Fixed basin spawn timer

This commit is contained in:
Anuken 2022-08-25 19:47:55 -04:00
parent 3f8d4c5459
commit 82bb4607db
2 changed files with 2 additions and 0 deletions

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@ -363,6 +363,8 @@ public class Schematics implements Loadable{
for(int cx = x; cx <= x2; cx++){
for(int cy = y; cy <= y2; cy++){
Building linked = world.build(cx, cy);
if(linked != null && !linked.wasVisible) continue;
Block realBlock = linked == null ? null : linked instanceof ConstructBuild cons ? cons.current : linked.block;
if(linked != null && realBlock != null && (realBlock.isVisible() || realBlock instanceof CoreBlock)){