diff --git a/core/assets/shaders/menu.fragment b/core/assets/shaders/menu.fragment index 567d9b151e..dda705a2d1 100644 --- a/core/assets/shaders/menu.fragment +++ b/core/assets/shaders/menu.fragment @@ -38,5 +38,7 @@ void main() { else if(m > 0.35) gl_FragColor.rgb = p4; else gl_FragColor.rgb = vec3(0.0); + gl_FragColor.rgb *= 0.8; + gl_FragColor.a = mod(abs(float(coords.x)) + abs(float(coords.y)), 110.0) < 35.0 ? 1.0 : 0.0; } \ No newline at end of file diff --git a/core/src/io/anuke/mindustry/maps/SectorPresets.java b/core/src/io/anuke/mindustry/maps/SectorPresets.java index 29540e1d5b..24368e333c 100644 --- a/core/src/io/anuke/mindustry/maps/SectorPresets.java +++ b/core/src/io/anuke/mindustry/maps/SectorPresets.java @@ -23,10 +23,10 @@ public class SectorPresets{ public SectorPresets(){ - //base tutorial mission - add(new SectorPreset(0, 0, + //base tutorial mission (disabled) + /*add(new SectorPreset(0, 0, TutorialSector.getMissions(), - Array.with(Items.copper, Items.coal, Items.lead))); + Array.with(Items.copper, Items.coal, Items.lead)));*/ //command center mission add(new SectorPreset(0, 1,