0.3f);
tpos.y = Mathf.lerpDelta(tpos.y, y, 0.3f);
tang = Mathf.lerpAngDelta(tang, angle, 0.3f);
this.x = tpos.x;
this.y = tpos.y;
this.angle = tang;
this.x = spos.x = Mathf.lerpDelta(spos.x, x, 0.2f);
this.y = spos.y = Mathf.lerpDelta(spos.y, y, 0.2f);
this.angle = spos.z = Mathf.lerpAngDelta(spos.z, angle, 0.3f);
}
drawSmooth();
@ -58,12 +69,8 @@ public abstract class SyncEntity extends DestructibleEntity{
this.angle = angle;
}
private boolean isSmoothing(){
return threads.isEnabled() && threads.getFPS() <= Gdx.graphics.getFramesPerSecond() / 2f;
}
public Vector2 getDrawPosition(){
return isSmoothing() ? tpos : tpos.set(x, y);
public Vector3 getDrawPosition(){
return isSmoothing() ? spos : spos.set(x, y, angle);
}
public void drawSmooth(){}
@ -91,12 +98,40 @@ public abstract class SyncEntity extends DestructibleEntity{
return (T)this;
}
public class Interpolator {
public static class Interpolator {
//used for movement
public Vector2 target = new Vector2();
public Vector2 last = new Vector2();
public Vector2 vec = new Vector2();
public float targetrot;
public float spacing = 1f;
public float time;
//current state
public Vector2 pos = new Vector2();
public float angle;
public void read(float cx, float cy, float x, float y, float angle, long sent){
targetrot = angle;
time = 0f;
last.set(cx, cy);
target.set(x, y);
spacing = Math.min(Math.max(((TimeUtils.timeSinceMillis(sent) / 1000f) * 60f), 4f), 10);
}
public void update(){
time += 1f / spacing * Timers.delta();
Mathf.lerp2(pos.set(last), target, time);
angle = Mathf.lerpAngDelta(angle, targetrot, 0.6f);
if(target.dst(pos) > 128){
pos.set(target);
last.set(target);
time = 0f;
}
}
}
}

View File

@ -2,17 +2,17 @@ package io.anuke.mindustry.entities.enemies;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.TimeUtils;
import io.anuke.mindustry.entities.Bullet;
import io.anuke.mindustry.entities.BulletType;
import io.anuke.mindustry.entities.SyncEntity;
import io.anuke.mindustry.net.Net;
import io.anuke.mindustry.net.NetEvents;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.entities.Entity;
import io.anuke.ucore.entities.SolidEntity;
import io.anuke.ucore.graphics.Draw;
import io.anuke.ucore.util.*;
import io.anuke.ucore.util.Mathf;
import io.anuke.ucore.util.Timer;
import io.anuke.ucore.util.Translator;
import java.nio.ByteBuffer;
@ -141,25 +141,7 @@ public class Enemy extends SyncEntity {
this.health = health;
interpolator.targetrot = angle / 2f;
interpolator.time = 0f;
interpolator.last.set(this.x, this.y);
interpolator.target.set(x, y);
interpolator.spacing = Math.min(Math.max(((TimeUtils.timeSinceMillis(time) / 1000f) * 60f), 4f), 10f);
}
@Override
public void interpolate() {
Interpolator i = interpolator;
i.time += 1f / i.spacing * Timers.delta();
Mathf.lerp2(i.vec.set(i.last), i.target, i.time);
x = i.vec.x;
y = i.vec.y;
angle = Mathf.lerpAngDelta(angle, i.targetrot, 0.6f);
interpolator.read(this.x, this.y, x, y, angle, time);
}
public void shoot(BulletType bullet){

View File

@ -25,7 +25,7 @@ import java.io.IOException;
import static io.anuke.mindustry.Vars.*;
public class Net{
public static final int version = 19;
public static final int version = 20;
private static boolean server;
private static boolean active;

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@ -508,15 +508,15 @@ public class Packets {
@Override
public void write(ByteBuffer buffer) {
buffer.putInt(position);
buffer.put(rotation);
buffer.putInt((rotation) | (position << 2));
buffer.put(itemid);
}
@Override
public void read(ByteBuffer buffer) {
position = buffer.getInt();
rotation = buffer.get();
int i = buffer.getInt();
rotation = (byte)(i & 0x3);
position = i >> 2;
itemid = buffer.get();
}
}

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@ -5,6 +5,7 @@ import io.anuke.mindustry.entities.TileEntity;
import io.anuke.mindustry.resource.Liquid;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.graphics.Draw;
import io.anuke.ucore.util.Mathf;
@ -80,7 +81,7 @@ public class LiquidBlock extends Block implements LiquidAcceptor{
LiquidAcceptor other = (LiquidAcceptor)next.block();
float flow = Math.min(other.getLiquidCapacity(next) - other.getLiquid(next) - 0.001f,
Math.min(entity.liquidAmount/flowfactor, entity.liquidAmount));
Math.min(entity.liquidAmount/flowfactor * Timers.delta(), entity.liquidAmount));
if(flow <= 0f || entity.liquidAmount < flow) return;

