mirror of
https://github.com/Anuken/Mindustry.git
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Merge remote-tracking branch 'origin/master'
This commit is contained in:
commit
8d63e22fd4
@ -441,54 +441,54 @@ wavemode.health = snaga
|
||||
editor.default = [lightgray]<Default>
|
||||
details = Detalji...
|
||||
edit = Edit...
|
||||
variables = Vars
|
||||
variables = Varijabla
|
||||
editor.name = Ime:
|
||||
editor.spawn = Prizovi Jedinicu
|
||||
editor.removeunit = Skloni Jedinicu
|
||||
editor.removeunit = Ukloni Jedinicu
|
||||
editor.teams = Timovi
|
||||
editor.errorload = Error loading file.
|
||||
editor.errorsave = Error saving file.
|
||||
editor.errorload = Greška prilikom čitanja datoteke.
|
||||
editor.errorsave = Greška prilikom sačuvanja datoteke.
|
||||
editor.errorimage = To je slika, a ne mapa.
|
||||
editor.errorlegacy = Ova mapa je stara, i koristi format mape koji nije podržan.
|
||||
editor.errornot = This is not a map file.
|
||||
editor.errornot = Ovo nije datoteka mape.
|
||||
editor.errorheader = This map file is either not valid or corrupt.
|
||||
editor.errorname = Map has no name defined. Are you trying to load a save file?
|
||||
editor.errorname = Mapa nema definisano ime. Da li pokušavate da učitate sačuvanu igru?
|
||||
editor.update = Aržuriraj
|
||||
editor.randomize = Randomize
|
||||
editor.randomize = Nasumično
|
||||
editor.moveup = Pomeri Gore
|
||||
editor.movedown = Pomeri Dole
|
||||
editor.copy = Kopiraj
|
||||
editor.apply = Apply
|
||||
editor.generate = Generacija
|
||||
editor.generate = Generiši
|
||||
editor.sectorgenerate = Sektorska Generacija
|
||||
editor.resize = Resize
|
||||
editor.loadmap = Load Map
|
||||
editor.resize = Preuveličaj
|
||||
editor.loadmap = Učitaj Mapu
|
||||
editor.savemap = Sačuvaj Mapu
|
||||
editor.saved = Sačuvano!
|
||||
editor.save.noname = Vaša mapa ne sadrži ime! Postavi neko u 'informacije o mapi' meniju.
|
||||
editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu.
|
||||
editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists!
|
||||
editor.import = Import...
|
||||
editor.importmap = Import Map
|
||||
editor.importmap.description = Import an already existing map
|
||||
editor.importfile = Import File
|
||||
editor.importfile.description = Import an external map file
|
||||
editor.importimage = Import Image File
|
||||
editor.importimage.description = Import an external map image file
|
||||
editor.import = Preuzmi...
|
||||
editor.importmap = Preuzmi Mapu
|
||||
editor.importmap.description = Preuzmite već postojeću mapu
|
||||
editor.importfile = Preuzmi Datoteku Mape
|
||||
editor.importfile.description = Preuzmite spoljašnju datoteku mape
|
||||
editor.importimage = Preuzmi Slikovnu Datoteku
|
||||
editor.importimage.description = Preuzmite spoljašnju datoteku mape putem slike
|
||||
editor.export = Export...
|
||||
editor.exportfile = Export File
|
||||
editor.exportfile.description = Export a map file
|
||||
editor.exportimage = Export Terrain Image
|
||||
editor.exportimage.description = Export an image file containing only basic terrain
|
||||
editor.loadimage = Uvezi Teren
|
||||
editor.saveimage = Izvezi Teren
|
||||
editor.unsaved = Are you sure you want to exit?\n[scarlet]Any unsaved changes will be lost.
|
||||
editor.resizemap = Resize Map
|
||||
editor.loadimage = Učitaj Teren
|
||||
editor.saveimage = Sačuvaj Teren
|
||||
editor.unsaved = Da li ste sigurni da želite da izađete?\n[scarlet]Bilo koja promena koja nije sačuvana će biti izgubljena.
|
||||
editor.resizemap = Preuveličaj Mapu
|
||||
editor.mapname = Ime Mape:
|
||||
editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
|
||||
editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?\n"[accent]{0}[]"
|
||||
editor.overwrite = [accent]Upozorenje!\n Ovo će da prereže postojeću mapu.
|
||||
editor.overwrite.confirm = [scarlet]Upozorenje![] Mapa sa ovim imenom već postoji. Da li ste sigurni da želite da je prerežete? \n"[accent]{0}[]"
|
||||
editor.exists = Mapa sa ovim imenom već postoji.
