This commit is contained in:
Anuken
2020-02-07 11:46:10 -05:00
parent 007a1bd1d2
commit 861b3ac3f4
9 changed files with 114 additions and 12 deletions

View File

@ -13,6 +13,7 @@ import arc.util.ArcAnnotate.*;
import arc.util.*;
import mindustry.*;
import mindustry.core.GameState.*;
import mindustry.entities.*;
import mindustry.entities.units.*;
import mindustry.game.EventType.*;
import mindustry.game.*;
@ -138,7 +139,7 @@ public class DesktopInput extends InputHandler{
ui.listfrag.toggle();
}
if(((player.dead()) || state.isPaused()) && !ui.chatfrag.shown()){
if((player.dead() || state.isPaused()) && !ui.chatfrag.shown()){
//move camera around
float camSpeed = !Core.input.keyDown(Binding.dash) ? 3f : 8f;
Core.camera.position.add(Tmp.v1.setZero().add(Core.input.axis(Binding.move_x), Core.input.axis(Binding.move_y)).nor().scl(Time.delta() * camSpeed));
@ -147,6 +148,24 @@ public class DesktopInput extends InputHandler{
Core.camera.position.x += Mathf.clamp((Core.input.mouseX() - Core.graphics.getWidth() / 2f) * 0.005f, -1, 1) * camSpeed;
Core.camera.position.y += Mathf.clamp((Core.input.mouseY() - Core.graphics.getHeight() / 2f) * 0.005f, -1, 1) * camSpeed;
}
}else if(!player.dead()){
Core.camera.position.lerpDelta(player, 0.08f);
}
//TODO remove: debug unit possession
if(player.dead() && Core.input.keyTap(Binding.select)){
Unitc unit = Units.closest(state.rules.defaultTeam, Core.input.mouseWorld().x, Core.input.mouseWorld().y, 40f, u -> true);
if(unit != null){
unit.hitbox(Tmp.r1);
if(Tmp.r1.contains(Core.input.mouseWorld())){
player.unit(unit);
}
}
}
//TODO implement
if(!player.dead()){
updateKeyboard(player.unit());
}
if(Core.input.keyRelease(Binding.select)){
@ -474,4 +493,75 @@ public class DesktopInput extends InputHandler{
selectRequests.clear();
}
}
protected void updateKeyboard(Unitc unit){
boolean canMove = !(Core.scene.getKeyboardFocus() instanceof TextField);
float speed = unit.type().speed;
float xa = Core.input.axis(Binding.move_x);
float ya = Core.input.axis(Binding.move_y);
unit.vel().add(speed * xa, speed * ya);
/*
Tile tile = unit.tileOn();
boolean canMove = !Core.scene.hasKeyboard() || ui.minimapfrag.shown();
//TODO implement
boolean isBoosting = Core.input.keyDown(Binding.dash) && !mech.flying;
//if player is in solid block
if(tile != null && tile.solid()){
isBoosting = true;
}
float speed = isBoosting && unit.type().flying ? mech.boostSpeed : mech.speed;
if(mech.flying){
//prevent strafing backwards, have a penalty for doing so
float penalty = 0.2f; //when going 180 degrees backwards, reduce speed to 0.2x
speed *= Mathf.lerp(1f, penalty, Angles.angleDist(rotation, velocity.angle()) / 180f);
}
movement.setZero();
float xa = Core.input.axis(Binding.move_x);
float ya = Core.input.axis(Binding.move_y);
if(!(Core.scene.getKeyboardFocus() instanceof TextField)){
movement.y += ya * speed;
movement.x += xa * speed;
}
if(Core.input.keyDown(Binding.mouse_move)){
movement.x += Mathf.clamp((Core.input.mouseX() - Core.graphics.getWidth() / 2f) * 0.005f, -1, 1) * speed;
movement.y += Mathf.clamp((Core.input.mouseY() - Core.graphics.getHeight() / 2f) * 0.005f, -1, 1) * speed;
}
Vec2 vec = Core.input.mouseWorld(control.input.getMouseX(), control.input.getMouseY());
pointerX = vec.x;
pointerY = vec.y;
updateShooting();
movement.limit(speed).scl(Time.delta());
if(canMove){
velocity.add(movement.x, movement.y);
}else{
isShooting = false;
}
float prex = x, prey = y;
updateVelocityStatus();
moved = dst(prex, prey) > 0.001f;
if(canMove){
float baseLerp = mech.getRotationAlpha(this);
if(!isShooting() || !mech.faceTarget){
if(!movement.isZero()){
rotation = Mathf.slerpDelta(rotation, mech.flying ? velocity.angle() : movement.angle(), 0.13f * baseLerp);
}
}else{
float angle = control.input.mouseAngle(x, y);
this.rotation = Mathf.slerpDelta(this.rotation, angle, 0.1f * baseLerp);
}
}*/
}
}