View File

@ -67,13 +67,13 @@ public class Conveyor extends Block{
}
@Override
public synchronized void drawLayer(Tile tile){
public void drawLayer(Tile tile){
ConveyorEntity entity = tile.entity();
byte rotation = tile.getRotation();
for(int i = 0; i < entity.convey.size; i ++){
ItemPos pos = drawpos.set(entity.convey.get(i));
ItemPos pos = drawpos.set(entity.convey.get(i), ItemPos.drawShorts);
if(pos.item == null) continue;
@ -87,19 +87,16 @@ public class Conveyor extends Block{
}
@Override
public synchronized void update(Tile tile){
public void update(Tile tile){
ConveyorEntity entity = tile.entity();
entity.minitem = 1f;
float shift = entity.elapsed * speed;
int minremove = Integer.MAX_VALUE;
for(int i = 0; i < entity.convey.size; i ++){
long value = entity.convey.get(i);
ItemPos pos = pos1.set(value);
pos.y += shift;
ItemPos pos = pos1.set(value, ItemPos.updateShorts);
//..this should never happen, but in case it does, remove it and stop here
if(pos.item == null){
@ -107,7 +104,7 @@ public class Conveyor extends Block{
break;
}
float nextpos = (i == entity.convey.size - 1 ? 100f : pos2.set(entity.convey.get(i + 1)).y) - itemSpace;
float nextpos = (i == entity.convey.size - 1 ? 100f : pos2.set(entity.convey.get(i + 1), ItemPos.updateShorts).y) - itemSpace;
float maxmove = Math.min(nextpos - pos.y, speed * Timers.delta());
if(maxmove > minmove){
@ -128,10 +125,8 @@ public class Conveyor extends Block{
entity.minitem = pos.y;
entity.convey.set(i, value);
}
}
entity.elapsed = 0f;
if(minremove != Integer.MAX_VALUE) entity.convey.truncate(minremove);
}
@ -187,7 +182,7 @@ public class Conveyor extends Block{
public static class ConveyorEntity extends TileEntity{
LongArray convey = new LongArray();
float minitem = 1, elapsed;
float minitem = 1;
@Override
public void write(DataOutputStream stream) throws IOException{
@ -210,12 +205,6 @@ public class Conveyor extends Block{
sort(convey.items, convey.size);
}
@Override
public void readNetwork(DataInputStream stream, float elapsed) throws IOException{
read(stream);
this.elapsed = elapsed;
}
}
private static void sort(long[] elements, int length){
@ -243,8 +232,8 @@ public class Conveyor extends Block{
}
private static int compareItems(Long a, Long b){
pos1.set(a);
pos2.set(b);
pos1.set(a, ItemPos.packShorts);
pos2.set(b, ItemPos.packShorts);
return Float.compare(pos1.y, pos2.y);
}
@ -253,14 +242,18 @@ public class Conveyor extends Block{
private static short[] writeShort = new short[4];
private static byte[] writeByte = new byte[4];
private static short[] packShorts = new short[4];
private static short[] drawShorts = new short[4];
private static short[] updateShorts = new short[4];
Item item;
float x, y;
byte seed;
private ItemPos(){}
ItemPos set(long lvalue){
short[] values = Bits.getShorts(lvalue);
ItemPos set(long lvalue, short[] values){
Bits.getShorts(lvalue, values);
if(values[0] >= Item.getAllItems().size || values[0] < 0)
item = null;
@ -278,7 +271,7 @@ public class Conveyor extends Block{
}
static long packItem(Item item, float x, float y, byte seed){
short[] shorts = Bits.getShorts();
short[] shorts = packShorts;
shorts[0] = (short)item.id;
shorts[1] = (short)(x*Short.MAX_VALUE);
shorts[2] = (short)((y - 1f)*Short.MAX_VALUE);

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@ -22,18 +22,6 @@ public class Junction extends Block{
public boolean canReplace(Block other){
return other instanceof Conveyor || other instanceof Router;
}
@Override
public void handleItem(Item item, Tile tile, Tile source){
JunctionEntity entity = tile.entity();
boolean x = tile.x == source.x;
long value = Bits.packLong(NumberUtils.floatToIntBits(Timers.time()), Bits.packInt((short)item.id, source.relativeTo(tile.x, tile.y)));
if(x){
entity.bx.add(value);
}else {
entity.by.add(value);
}
}
@Override
public void update(Tile tile){
@ -64,6 +52,18 @@ public class Junction extends Block{
}
}
@Override
public void handleItem(Item item, Tile tile, Tile source){
JunctionEntity entity = tile.entity();
boolean x = tile.x == source.x;
long value = Bits.packLong(NumberUtils.floatToIntBits(Timers.time()), Bits.packInt((short)item.id, source.relativeTo(tile.x, tile.y)));
if(x){
entity.bx.add(value);
}else {
entity.by.add(value);
}
}
@Override
public boolean acceptItem(Item item, Tile tile, Tile source){
JunctionEntity entity = tile.entity();
@ -91,6 +91,7 @@ public class Junction extends Block{
int index;
void add(long id){
if(full()) return;
items[index++] = id;
}