|
||||
editor.selectmap = Select a map to load:
|
||||
editor.selectmap = Izaberite mapu koju bi ste učitali:
|
||||
|
||||
toolmode.replace = Zamena
|
||||
toolmode.replace.description = Samo crtaj na čvrstim blokovima.
|
||||
@ -530,11 +530,11 @@ filter.option.scale = Razmera
|
||||
filter.option.chance = Šansa
|
||||
filter.option.mag = Magnitude
|
||||
filter.option.threshold = Threshold
|
||||
filter.option.circle-scale = Circle Scale
|
||||
filter.option.circle-scale = Razmera Kruga
|
||||
filter.option.octaves = Octaves
|
||||
filter.option.falloff = Falloff
|
||||
filter.option.angle = Angle
|
||||
filter.option.tilt = Tilt
|
||||
filter.option.angle = Ugao
|
||||
filter.option.tilt = Nagib
|
||||
filter.option.rotate = Rotiraj
|
||||
filter.option.amount = Količina
|
||||
filter.option.block = Blokovi
|
||||
@ -544,7 +544,7 @@ filter.option.target = Ciljanje
|
||||
filter.option.replacement = Zamena
|
||||
filter.option.wall = Zid
|
||||
filter.option.ore = Ruda
|
||||
filter.option.floor2 = Secondary Floor
|
||||
filter.option.floor2 = Drugi Pod
|
||||
filter.option.threshold2 = Secondary Threshold
|
||||
filter.option.radius = Radius
|
||||
filter.option.percentile = Percentile
|
||||
@ -561,18 +561,18 @@ ping = Ping: {0}ms
|
||||
tps = TPS: {0}
|
||||
memory = Mem: {0}mb
|
||||
memory2 = Mem:\n {0}mb +\n {1}mb
|
||||
language.restart = Restart your game for the language settings to take effect.
|
||||
language.restart = Restartujte vašu igru da promenite jezička podešavanja.
|
||||
settings = Podešavanja
|
||||
tutorial = Tutorijal
|
||||
tutorial.retake = Re-Take Tutorial
|
||||
tutorial.retake = Ponovi Tutorijal
|
||||
editor = Editor
|
||||
mapeditor = Map Editor
|
||||
|
||||
abandon = Abandon
|
||||
abandon.text = This zone and all its resources will be lost to the enemy.
|
||||
abandon = Napusti
|
||||
abandon.text = Ova zona i svi njeni resursi će biti izgubljeni od strane neprijatelja.
|
||||
locked = zaključano
|
||||
complete = [lightgray]Complete:
|
||||
requirement.wave = Reach Wave {0} in {1}
|
||||
complete = [lightgray]Završeno:
|
||||
requirement.wave = Dostići Talas {0} u {1}
|
||||
requirement.core = Uništi Neprijateljsko Jezgro u {0}
|
||||
requirement.research = Izuči {0}
|
||||
requirement.produce = Proizvedi {0}
|
||||
@ -584,63 +584,63 @@ research.multiplayer = Only the host can research items.
|
||||
map.multiplayer = Only the host can view sectors.
|
||||
uncover = Uncover
|
||||
configure = Configure Loadout
|
||||
objective.research.name = Research
|
||||
objective.produce.name = Obtain
|
||||
objective.research.name = Izuči
|
||||
objective.produce.name = Dobij
|
||||
objective.item.name = Obtain Item
|
||||
objective.coreitem.name = Core Item
|
||||
objective.buildcount.name = Build Count
|
||||
objective.unitcount.name = Unit Count
|
||||
objective.destroyunits.name = Destroy Units
|
||||
objective.timer.name = Timer
|
||||
objective.destroyblock.name = Destroy Block
|
||||
objective.destroyblocks.name = Destroy Blocks
|
||||
objective.destroycore.name = Destroy Core
|
||||
objective.commandmode.name = Command Mode
|
||||
objective.flag.name = Flag
|
||||
marker.shapetext.name = Shape Text
|
||||
marker.minimap.name = Minimap
|
||||
marker.shape.name = Shape
|
||||
marker.text.name = Text
|
||||
marker.background = Background
|
||||
objective.buildcount.name = Sagradi
|
||||
objective.unitcount.name = Broj Jedinica
|
||||
objective.destroyunits.name = Uništi Jedinice
|
||||
objective.timer.name = Štoperica
|
||||
objective.destroyblock.name = Uništi Blok
|
||||
objective.destroyblocks.name = Uništi Blokove
|
||||
