diff --git a/core/assets/bundles/bundle_be.properties b/core/assets/bundles/bundle_be.properties index fd5e66eab9..e3a469caac 100644 --- a/core/assets/bundles/bundle_be.properties +++ b/core/assets/bundles/bundle_be.properties @@ -2264,6 +2264,8 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. lst.setrate = Set processor execution speed in instructions/tick. diff --git a/core/assets/bundles/bundle_bg.properties b/core/assets/bundles/bundle_bg.properties index 5c2be5299c..bd83830718 100644 --- a/core/assets/bundles/bundle_bg.properties +++ b/core/assets/bundles/bundle_bg.properties @@ -2278,6 +2278,8 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. lst.setrate = Set processor execution speed in instructions/tick. diff --git a/core/assets/bundles/bundle_ca.properties b/core/assets/bundles/bundle_ca.properties index c323aadfd8..2e2b9b9827 100644 --- a/core/assets/bundles/bundle_ca.properties +++ b/core/assets/bundles/bundle_ca.properties @@ -2288,6 +2288,8 @@ lst.getblock = Obtén les dades d’un bloc en qualsevol posició. lst.setblock = Estableix les dades d’un bloc en qualsevol posició. lst.spawnunit = Fes aparèixer una unitat en una posició. lst.applystatus = Aplica o esborra un efecte d’estat d’una unitat. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simula l’aparició d’una onada enemiga en una posició arbitrària.\nEl comptador d’onades no s’incrementarà. lst.explosion = Crea una explosió en una posició. lst.setrate = Estableix la velocitat d’execució del processador en instruccions/tic. diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index 65e16af2d7..cdd5a9fdae 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -2283,6 +2283,8 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. lst.setrate = Set processor execution speed in instructions/tick. diff --git a/core/assets/bundles/bundle_da.properties b/core/assets/bundles/bundle_da.properties index 01f2b2e2d7..1e23ad4055 100644 --- a/core/assets/bundles/bundle_da.properties +++ b/core/assets/bundles/bundle_da.properties @@ -2264,6 +2264,8 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. lst.setrate = Set processor execution speed in instructions/tick. diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties index 01de9b4f23..04488a8786 100644 --- a/core/assets/bundles/bundle_de.properties +++ b/core/assets/bundles/bundle_de.properties @@ -2313,6 +2313,8 @@ lst.getblock = Lese Tile-Daten von jedem Standort. lst.setblock = Setze Tile-Daten an jedem Standort. lst.spawnunit = Einheit an einem Standort erstellen. lst.applystatus = Füge einer Einheit einen Effekt hinzu oder entferne ihn. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Schickt die nächste Welle. lst.explosion = Erstellt an einer beliebigen Stelle eine Explosion. lst.setrate = Setzt die Ausführungsgeschwindigkeit von Prozessoren in Anweisungen/tick. diff --git a/core/assets/bundles/bundle_es.properties b/core/assets/bundles/bundle_es.properties index 1cd964966b..18a16ca4d9 100644 --- a/core/assets/bundles/bundle_es.properties +++ b/core/assets/bundles/bundle_es.properties @@ -2306,6 +2306,8 @@ lst.getblock = Obtiene los datos de un bloque en cualquier lugar. lst.setblock = Cambia los datos de un bloque en cualquier lugar. lst.spawnunit = Crea una unidad en una localización. lst.applystatus = Aplica o elimina un efecto de alteración de estado a una unidad. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simula la aparición de una oleada de enemigos en una localización arbitraria.\nNo incrementará el contador de oleadas. lst.explosion = Crea una explosión en una localización. lst.setrate = Establece la velocidad de ejecución de los procesadores lógicos en formato instrucción/tick. diff --git a/core/assets/bundles/bundle_et.properties b/core/assets/bundles/bundle_et.properties index 72423c0523..a56915c145 100644 --- a/core/assets/bundles/bundle_et.properties +++ b/core/assets/bundles/bundle_et.properties @@ -2266,6 +2266,8 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. lst.setrate = Set processor execution speed in instructions/tick. diff --git a/core/assets/bundles/bundle_eu.properties b/core/assets/bundles/bundle_eu.properties index 8536471718..8ce90d62e5 100644 --- a/core/assets/bundles/bundle_eu.properties +++ b/core/assets/bundles/bundle_eu.properties @@ -2268,6 +2268,8 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. lst.setrate = Set processor execution speed in instructions/tick. diff --git a/core/assets/bundles/bundle_fi.properties b/core/assets/bundles/bundle_fi.properties index 588a00b290..7a31835dde 100644 --- a/core/assets/bundles/bundle_fi.properties +++ b/core/assets/bundles/bundle_fi.properties @@ -2269,6 +2269,8 @@ lst.getblock = Selvitä laattadata missä tahansa sijainnissa. lst.setblock = Aseta laattadata missä tahansa sijainnissa. lst.spawnunit = Luo joukko tietyssä sijainnissa. lst.applystatus = Lisää tai poista statusefekti yksiköltä. