Fixed shadow rendering

This commit is contained in:
Anuken 2018-12-28 13:22:44 -05:00
parent bc9110b344
commit 81c68e90cb
2 changed files with 7 additions and 7 deletions

View File

@ -1,9 +1,11 @@
package io.anuke.mindustry.graphics;
import io.anuke.arc.Core;
import io.anuke.arc.Events;
import io.anuke.arc.collection.Array;
import io.anuke.arc.collection.IntSet;
import io.anuke.arc.collection.Sort;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.glutils.FrameBuffer;
import io.anuke.arc.math.Mathf;
@ -27,7 +29,6 @@ public class BlockRenderer{
private Array<BlockRequest> requests = new Array<>(true, initialRequests, BlockRequest.class);
private IntSet teamChecks = new IntSet();
private int lastCamX, lastCamY, lastRangeX, lastRangeY;
private Layer lastLayer;
private int requestidx = 0;
private int iterateidx = 0;
private FrameBuffer shadows = new FrameBuffer(1, 1);
@ -71,7 +72,6 @@ public class BlockRenderer{
/**Process all blocks to draw, simultaneously updating the block shadow framebuffer.*/
public void processBlocks(){
iterateidx = 0;
lastLayer = null;
int avgx = (int)(camera.position.x / tilesize);
int avgy = (int)(camera.position.y / tilesize);
@ -89,8 +89,7 @@ public class BlockRenderer{
requestidx = 0;
Draw.flush();
Draw.proj()
.setOrtho(Mathf.round(camera.position.x, tilesize)-shadowW/2f, Mathf.round(camera.position.y, tilesize)-shadowH/2f,
Draw.proj().setOrtho(Mathf.round(camera.position.x, tilesize)-shadowW/2f, Mathf.round(camera.position.y, tilesize)-shadowH/2f,
shadowW, shadowH);
if(shadows.getWidth() != shadowW || shadows.getHeight() != shadowH){
@ -98,6 +97,7 @@ public class BlockRenderer{
}
shadows.begin();
Core.graphics.clear(Color.CLEAR);
int minx = Math.max(avgx - rangex - expandr, 0);
int miny = Math.max(avgy - rangey - expandr, 0);
@ -137,9 +137,9 @@ public class BlockRenderer{
}
}
Draw.flush();
shadows.end();
Draw.flush();
Draw.proj(camera.projection());
Sort.instance().sort(requests.items, 0, requestidx);
@ -172,8 +172,6 @@ public class BlockRenderer{
}else if(req.layer == block.layer2){
block.drawLayer2(req.tile);
}
lastLayer = req.layer;
}
}

View File

@ -135,6 +135,7 @@ public abstract class Turret extends Block{
Draw.rect(baseRegion, tile.drawx(), tile.drawy());
Draw.color(tile.getTeam().color, Color.WHITE, 0.45f);
Draw.rect(baseTopRegion, tile.drawx(), tile.drawy());
Draw.color();
}
@Override
@ -177,6 +178,7 @@ public abstract class Turret extends Block{
public void drawPlace(int x, int y, int rotation, boolean valid){
Lines.stroke(1f, Palette.placing);
Lines.dashCircle(x * tilesize + offset(), y * tilesize + offset(), range);
Draw.color();
}
@Override