objective.destroycore.name = Uništi Jezgro
|
||||
objective.commandmode.name = Upravljački Mod
|
||||
objective.flag.name = Zastava
|
||||
marker.shapetext.name = Tekst i Oblik
|
||||
marker.minimap.name = Minimapa
|
||||
marker.shape.name = Oblik
|
||||
marker.text.name = Tekst
|
||||
marker.background = Pozadina
|
||||
marker.outline = Outline
|
||||
objective.research = [accent]Izuči:\n[]{0}[lightgray]{1}
|
||||
objective.produce = [accent]Dobij:\n[]{0}[lightgray]{1}
|
||||
objective.destroyblock = [accent]Uništi:\n[]{0}[lightgray]{1}
|
||||
objective.destroyblocks = [accent]Uništi: [lightgray]{0}[white]/{1}\n{2}[lightgray]{3}
|
||||
objective.item = [accent]Obtain: [][lightgray]{0}[]/{1}\n{2}[lightgray]{3}
|
||||
objective.coreitem = [accent]Move into Core:\n[][lightgray]{0}[]/{1}\n{2}[lightgray]{3}
|
||||
objective.coreitem = [accent]Dostavi u jezgro:\n[][lightgray]{0}[]/{1}\n{2}[lightgray]{3}
|
||||
objective.build = [accent]Sagradi: [][lightgray]{0}[]x\n{1}[lightgray]{2}
|
||||
objective.buildunit = [accent]Proizvedi Jedinica: [][lightgray]{0}[]x\n{1}[lightgray]{2}
|
||||
objective.destroyunits = [accent]Uništi: [][lightgray]{0}[]x Jedinica
|
||||
objective.enemiesapproaching = [accent]Neprijatelji Dolaze za: [lightgray]{0}[]
|
||||
objective.destroycore = [accent]Uništi Neprijateljsko Jezgro:
|
||||
objective.command = [accent]Command Units
|
||||
objective.nuclearlaunch = [accent]⚠ Nuclear launch detected: [lightgray]{0}
|
||||
announce.nuclearstrike = [red]⚠ NUCLEAR STRIKE INBOUND ⚠
|
||||
objective.command = [accent]Upravljaj Jedinicama
|
||||
objective.nuclearlaunch = [accent]⚠ Nuklearno lansiranje u toku: [lightgray]{0}
|
||||
announce.nuclearstrike = [red]⚠ NUKLEARNI NAPAD JE NEIZBEŽAN ⚠
|
||||
|
||||
loadout = Loadout
|
||||
resources = Resursi
|
||||
resources.max = Maksimum
|
||||
bannedblocks = Banned Blocks
|
||||
bannedblocks = Nedozvoljeni Blokovi
|
||||
objectives = Zadaci
|
||||
bannedunits = Banned Units
|
||||
bannedunits = Nedozvoljene Jedinice
|
||||
addall = Dodaj Sve
|
||||
launch.from = Lansirati Od: [accent]{0}
|
||||
launch.capacity = Launching Item Capacity: [accent]{0}
|
||||
launch.destination = Destinacija: {0}
|
||||
configure.invalid = Amount must be a number between 0 and {0}.
|
||||
configure.invalid = Količina mora biti između 0 i {0}.
|
||||
add = Dodaj...
|
||||
guardian = Čuvar
|
||||
|
||||
connectfail = [scarlet]Connection error:\n\n[accent]{0}
|
||||
connectfail = [scarlet]Greška u povezivanju:\n\n[accent]{0}
|
||||
error.unreachable = Server unreachable.\nIs the address spelled correctly?
|
||||
error.invalidaddress = Invalid address.
|
||||
error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
|
||||
error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
|
||||
error.alreadyconnected = Već Povezan.
|
||||
error.mapnotfound = Map file not found!
|
||||
error.io = Network I/O error.
|
||||
error.any = Unknown network error.
|
||||
error.io = I/O mrežna greška.
|
||||
error.any = Nepoznata greška u mreži.
|
||||
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
||||
|
||||
weather.rain.name = Kiša
|
||||
@ -670,9 +670,9 @@ sectors.vulnerable = [scarlet]Vulnerable
|
||||
sectors.underattack = [scarlet]Pod napadom! [accent]{0}% štete
|
||||
sectors.underattack.nodamage = [scarlet]Nije zauzet
|
||||
sectors.survives = [accent]Preživeće {0} talasa
|
||||
sectors.go = Go
|
||||
sector.abandon = Abandon
|
||||
sector.abandon.confirm = This sector's core(s) will self-destruct.\nContinue?
|
||||
sectors.go = Kreni
|
||||
sector.abandon = Napusti
|
||||
sector.abandon.confirm = Sva jezgra u ovom sektoru će se samouništiti.Nastaviti?
