diff --git a/core/assets/shaders/slag.frag b/core/assets/shaders/slag.frag index 0d87812584..702459fe48 100755 --- a/core/assets/shaders/slag.frag +++ b/core/assets/shaders/slag.frag @@ -6,7 +6,7 @@ precision mediump int; //shades of slag #define S2 vec3(100.0, 93.0, 49.0) / 100.0 #define S1 vec3(100.0, 60.0, 25.0) / 100.0 -#define NSCALE 300.0 +#define NSCALE 300.0 / 2.0 uniform sampler2D u_texture; uniform sampler2D u_noise; diff --git a/core/assets/shaders/tar.frag b/core/assets/shaders/tar.frag index e0aebac243..db5009141a 100644 --- a/core/assets/shaders/tar.frag +++ b/core/assets/shaders/tar.frag @@ -3,7 +3,7 @@ precision highp float; precision mediump int; #endif -#define NSCALE 180.0 +#define NSCALE 180.0 / 2.0 uniform sampler2D u_texture; uniform sampler2D u_noise; diff --git a/core/assets/sprites/noise.png b/core/assets/sprites/noise.png index b9302dd5f4..0c19e36bfa 100644 Binary files a/core/assets/sprites/noise.png and b/core/assets/sprites/noise.png differ