mirror of
https://github.com/Anuken/Mindustry.git
synced 2025-03-13 11:29:48 +07:00
Minor achievement cleanup
This commit is contained in:
parent
dc3e376be5
commit
775327ebcb
@ -301,6 +301,7 @@ public class Control implements ApplicationListener, Loadable{
|
||||
player.set(spawn.x * tilesize, spawn.y * tilesize);
|
||||
camera.position.set(player);
|
||||
|
||||
Events.fire(new SectorLaunchEvent(sector));
|
||||
Events.fire(Trigger.newGame);
|
||||
}
|
||||
|
||||
@ -324,6 +325,7 @@ public class Control implements ApplicationListener, Loadable{
|
||||
sector.info.destination = origin;
|
||||
logic.play();
|
||||
control.saves.saveSector(sector);
|
||||
Events.fire(new SectorLaunchEvent(sector));
|
||||
Events.fire(Trigger.newGame);
|
||||
}
|
||||
});
|
||||
|
@ -357,6 +357,7 @@ public class UI implements ApplicationListener, Loadable{
|
||||
hide();
|
||||
listener.run();
|
||||
}).size(110, 50).pad(4);
|
||||
closeOnBack();
|
||||
}}.show();
|
||||
}
|
||||
|
||||
@ -365,6 +366,7 @@ public class UI implements ApplicationListener, Loadable{
|
||||
getCell(cont).growX();
|
||||
cont.margin(15).add(info).width(400f).wrap().get().setAlignment(Align.left);
|
||||
buttons.button("@ok", this::hide).size(110, 50).pad(4);
|
||||
closeOnBack();
|
||||
}}.show();
|
||||
}
|
||||
|
||||
|
@ -96,6 +96,14 @@ public class EventType{
|
||||
}
|
||||
}
|
||||
|
||||
public static class SectorLaunchEvent{
|
||||
public final Sector sector;
|
||||
|
||||
public SectorLaunchEvent(Sector sector){
|
||||
this.sector = sector;
|
||||
}
|
||||
}
|
||||
|
||||
public static class CommandIssueEvent{
|
||||
public final Building tile;
|
||||
public final UnitCommand command;
|
||||
|
@ -18,7 +18,7 @@ import static mindustry.Vars.*;
|
||||
|
||||
public class Planet extends UnlockableContent{
|
||||
/** Default spacing between planet orbits in world units. */
|
||||
private static final float orbitSpacing = 8f;
|
||||
private static final float orbitSpacing = 9f;
|
||||
/** intersect() temp var. */
|
||||
private static final Vec3 intersectResult = new Vec3();
|
||||
/** Mesh used for rendering. Created on load() - will be null on the server! */
|
||||
|
@ -383,8 +383,10 @@ public class PlanetDialog extends BaseDialog implements PlanetInterfaceRenderer{
|
||||
stable.row();
|
||||
|
||||
if(sector.info.wavesSurvived >= 0 && sector.info.wavesSurvived - sector.info.wavesPassed >= 0 && !sector.isBeingPlayed()){
|
||||
int toCapture = sector.info.attack || sector.info.winWave <= 1 ? -1 : sector.info.winWave - (sector.info.wave + sector.info.wavesPassed);
|
||||
boolean plus = (sector.info.wavesSurvived - sector.info.wavesPassed) >= SectorDamage.maxRetWave - 1;
|
||||
stable.add("[accent]Will survive\n" + (sector.info.wavesSurvived - sector.info.wavesPassed) + (plus ? "+" : "") + " waves");
|
||||
stable.add("[accent]Will survive\n" + (sector.info.wavesSurvived - sector.info.wavesPassed) +
|
||||
(plus ? "+" : "") + (toCapture < 0 ? "" : "/" + toCapture) + " waves");
|
||||
stable.row();
|
||||
}
|
||||
}
|
||||
|
@ -31,32 +31,28 @@ public enum SAchievement{
|
||||
defeatBoss(SStat.bossesDefeated, 1),
|
||||
//TODO
|
||||
captureAllSectors,
|
||||
//configAllZones,
|
||||
//TODO
|
||||
capture10Sectors,
|
||||
//TODO
|
||||
drop10kitems,
|
||||
powerupImpactReactor,
|
||||
obtainThorium,
|
||||
obtainTitanium,
|
||||
suicideBomb,
|
||||
buildDaggerFactory,
|
||||
buildGroundFactory,
|
||||
issueAttackCommand,
|
||||
active100Units(SStat.maxUnitActive, 100),
|
||||
active10Phantoms,
|
||||
active50Crawlers,
|
||||
build1000Units,
|
||||
//TODO
|
||||
buildAllUnits,
|
||||
//TODO
|
||||
activeAllT5,
|
||||
//TODO
|
||||
//earnSRank,
|
||||
//earnSSRank,
|
||||
dieExclusion,
|
||||
drown,
|
||||
fillCoreAllCampaign,
|
||||
hostServer10(SStat.maxPlayersServer, 10),
|
||||
buildMeltdownSpectreForeshadow,