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simuloi tason syntymistä mielivaltaisessa sijainnissa.\nEi vaikuta tasolaskuriin. lst.explosion = Luo räjähdys tietyssä sijainnissa. lst.setrate = Aseta prosessorin suoritusnopeus ohjeessa/sekunti. diff --git a/core/assets/bundles/bundle_fil.properties b/core/assets/bundles/bundle_fil.properties index a59f2d7103..92bf22e804 100644 --- a/core/assets/bundles/bundle_fil.properties +++ b/core/assets/bundles/bundle_fil.properties @@ -2265,6 +2265,8 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. lst.setrate = Set processor execution speed in instructions/tick. diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties index e53a97e6b7..ce9882b068 100644 --- a/core/assets/bundles/bundle_fr.properties +++ b/core/assets/bundles/bundle_fr.properties @@ -2314,6 +2314,8 @@ lst.getblock = Obtient les données d'une tuile à n'importe quel emplacement. lst.setblock = Définit les données d'une tuile à n'importe quel emplacement. lst.spawnunit = Fait apparaître une unité à un emplacement. lst.applystatus = Ajoute ou enlève un effet de statut d'une unité. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simule un déclenchement de vague à n'importe quel emplacement.\nCela n'incrémente pas le compteur de vaugues. lst.explosion = Crée une explosion à un emplacement. lst.setrate = Définit la vitesse d'exécution d'un processeur en instructions/tick. diff --git a/core/assets/bundles/bundle_hu.properties b/core/assets/bundles/bundle_hu.properties index 25762a0f33..21f84cf25c 100644 --- a/core/assets/bundles/bundle_hu.properties +++ b/core/assets/bundles/bundle_hu.properties @@ -2315,6 +2315,8 @@ lst.getblock = Csempeadatok lekérdezése tetszőleges helyen. lst.setblock = Csempeadatok beállítása tetszőleges helyen. lst.spawnunit = Egység lerakása egy helyen. lst.applystatus = Állapothatás alkalmazása, vagy törlése egy egységről. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Egy tetszőleges helyen keletkező hullám szimulálása.\nNem növeli a hullámszámlálót. lst.explosion = Robbanás létrehozása egy helyen. lst.setrate = A processzor végrehajtási sebességének beállítása utasítás/ütemben. diff --git a/core/assets/bundles/bundle_id_ID.properties b/core/assets/bundles/bundle_id_ID.properties index f79faeb13c..9abf0debce 100644 --- a/core/assets/bundles/bundle_id_ID.properties +++ b/core/assets/bundles/bundle_id_ID.properties @@ -2304,6 +2304,8 @@ lst.getblock = Mendapatkan data petak di lokasi manapun. lst.setblock = Menentukan data petak di lokasi manapun. lst.spawnunit = Munculkan unit pada tempat yang ditentukan. lst.applystatus = Menerapkan atau menghapus status efek dari sebuah unit. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulasikan adanya gelombang pada lokasi acak.\nTidak akan ditambahkan pada jumlah gelombang keseluruhan. lst.explosion = Membuat sebuah ledakan pada lokasi yang ditentukan. lst.setrate = Menentukan kecepatan eksekusi prosesor dalam instruksi per tick. diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties index 04b136afa3..01262c1e95 100644 --- a/core/assets/bundles/bundle_it.properties +++ b/core/assets/bundles/bundle_it.properties @@ -2278,6 +2278,8 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. lst.setrate = Set processor execution speed in instructions/tick. diff --git a/core/assets/bundles/bundle_ja.properties b/core/assets/bundles/bundle_ja.properties index 5cdb6a3b08..773c80759e 100644 --- a/core/assets/bundles/bundle_ja.properties +++ b/core/assets/bundles/bundle_ja.properties @@ -2282,6 +2282,8 @@ lst.getblock = 任意の座標のタイルの情報を取得します。 lst.setblock = 任意の座標のタイルの情報を変更します。 lst.spawnunit = 任意の座標にユニットをスポーンさせます。 lst.applystatus = ユニットからステータス効果を適用または削除する。 +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = 任意の座標で発生するウェーブをシミュレーションします。\nウェーブを進めません。 lst.explosion = ある場所で爆発を起こします。 lst.setrate = プロセッサーの実行速度を1命令/tickで設定します。 diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties index 985fe6169b..ca902dbb80 100644 --- a/core/assets/bundles/bundle_ko.properties +++ b/core/assets/bundles/bundle_ko.properties @@ -2281,6 +2281,8 @@ lst.getblock = 특정 위치의 타일 정보를 불러옴 lst.setblock = 특정 위치의 타일 정보 설정 lst.spawnunit = 특정 위치에 기체 소환 lst.applystatus = 기체에게 상태이상을 적용하거나 삭제 +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = 특정 위치에 이전 단계를 실행\n실제 단계가 넘어가지 않습니다 lst.explosion = 특정 위치에 폭발 생성 lst.setrate = 프로세서 실행 속도를 틱당 연산량으로 설정 diff --git a/core/assets/bundles/bundle_lt.properties b/core/assets/bundles/bundle_lt.properties index 41fbe42f2e..0cf772d249 100644 --- a/core/assets/bundles/bundle_lt.properties +++ b/core/assets/bundles/bundle_lt.properties @@ -2266,6 +2266,8 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. lst.setrate = Set processor execution speed in instructions/tick. diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties index 8197533136..fb8fbe5f10 100644 --- a/core/assets/bundles/bundle_nl.properties +++ b/core/assets/bundles/bundle_nl.properties @@ -2279,6 +2279,8 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. lst.setrate = Set processor execution speed in instructions/tick. diff --git a/core/assets/bundles/bundle_nl_BE.properties b/core/assets/bundles/bundle_nl_BE.properties index d1ff0bf906..e03d97d06c 100644 --- a/core/assets/bundles/bundle_nl_BE.properties +++ b/core/assets/bundles/bundle_nl_BE.properties @@ -2266,6 +2266,8 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. lst.setrate = Set processor execution speed in instructions/tick. diff --git a/core/assets/bundles/bundle_pl.properties b/core/assets/bundles/bundle_pl.properties index ca7379c73a..5e19b1e4e4 100644 --- a/core/assets/bundles/bundle_pl.properties +++ b/core/assets/bundles/bundle_pl.properties @@ -2300,6 +2300,8 @@ lst.getblock = Uzyskaj dane dla dowolnej lokalizacji. lst.setblock = Ustaw dane dla dowolnej lokalizacji. lst.spawnunit = Odródź jednostkę w lokalizacji. lst.applystatus = Zastosuj lub wyczyść efekty statusu jednostki. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Symuluj falę odradzającą się w dowolnym miejscu.\nNie zwiększy licznika fali. lst.explosion = Stwórz eksplozję w lokalizacji. lst.setrate = Ustaw szybkość wykonywania procesora w instrukcjach/tick. diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index f483bcddd6..8dcf3382bb 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -2299,6 +2299,8 @@ lst.getblock = Obtenha dados de blocos em qualquer local. lst.setblock = Defina os dados do bloco em qualquer local. lst.spawnunit = Gere uma unidade em um local. lst.applystatus = Aplique ou elimine um efeito de status de uma unidade. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Gerar uma onda. lst.explosion = Crie uma explosão em um local. lst.setrate = Defina a velocidade de execução do processador em instruções/tick. diff --git a/core/assets/bundles/bundle_pt_PT.properties b/core/assets/bundles/bundle_pt_PT.properties index f0be98d3ee..f5eb2863fa 100644 --- a/core/assets/bundles/bundle_pt_PT.properties +++ b/core/assets/bundles/bundle_pt_PT.properties @@ -2266,6 +2266,8 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. lst.setrate = Set processor execution speed in instructions/tick. diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index dfd0c2fe99..eb1d0ce995 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -2283,6 +2283,8 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. lst.setrate = Set processor execution speed in instructions/tick. diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index fabcc731f3..268d96520c 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -2285,6 +2285,8 @@ lst.getblock = Получает данные о плитке в любом ме lst.setblock = Устанавливает плитку в любом месте. lst.spawnunit = Создает боевую единицу на локации. lst.applystatus = Применяет или снимает эффект статуса с боевой единицы. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Имитация волны, создаваемой в произвольном месте.\nСчетчик волн не увеличивается. lst.explosion = Создает взрыв на локации. lst.setrate = Устанавливает скорость выполнения процессора в инструкциях/тиках. diff --git a/core/assets/bundles/bundle_sr.properties b/core/assets/bundles/bundle_sr.properties index 3aa614ff85..588f323ef7 100644 --- a/core/assets/bundles/bundle_sr.properties +++ b/core/assets/bundles/bundle_sr.properties @@ -2286,6 +2286,8 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Prizovi jedinicu na mestu. lst.applystatus = Dodaj ili ukloni statusni efekat na jedinicu/e. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Izazovi eksploziju na mestu. lst.setrate = Set processor execution speed in instructions/tick. diff --git a/core/assets/bundles/bundle_sv.properties b/core/assets/bundles/bundle_sv.properties index 8e8f39c352..d20f0fd841 100644 --- a/core/assets/bundles/bundle_sv.properties +++ b/core/assets/bundles/bundle_sv.properties @@ -2266,6 +2266,8 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. lst.setrate = Set processor execution speed in instructions/tick. diff --git a/core/assets/bundles/bundle_th.properties b/core/assets/bundles/bundle_th.properties index d054c1e508..56c4c85f16 100644 --- a/core/assets/bundles/bundle_th.properties +++ b/core/assets/bundles/bundle_th.properties @@ -2303,6 +2303,8 @@ lst.getblock = รับข้อมูลของช่องที่ตำ lst.setblock = ปรับแต่งข้อมูลของช่องที่ตำแหน่งใดๆ lst.spawnunit = เสกยูนิตมาที่ตำแหน่งที่กำหนดไว้ lst.applystatus = ใส่หรือล้างเอฟเฟกต์สถานะจากยูนิต +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = จำลองคลื่นที่ตำแหน่งใดๆ lst.explosion = เสกระเบิดที่ตำแหน่ง lst.setrate = ตั้งค่าความเร็วการสั่งเป็นคำสั่งใน คำสั่ง/ติก diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties index ed6d2c3abc..36106ee582 100644 --- a/core/assets/bundles/bundle_tk.properties +++ b/core/assets/bundles/bundle_tk.properties @@ -2266,6 +2266,8 @@ lst.getblock = Get tile data at any location. lst.setblock = Set tile data at any location. lst.spawnunit = Spawn unit at a location. lst.applystatus = Apply or clear a status effect from a uniut. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter. lst.explosion = Create an explosion at a location. lst.setrate = Set processor execution speed in instructions/tick. diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties index c7ad849212..9eca8e0bea 100644 --- a/core/assets/bundles/bundle_tr.properties +++ b/core/assets/bundles/bundle_tr.properties @@ -2283,6 +2283,8 @@ lst.getblock = Herhangi bir yerdeki blok bilgisini al. lst.setblock = Herhangi bir yerdeki blok bilgisini değiştir. lst.spawnunit = Herhangi bir yerde birim var et. lst.applystatus = Bir Birime Durum Etkisi ekle. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Bellir bir noktada dalga başlat.\nDalga Zamanlayıcı Oluşturmaz! lst.explosion = Bir Noktada Patlama oluştur. lst.setrate = İşlemci Hızını Ayarla (işlem/tick) diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index ba3cab15f8..a6b59822ba 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -2310,6 +2310,8 @@ lst.getblock = Отримує дані плитки в будь-якому мі lst.setblock = Установлює дані плитки в будь-якому місці. lst.spawnunit = Породжує одиницю на певному місці. lst.applystatus = Застосовує або видаляє ефект стану з одиниці. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Змодельовує хвилю, що виникає у довільному місці.\nНе збільшує лічильник хвиль. lst.explosion = Створює вибух у певному місці. lst.setrate = Установлює швидкість виконання процесора в інструкціях за такт. diff --git a/core/assets/bundles/bundle_vi.properties b/core/assets/bundles/bundle_vi.properties index b13ddd0693..a8c7a612ae 100644 --- a/core/assets/bundles/bundle_vi.properties +++ b/core/assets/bundles/bundle_vi.properties @@ -2284,6 +2284,8 @@ lst.getblock = Lấy dữ liệu từ ô từ vị trí bất kì. lst.setblock = Chỉnh sửa dữ liệu từ ô từ vị trí bất kì. lst.spawnunit = Tạo ra quân từ vị trí. lst.applystatus = Áp dụng hoặc loại bỏ một hiệu ứng trạng thái cho một đơn vị. +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = Mô phỏng một lượt xuất hiện ở vị trí tùy ý.\nSẽ không tăng số đếm lượt. lst.explosion = Tạo ra một vụ nổ tại vị trí đó. lst.setrate = Đặt tốc độ thực thi khối xử lý theo chỉ thị/tíc-tắc. diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 7597bd60b4..4b4b1ab1ae 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -2309,6 +2309,8 @@ lst.getblock = 获取任意位置的地块数据 lst.setblock = 设置任意位置的地块数据 lst.spawnunit = 在指定位置生成单位 lst.applystatus = 添加或清除单位的一个状态效果 +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = 在任意位置生成一波敌人\n并不记录在波数计数器中 lst.explosion = 在某个位置生成爆炸 lst.setrate = 在指令/时间刻的时间下设置处理器处理速度 diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index abf6226433..93e43f4741 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -2295,6 +2295,8 @@ lst.getblock = 由位置取方塊數據 lst.setblock = 由位置設置方塊數據 lst.spawnunit = 在某一位置生成單位 lst.applystatus = 爲單位添加或移除狀態效果 +lst.weathersensor = Check if a type of weather is active. +lst.weatherset = Set the current state of a type of weather. lst.spawnwave = 在某一位置生成一波敵人\n不計入波數 lst.explosion = 在某一位置製造爆炸 lst.setrate = 以指令/每時刻設置處理器速度