This commit is contained in:
Anuken 2019-10-18 19:31:01 -04:00
parent 142e93f3e9
commit 88e1770f2e
5 changed files with 66 additions and 18 deletions

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After

Width:  |  Height:  |  Size: 1.2 KiB

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@ -119,10 +119,11 @@ public abstract class ClientLauncher extends ApplicationCore implements Platform
for(ApplicationListener listener : modules){
listener.init();
}
super.resize(graphics.getWidth(), graphics.getHeight());
mods.each(Mod::init);
finished = true;
Events.fire(new ClientLoadEvent());
super.resize(graphics.getWidth(), graphics.getHeight());
app.post(() -> app.post(() -> app.post(() -> app.post(() -> super.resize(graphics.getWidth(), graphics.getHeight())))));
}
}else{
super.update();

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@ -1344,7 +1344,8 @@ public class Blocks implements ContentList{
Items.pyratite, Bullets.pyraFlame
);
recoil = 0f;
reload = 4f;
reload = 5f;
coolantMultiplier = 2f;
range = 60f;
shootCone = 50f;
targetAir = false;

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@ -103,12 +103,12 @@ public class Schematics implements Loadable{
shadowBuffer.endDraw();
buffer.beginDraw(Color.orange);
buffer.beginDraw(Color.clear);
Draw.proj().setOrtho(0, buffer.getHeight(), buffer.getWidth(), -buffer.getHeight());
for(int x = 0; x < schematic.width + padding; x++){
for(int y = 0; y < schematic.height + padding; y++){
Draw.rect("metal-floor", x * resolution + resolution/2f, y * resolution + resolution/2f, resolution, resolution);
//Draw.rect("metal-floor", x * resolution + resolution/2f, y * resolution + resolution/2f, resolution, resolution);
}
}

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@ -1,7 +1,11 @@
package io.anuke.mindustry.ui.dialogs;
import io.anuke.arc.*;
import io.anuke.arc.graphics.*;
import io.anuke.arc.graphics.Texture.*;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.scene.ui.*;
import io.anuke.arc.scene.ui.layout.*;
import io.anuke.arc.util.*;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.game.Schematics.*;
@ -17,7 +21,11 @@ public class SchematicsDialog extends FloatingDialog{
public SchematicsDialog(){
super("$schematics");
Core.assets.load("sprites/schematic-background.png", Texture.class).loaded = t -> {
((Texture)t).setWrap(TextureWrap.Repeat);
};
shouldPause = true;
addCloseButton();
shown(this::setup);
}
@ -49,25 +57,34 @@ public class SchematicsDialog extends FloatingDialog{
for(Schematic s : schematics.all()){
if(!search.isEmpty() && !s.name().contains(search)) continue;
Button sel = t.addButton(b -> {
Texture tex = schematics.getPreview(s, PreviewRes.high);
b.add(s.name()).center().color(Color.lightGray).fillY().get().setEllipsis(true);
Button[] sel = {null};
sel[0] = t.addButton(b -> {
b.top();
b.margin(4f);
b.table(buttons -> {
buttons.left();
buttons.defaults().size(50f);
buttons.addImageButton(Icon.pencilSmall, Styles.clearPartiali, () -> {
});
buttons.addImageButton(Icon.trash16Small, Styles.clearPartiali, () -> {
});
}).growX().height(50f);
b.row();
b.add(new BorderImage(tex){
@Override
public void draw(){
//Draw.blend(Blending.disabled);
super.draw();
//Draw.blend();
}
}.setScaling(Scaling.fit).setName("border"));
b.add(s.name()).center().color(Color.lightGray).top().left().get().setEllipsis(true);
b.row();
b.add(new SchematicImage(s).setScaling(Scaling.fit).setName("border")).size(200f);
}, () -> {
if(sel[0].childrenPressed()) return;
control.input.useSchematic(s);
hide();
}).size(200f, 230f).pad(2).style(Styles.clearPartiali).get();
}).pad(4).style(Styles.cleari).get();
BorderImage image = sel.find("border");
image.update(() -> image.borderColor = (sel.isOver() ? Pal.accent : Pal.gray));
//BorderImage image = sel[0].find("border");
//image.update(() -> image.borderColor = (sel[0].isOver() ? Pal.accent : Pal.gray));
if(++i % 4 == 0){
t.row();
@ -83,6 +100,35 @@ public class SchematicsDialog extends FloatingDialog{
info.show(schematic);
}
public static class SchematicImage extends Image{
public float scaling = 16f;
public float thickness = 4f;
public Color borderColor = Pal.gray;
public SchematicImage(Schematic s){
super(schematics.getPreview(s, PreviewRes.high));
}
@Override
public void draw(){
Texture background = Core.assets.get("sprites/schematic-background.png", Texture.class);
TextureRegion region = Draw.wrap(background);
float xr = width / scaling;
float yr = height / scaling;
region.setU2(xr);
region.setV2(yr);
Draw.rect(region, x + width/2f, y + height/2f, width, height);
super.draw();
Draw.color(borderColor);
Draw.alpha(parentAlpha);
Lines.stroke(Scl.scl(thickness));
Lines.rect(x, y, width, height);
Draw.reset();
}
}
public static class SchematicInfoDialog extends FloatingDialog{
SchematicInfoDialog(){