|
||||
launchItemPad,
|
||||
//skipLaunching2Death,
|
||||
chainRouters,
|
||||
//TODO
|
||||
becomeRouter,
|
||||
|
@ -8,7 +8,6 @@ import mindustry.content.*;
|
||||
import mindustry.entities.units.*;
|
||||
import mindustry.game.EventType.*;
|
||||
import mindustry.gen.*;
|
||||
import mindustry.type.*;
|
||||
|
||||
import static mindustry.Vars.*;
|
||||
import static mindustry.desktop.steam.SAchievement.*;
|
||||
@ -59,8 +58,9 @@ public class SStats implements SteamUserStatsCallback{
|
||||
// active10Phantoms.complete();
|
||||
//}
|
||||
|
||||
//TODO
|
||||
if(Groups.unit.count(u -> u.type == UnitTypes.crawler && u.team() == player.team()) >= 50){
|
||||
active50Crawlers.complete();
|
||||
// active50Crawlers.complete();
|
||||
}
|
||||
|
||||
for(Building entity : player.team().cores()){
|
||||
@ -75,23 +75,16 @@ public class SStats implements SteamUserStatsCallback{
|
||||
private void registerEvents(){
|
||||
Events.on(UnitDestroyEvent.class, e -> {
|
||||
if(ncustom()){
|
||||
if(e.unit.team() != Vars.player.team()){
|
||||
if(e.unit.team != Vars.player.team()){
|
||||
SStat.unitsDestroyed.add();
|
||||
|
||||
if(e.unit instanceof Unit && ((Unit)e.unit).isBoss()){
|
||||
if(e.unit.isBoss()){
|
||||
SStat.bossesDefeated.add();
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
//TODO achievement invalid
|
||||
//Events.on(ZoneConfigureCompleteEvent.class, e -> {
|
||||
//if(!content.sectors().contains(z -> !z.canConfigure())){
|
||||
// configAllZones.complete();
|
||||
//}
|
||||
//});
|
||||
|
||||
Events.run(Trigger.newGame, () -> Core.app.post(() -> {
|
||||
if(campaign() && player.core() != null && player.core().items.total() >= 10 * 1000){
|
||||
drop10kitems.complete();
|
||||
@ -113,16 +106,21 @@ public class SStats implements SteamUserStatsCallback{
|
||||
}
|
||||
|
||||
//TODO implement
|
||||
//if(e.tile.block() == Blocks.daggerFactory){
|
||||
// buildDaggerFactory.complete();
|
||||
//}
|
||||
if(e.tile.block() == Blocks.groundFactory){
|
||||
buildGroundFactory.complete();
|
||||
}
|
||||
|
||||
if(e.tile.block() == Blocks.meltdown || e.tile.block() == Blocks.spectre){
|
||||
if(e.tile.block() == Blocks.meltdown && !Core.settings.getBool("meltdownp", false)){
|
||||
//TODO fix, cleaner impl
|
||||
if(e.tile.block() == Blocks.meltdown || e.tile.block() == Blocks.spectre || e.tile.block() == Blocks.foreshadow){
|
||||
if(e.tile.block() == Blocks.meltdown){
|
||||
Core.settings.put("meltdownp", true);
|
||||
}
|
||||
|
||||
if(e.tile.block() == Blocks.spectre && !Core.settings.getBool("spectrep", false)){
|
||||
if(e.tile.block() == Blocks.spectre){
|
||||
Core.settings.put("spectrep", true);
|
||||
}
|
||||
|
||||
if(e.tile.block() == Blocks.foreshadow){
|
||||
Core.settings.put("spectrep", true);
|
||||
}
|
||||
|
||||
@ -147,11 +145,6 @@ public class SStats implements SteamUserStatsCallback{
|
||||
Events.on(UnlockEvent.class, e -> {
|
||||
if(e.content == Items.thorium) obtainThorium.complete();
|
||||
if(e.content == Items.titanium) obtainTitanium.complete();
|
||||
|
||||
if(!content.sectors().contains(SectorPreset::locked)){
|
||||
//TODO
|
||||
//unlockAllZones.complete();
|
||||
}
|
||||
});
|
||||
|
||||
Events.run(Trigger.openWiki, openWiki::complete);
|
||||
@ -197,14 +190,9 @@ public class SStats implements SteamUserStatsCallback{
|
||||
}
|
||||
});
|
||||
|
||||
//TODO
|
||||
//Events.on(LaunchEvent.class, e -> {
|
||||
// if(state.rules.tutorial){
|
||||
// completeTutorial.complete();
|
||||
// }
|
||||
//
|
||||
// SStat.timesLaunched.add();
|
||||
//});
|
||||
Events.on(SectorLaunchEvent.class, e -> {
|
||||
SStat.timesLaunched.add();
|
||||
});
|
||||
|
||||
Events.on(LaunchItemEvent.class, e -> {
|
||||
SStat.itemsLaunched.add(e.stack.amount);
|
||||
|
Loading…
Reference in New Issue
Block a user