Added changelogs / Updated link registry
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@ -16,7 +16,7 @@ import static io.anuke.mindustry.Vars.*;
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public class AboutDialog extends FloatingDialog{
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private Array<String> contributors = new Array<>();
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private static ObjectSet<String> bannedItems = ObjectSet.with("google-play", "itch.io", "dev-builds");
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private static ObjectSet<String> bannedItems = ObjectSet.with("google-play", "itch.io", "dev-builds", "f-droid");
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public AboutDialog(){
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super("$about.button");
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@ -75,6 +75,11 @@ public class LightBlock extends Block{
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public class LightEntity extends TileEntity{
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public int color = Pal.accent.rgba();
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@Override
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public int config(){
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return color;
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}
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@Override
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public void write(DataOutput stream) throws IOException{
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super.write(stream);
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9
fastlane/metadata/android/en-US/changelogs/100.txt
Normal file
@ -0,0 +1,9 @@
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- Added experimental lighting system - can be enabled in custom game rules
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- Added power diode block (Contributed by Quezler)
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- Added plated conduit block (Contributed by Quezler)
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- Added light block for dark maps only
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- Improved pulse conduit speed (Contributed by Quezler)
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- Improved building priority
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- New permissive mod parsing format (HJSON)
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- Fixed a few incorrect consumption displays in blocks
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- Fixed 'underwater' ores in editor
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9
fastlane/metadata/android/en-US/changelogs/29547.txt
Normal file
@ -0,0 +1,9 @@
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- Added experimental lighting system - can be enabled in custom game rules
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- Added power diode block (Contributed by Quezler)
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- Added plated conduit block (Contributed by Quezler)
|
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- Added light block for dark maps only
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- Improved pulse conduit speed (Contributed by Quezler)
|
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- Improved building priority
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- New permissive mod parsing format (HJSON)
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- Fixed a few incorrect consumption displays in blocks
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- Fixed 'underwater' ores in editor
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