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https://github.com/Anuken/Mindustry.git
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Merge remote-tracking branch 'origin/mechs-balance-altfire' into mechs-balance-altfire
# Conflicts: # core/src/io/anuke/mindustry/content/Mechs.java
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commit
8b0bbffe27
@ -26,7 +26,7 @@ allprojects {
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appName = 'Mindustry'
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gdxVersion = '1.9.8'
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roboVMVersion = '2.3.0'
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uCoreVersion = '7053ba9c265d9743593063080c1bf8ce243c3827'
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uCoreVersion = 'f5cecd22475aedd70af8d6378f9061e8967403de'
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getVersionString = {
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String buildVersion = getBuildVersion()
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@ -49,6 +49,7 @@ public class Mechs implements ContentList{
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maxSpeed = 4f;
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altChargeAlpha = 0.04f;
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trailColorTo = Color.valueOf("ffd37f");
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armor = 20f;
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}
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@Override
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@ -149,6 +150,9 @@ public class Mechs implements ContentList{
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@Override
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public void updateAlt(Player player){
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//idle regen
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player.healBy(0.01f * Timers.delta());
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if(player.altHeat >= 0.91f){
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Effects.effect(UnitFx.healWave, player);
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rect.setSize(healRange*2f).setCenter(player.x, player.y);
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@ -480,6 +480,8 @@ public class Player extends Unit implements BuilderTrait, CarryTrait, ShooterTra
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control.database().unlockContent(mech);
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}
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mech.updateAlt(this);
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if(mobile){
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updateFlying();
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}else{
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@ -499,8 +501,6 @@ public class Player extends Unit implements BuilderTrait, CarryTrait, ShooterTra
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protected void updateMech(){
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Tile tile = world.tileWorld(x, y);
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mech.updateAlt(this);
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if(boostHeat > liftoffBoost + 0.1f){
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achievedFlight = true;
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}
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@ -80,7 +80,7 @@ public abstract class GroundUnit extends BaseUnit{
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}
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public void update(){
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if(health >= health && !isCommanded()){
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if(health >= maxHealth() && !isCommanded()){
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state.set(attack);
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}
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@ -244,7 +244,7 @@ public class Drone extends FlyingUnit implements BuilderTrait{
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}
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public void update(){
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if(health >= health){
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if(health >= maxHealth()){
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state.set(attack);
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}else if(!targetHasFlag(BlockFlag.repair)){
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if(timer.get(timerTarget, 20)){
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@ -134,7 +134,33 @@ public class ContentDisplay{
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}
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public static void displayMech(Table table, Mech mech){
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table.table(title -> {
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title.addImage(mech.getContentIcon()).size(8 * 6);
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title.add("[accent]" + mech.localizedName()).padLeft(5);
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});
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table.row();
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table.addImage("white").height(3).color(Color.LIGHT_GRAY).pad(15).padLeft(0).padRight(0).fillX();
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table.row();
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if(mech.description != null){
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table.add(mech.description).padLeft(5).padRight(5).width(400f).wrap().fillX();
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table.row();
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table.addImage("white").height(3).color(Color.LIGHT_GRAY).pad(15).padLeft(0).padRight(0).fillX();
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table.row();
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}
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table.left().defaults().fillX();
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//TODO stat list goes here
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//table.add(Bundles.format("text.mech.armor", mech.armor));
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table.row();
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//table.add(Bundles.format("text.unit.speed", Strings.toFixed(mech.speed, 1)));
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table.row();
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table.row();
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}
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public static void displayUnit(Table table, UnitType unit){
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@ -15,6 +15,7 @@ import io.anuke.mindustry.game.GameMode;
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import io.anuke.mindustry.net.Net;
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import io.anuke.mindustry.ui.dialogs.FileChooser;
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import io.anuke.ucore.function.Consumer;
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import io.anuke.ucore.util.Log;
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import io.anuke.ucore.util.OS;
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import io.anuke.ucore.util.Strings;
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@ -119,8 +120,9 @@ public class DesktopPlatform extends Platform{
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@Override
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public boolean isDebug(){
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//honestly I'm just putting this ridiculous """anti-debug""" mess here to see if anyone bothers solving it without editing source
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return args.length > 0 && args[0].equals(("-debug_" + "12312333_"
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+ " " + System.getProperty("os.arch") + "nice" + (int)(Math.sin(System.getProperty("user.dir").hashCode()) * 100) + Thread.currentThread().getStackTrace()[1].toString()).hashCode() + "") && new File("../../desktop/build/").exists();
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boolean eq = args.length > 0 && args[0].equals(("-debug_12312333_" + System.getProperty("os.arch") + "nice" + (int)(Math.sin(System.getProperty("user.dir").hashCode()) * 100) + Thread.currentThread().getStackTrace()[1].toString()).hashCode() + "") && new File("../../desktop/build/").exists();
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if(eq) Log.info("--DEBUG MODE ACTIVE--");
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return eq;
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}
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@Override
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