Added default liquid turret liquid display

This commit is contained in:
Anuken
2019-12-25 14:38:43 -05:00
parent fad94cb56e
commit 8ac0949ddf
2 changed files with 17 additions and 9 deletions

View File

@ -1388,15 +1388,6 @@ public class Blocks implements ContentList{
range = 110f;
health = 250 * size * size;
shootSound = Sounds.splash;
drawer = (tile, entity) -> {
Draw.rect(region, tile.drawx() + tr2.x, tile.drawy() + tr2.y, entity.rotation - 90);
Draw.color(entity.liquids.current().color);
Draw.alpha(entity.liquids.total() / liquidCapacity);
Draw.rect(name + "-liquid", tile.drawx() + tr2.x, tile.drawy() + tr2.y, entity.rotation - 90);
Draw.color();
};
}};
lancer = new ChargeTurret("lancer"){{