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test this
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@ -65,7 +65,7 @@ public abstract class Turret extends ReloadTurret{
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protected Vec2 tr = new Vec2();
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protected Vec2 tr2 = new Vec2();
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public @Load("@-base", fallback = "block-@size") TextureRegion baseRegion;
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public @Load(value = "@-base", fallback = "block-@size") TextureRegion baseRegion;
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public @Load("@-heat") TextureRegion heatRegion;
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public Cons<TurretBuild> drawer = tile -> Draw.rect(region, tile.x + tr2.x, tile.y + tr2.y, tile.rotation - 90);
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