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Changed OGGs to MP3s, fixed desktop version being unable to start
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core/assets/music/1.mp3
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core/assets/music/1.mp3
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core/assets/music/2.mp3
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core/assets/music/2.mp3
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core/assets/music/3.mp3
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core/assets/music/3.mp3
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core/assets/music/4.mp3
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core/assets/music/4.mp3
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core/assets/sounds/bang.mp3
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core/assets/sounds/bang.mp3
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core/assets/sounds/bang2.mp3
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core/assets/sounds/bang2.mp3
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core/assets/sounds/bigshot.mp3
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core/assets/sounds/bigshot.mp3
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core/assets/sounds/blast.mp3
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core/assets/sounds/blast.mp3
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core/assets/sounds/bloop.mp3
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core/assets/sounds/bloop.mp3
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core/assets/sounds/break.mp3
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core/assets/sounds/break.mp3
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core/assets/sounds/corexplode.mp3
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core/assets/sounds/corexplode.mp3
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core/assets/sounds/die.mp3
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core/assets/sounds/die.mp3
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core/assets/sounds/enemyshoot.mp3
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core/assets/sounds/enemyshoot.mp3
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core/assets/sounds/explosion.mp3
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core/assets/sounds/explosion.mp3
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core/assets/sounds/flame.mp3
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core/assets/sounds/flame.mp3
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core/assets/sounds/flame2.mp3
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core/assets/sounds/flame2.mp3
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core/assets/sounds/laser.mp3
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core/assets/sounds/laser.mp3
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core/assets/sounds/lasershot.mp3
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core/assets/sounds/lasershot.mp3
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core/assets/sounds/missile.mp3
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core/assets/sounds/missile.mp3
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core/assets/sounds/ping.mp3
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core/assets/sounds/ping.mp3
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core/assets/sounds/place.mp3
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core/assets/sounds/place.mp3
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core/assets/sounds/purchase.mp3
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core/assets/sounds/purchase.mp3
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core/assets/sounds/railgun.mp3
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core/assets/sounds/railgun.mp3
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core/assets/sounds/resonate.mp3
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core/assets/sounds/resonate.mp3
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core/assets/sounds/respawn.mp3
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core/assets/sounds/respawn.mp3
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core/assets/sounds/shoot.mp3
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core/assets/sounds/shoot.mp3
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core/assets/sounds/shoot_old.mp3
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core/assets/sounds/shoot_old.mp3
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core/assets/sounds/spawn.mp3
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core/assets/sounds/spawn.mp3
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core/assets/sounds/tesla.mp3
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core/assets/sounds/tesla.mp3
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core/assets/sounds/waveend.mp3
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core/assets/sounds/waveend.mp3
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@ -95,14 +95,14 @@ public class Control extends Module{
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item.init();
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}
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Sounds.load("shoot.ogg", "place.ogg", "explosion.ogg", "enemyshoot.ogg",
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"corexplode.ogg", "break.ogg", "spawn.ogg", "flame.ogg", "die.ogg",
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"respawn.ogg", "purchase.ogg", "flame2.ogg", "bigshot.ogg", "laser.ogg", "lasershot.ogg",
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"ping.ogg", "tesla.ogg", "waveend.ogg", "railgun.ogg", "blast.ogg", "bang2.ogg");
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Sounds.load("shoot.mp3", "place.mp3", "explosion.mp3", "enemyshoot.mp3",
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"corexplode.mp3", "break.mp3", "spawn.mp3", "flame.mp3", "die.mp3",
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"respawn.mp3", "purchase.mp3", "flame2.mp3", "bigshot.mp3", "laser.mp3", "lasershot.mp3",
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"ping.mp3", "tesla.mp3", "waveend.mp3", "railgun.mp3", "blast.mp3", "bang2.mp3");
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Sounds.setFalloff(9000f);
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Musics.load("1.ogg", "2.ogg", "3.ogg", "4.ogg");
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Musics.load("1.mp3", "2.mp3", "3.mp3", "4.mp3");
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DefaultKeybinds.load();
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@ -56,7 +56,9 @@ task run(dependsOn: classes, type: JavaExec) {
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classpath = sourceSets.main.runtimeClasspath
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standardInput = System.in
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workingDir = project.assetsDir
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jvmArgs "-XstartOnFirstThread"
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if(System.getProperty("os.name").toLowerCase().contains("mac")){
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jvmArgs "-XstartOnFirstThread"
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}
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ignoreExitValue = true
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if (project.hasProperty("appArgs")) {
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args Eval.me(appArgs)
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