Fixed some crashes

This commit is contained in:
Anuken 2019-08-27 18:25:38 -04:00
parent bd15287420
commit 8d61f3b479
5 changed files with 67 additions and 45 deletions

View File

@ -11,6 +11,7 @@ import io.anuke.mindustry.core.*;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.graphics.*;
import io.anuke.mindustry.maps.*;
import static io.anuke.arc.Core.*;
import static io.anuke.mindustry.Vars.*;
@ -35,9 +36,8 @@ public class ClientLauncher extends ApplicationCore{
batch = new SpriteBatch();
assets = new AssetManager();
assets.setLoader(Texture.class, "." + mapExtension, new MapPreviewLoader());
atlas = TextureAtlas.blankAtlas();
assets.load("sprites/logo.png", Texture.class);
assets.finishLoading();
UI.loadDefaultFont();
UI.loadSystemCursors();
@ -139,27 +139,14 @@ public class ClientLauncher extends ApplicationCore{
Draw.proj().setOrtho(0, 0, Core.graphics.getWidth(), Core.graphics.getHeight());
float height = UnitScl.dp.scl(50f);
Texture logo = Core.assets.get("sprites/logo.png");
float logoscl = UnitScl.dp.scl(1);
float logow = Math.min(logo.getWidth() * logoscl, Core.graphics.getWidth() - UnitScl.dp.scl(20));
float logoh = logow * (float)logo.getHeight() / logo.getWidth();
float fx = (int)(Core.graphics.getWidth() / 2f);
float fy = (int)(Core.graphics.getHeight() - 6 - logoh) + logoh / 2 - (Core.graphics.isPortrait() ? UnitScl.dp.scl(30f) : 0f);
Draw.color();
//Draw.rect(Draw.wrap(logo), fx, fy, logow, logoh);
Lines.stroke(graphics.getWidth()*10, Color.BLACK);
Tmp.v1.set(graphics.getWidth(), graphics.getHeight()).scl(smoothProgress);
Draw.color(Color.BLACK);
Fill.poly(graphics.getWidth()/2f, graphics.getHeight()/2f, 6, Mathf.dst(graphics.getWidth()/2f, graphics.getHeight()/2f) * smoothProgress);
//Lines.line(0, 0, Tmp.v1.x, Tmp.v1.y, CapStyle.none);
Draw.reset();
float w = graphics.getWidth()*0.6f;
Draw.color(Pal.darkerGray);
Draw.color(Color.BLACK);
Fill.rect(graphics.getWidth()/2f, graphics.getHeight()/2f, w, height);
Draw.color(Pal.accent);

View File

@ -32,11 +32,6 @@ public class EventType{
}
/** Called when the core app is first loaded. */
public static class AppLoadEvent{
}
public static class DisposeEvent{
}

View File

@ -61,6 +61,10 @@ public class Map implements Comparable<Map>{
return Vars.mapPreviewDirectory.child(file.nameWithoutExtension() + ".png");
}
public FileHandle cacheFile(){
return Vars.mapPreviewDirectory.child(file.nameWithoutExtension() + "-cache.dat");
}
public void setHighScore(int score){
Core.settings.put("hiscore" + file.nameWithoutExtension(), score);
Vars.data.modified();
@ -124,12 +128,12 @@ public class Map implements Comparable<Map>{
@Override
public int compareTo(Map map){
int type = -Boolean.compare(custom, map.custom);
if(type != 0){
return type;
}else{
if(type != 0) return type;
int modes = Boolean.compare(Gamemode.pvp.valid(this), Gamemode.pvp.valid(map));
if(modes != 0) return modes;
return name().compareTo(map.name());
}
}
@Override
public String toString(){

