Selectable tech tree

This commit is contained in:
Anuken
2021-12-08 21:57:10 -05:00
parent 36dc0e9e3e
commit 8a2908374a
8 changed files with 101 additions and 17 deletions

View File

@ -6,7 +6,7 @@ import static mindustry.content.TechTree.*;
public class ErekirTechTree{
public static void load(){
rootErekir = node(coreBastion, () -> {
Planets.erekir.techTree = nodeRoot("erekir", coreBastion, () -> {
node(duct, () -> {
node(ductRouter, () -> {
node(ductBridge, () -> {
@ -142,11 +142,13 @@ public class ErekirTechTree{
});
node(breach, () -> {
//fracture turret is broken and thus not listed
//TODO big tech jump here; incomplete turret
node(sublimate, () -> {
node(fracture, () -> {
//TODO big tech jump here; incomplete turret
node(sublimate, () -> {
});
});
});