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Increased surge smelter item capacity
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@ -103,7 +103,7 @@ public class LogicAI extends AIController{
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//look where moving if there's nothing to aim at
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//look where moving if there's nothing to aim at
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if(!shoot){
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if(!shoot){
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unit.lookAt(unit.prefRotation());
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unit.lookAt(unit.prefRotation());
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}else if(unit.hasWeapons()){ //if there is, look at the object
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}else if(unit.hasWeapons() && unit.mounts.length > 0){ //if there is, look at the object
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unit.lookAt(unit.mounts[0].aimX, unit.mounts[0].aimY);
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unit.lookAt(unit.mounts[0].aimX, unit.mounts[0].aimY);
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}
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}
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}
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}
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@ -614,6 +614,7 @@ public class Blocks implements ContentList{
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craftTime = 75f;
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craftTime = 75f;
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size = 3;
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size = 3;
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hasPower = true;
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hasPower = true;
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itemCapacity = 20;
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consumes.power(4f);
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consumes.power(4f);
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consumes.items(with(Items.copper, 3, Items.lead, 4, Items.titanium, 2, Items.silicon, 3));
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consumes.items(with(Items.copper, 3, Items.lead, 4, Items.titanium, 2, Items.silicon, 3));
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