View File

@ -3,14 +3,17 @@ package io.anuke.mindustry.maps;
import io.anuke.arc.*;
import io.anuke.arc.assets.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.collection.IntSet.*;
import io.anuke.arc.files.*;
import io.anuke.arc.function.*;
import io.anuke.arc.graphics.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.async.*;
import io.anuke.arc.util.io.*;
import io.anuke.arc.util.serialization.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.io.*;
import io.anuke.mindustry.maps.MapPreviewLoader.*;
import io.anuke.mindustry.maps.filters.*;
@ -50,6 +53,12 @@ public class Maps{
return maps.find(m -> m.name().equals(name));
}
public Maps(){
Events.on(ClientLoadEvent.class, event -> {
maps.sort();
});
}
/**
* Loads a map from the map folder and returns it. Should only be used for zone maps.
* Does not add this map to the map list.
@ -299,16 +308,23 @@ public class Maps{
}
public void loadPreviews(){
Core.assets.setLoader(Texture.class, "." + mapExtension, new MapPreviewLoader());
for(Map map : maps){
//try to load preview
if(map.previewFile().exists()){
//this may fail, but calls createNewPreview
Core.assets.load(new AssetDescriptor<>(map.previewFile().path() + "." + mapExtension, Texture.class, new MapPreviewParameter(map))).loaded = t -> map.texture = (Texture)t;
}else{
createNewPreview(map);
Core.app.post(() -> createNewPreview(map));
}
try{
readCache(map);
}catch(Exception ignored){
}
}
}
public void createNewPreview(Map map){
@ -317,11 +333,41 @@ public class Maps{
//this has to be done synchronously!
Pixmap pix = MapIO.generatePreview(map);
Core.app.post(() -> map.texture = new Texture(pix));
executor.submit(() -> map.previewFile().writePNG(pix));
executor.submit(() -> {
try{
map.previewFile().writePNG(pix);
writeCache(map);
}catch(Exception e){
e.printStackTrace();
}
});
}catch(IOException e){
Log.err("Failed to generate preview!", e);
//TODO create error texture instead?
map.texture = new Texture("zones/nomap.png");
Core.app.post(() -> map.texture = new Texture("zones/nomap.png"));
}
}
private void writeCache(Map map) throws IOException{
try(DataOutputStream stream = new DataOutputStream(map.cacheFile().write(false, Streams.DEFAULT_BUFFER_SIZE))){
stream.write(0);
stream.writeInt(map.spawns);
stream.write(map.teams.size);
IntSetIterator iter = map.teams.iterator();
while(iter.hasNext){
stream.write(iter.next());
}
}
}
private void readCache(Map map) throws IOException{
try(DataInputStream stream = new DataInputStream(map.cacheFile().read(Streams.DEFAULT_BUFFER_SIZE))){
stream.read(); //version
map.spawns = stream.readInt();
int teamsize = stream.readByte();
for(int i = 0; i < teamsize; i++){
map.teams.add(stream.read());
}
}
}
@ -343,7 +389,7 @@ public class Maps{
}
maps.add(map);
//maps.sort();
maps.sort();
}
private void loadCustomMaps(){

View File

@ -19,6 +19,7 @@ import io.anuke.mindustry.game.Version;
import io.anuke.mindustry.graphics.MenuRenderer;
import io.anuke.mindustry.ui.MobileButton;
import static io.anuke.arc.Core.assets;
import static io.anuke.mindustry.Vars.*;
public class MenuFragment extends Fragment{
@ -27,24 +28,13 @@ public class MenuFragment extends Fragment{
private MenuRenderer renderer;
public MenuFragment(){
assets.load("sprites/logo.png", Texture.class);
assets.finishLoading();
Events.on(DisposeEvent.class, event -> {
renderer.dispose();
});
}
public static void drawLogo(){
Texture logo = Core.assets.get("sprites/logo.png");
float logoscl = UnitScl.dp.scl(1);
float logow = Math.min(logo.getWidth() * logoscl, Core.graphics.getWidth() - UnitScl.dp.scl(20));
float logoh = logow * (float)logo.getHeight() / logo.getWidth();
float fx = (int)(Core.graphics.getWidth() / 2f);
float fy = (int)(Core.graphics.getHeight() - 6 - logoh) + logoh / 2 - (Core.graphics.isPortrait() ? UnitScl.dp.scl(30f) : 0f);
Draw.color();
Draw.rect(Draw.wrap(logo), fx, fy, logow, logoh);
}
@Override
public void build(Group parent){
renderer = new MenuRenderer();