|
||||
sector.curcapture = Sektor Zauzet
|
||||
sector.curlost = Sektor Izgubljen
|
||||
sector.missingresources = [scarlet]Nedovoljno Resursa u Jezgru
|
||||
@ -733,28 +733,28 @@ sector.extractionOutpost.description = Zabačena utvrda, sagrađena od strane ne
|
||||
sector.impact0078.description = Ovde padoše ostaci međuzvezdane transportne letelice koja je prva ušla u sistem..\n\nSakupite sve što je ostalo celo, nađite primenu za tu novu tehnologiju.
|
||||
sector.planetaryTerminal.description = Krajnji cilj.\n\nOva obalska struktura ima objekat sposoban za lansiranje Jezgara na druge planete. Maksimalno je čuvan.\n\nProizvodite brodove. Elimiši neprijatelja što brže moguće. Sagradi Interplanetarni Akcelerator po osvanjanju sektora.
|
||||
sector.onset.name = Žačetak
|
||||
sector.aegis.name = Aegis
|
||||
sector.lake.name = Name
|
||||
sector.intersect.name = Intersect
|
||||
sector.aegis.name = Okrilje
|
||||
sector.lake.name = Jezero
|
||||
sector.intersect.name = Raskrsnica
|
||||
sector.atlas.name = Atlas
|
||||
sector.split.name = Split
|
||||
sector.basin.name = Basin
|
||||
sector.basin.name = Sliv
|
||||
sector.onset.description = Tutorijalni sektor. Ovaj zadatak još nije izrađen. Sakečajte za dodatne informacije.
|
||||
sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||
sector.aegis.description = Neprijatelj je zaštićen pomoću štita. Eksperimentalni razbijač štitova je uočen u sektoru.\nLocirajte ovu građevinu. Transportujte je sa volframskom municijom i uništite neprijateljsku bazu.
|
||||
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||
sector.intersect.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
||||
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
||||
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
||||
sector.split.description = Minimalno prisustvo neprijatelja čini ovaj sektor savršenim za testiranje novih tehnologija transporta.
|
||||
sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release.
|
||||
|
||||
status.burning.name = Zapaljen
|
||||
status.freezing.name = Zamrzavanje
|
||||
status.wet.name = Mokar
|
||||
status.muddy.name = Blatnjav
|
||||
status.melting.name = Melting
|
||||
status.melting.name = Topljenje
|
||||
status.sapped.name = Sapped
|
||||
status.electrified.name = Electrified
|
||||
status.spore-slowed.name = Spore Slowed
|
||||
status.spore-slowed.name = Usporen Sporama
|
||||
status.tarred.name = Tarred
|
||||
status.overdrive.name = Overdrive
|
||||
status.overclock.name = Overclock
|
||||
@ -783,7 +783,7 @@ settings.clearcampaignsaves = Clear Campaign Saves
|
||||
settings.clearcampaignsaves.confirm = Are you sure you want to clear all of your campaign saves?
|
||||
paused = [accent]< Pauzirano >
|
||||
clear = Clear
|
||||
banned = [scarlet]Banned
|
||||
banned = [scarlet]Nedozvoljeno
|
||||
unsupported.environment = [scarlet]Unsupported Environment
|
||||
yes = Da
|
||||
no = Ne
|
||||
@ -820,7 +820,7 @@ stat.linkrange = Domet veze
|
||||
stat.instructions = Insturkcije
|
||||
stat.powerconnections = Maksimalne veze
|
||||
stat.poweruse = Upotreba energije
|
||||
stat.powerdamage = Energija po šteti
|
||||
stat.powerdamage = Energij3 po jedinici štete
|
||||
stat.itemcapacity = Skladište materijala
|
||||
stat.memorycapacity = Kapacitet memorije
|
||||
stat.basepowergeneration = Osnovna generacija struje
|
||||
@ -829,16 +829,16 @@ stat.repairtime = Vreme popravke celog bloka
|
||||
stat.repairspeed = Brzina popravke
|
||||
stat.weapons = Oružja
|
||||
stat.bullet = Metak
|
||||
stat.moduletier = Module Tier
|
||||
stat.speedincrease = Povećanje brzije
|
||||
stat.moduletier = Nivo modula
|
||||
stat.speedincrease = Povećanje brzine
|
||||
stat.range = Domet
|
||||
stat.drilltier = Materijali kojeje moguće kopati
|
||||
stat.drilltier = Materijali koje je moguće kopati
|
||||
stat.drillspeed = Osnovna brzina bušenja
|
||||
stat.boosteffect = Efekat pojačivača
|
||||
stat.maxunits = Maksimalne aktivne jedinice
|
||||
stat.health = Izdržljivost
|
||||
stat.armor = Oklop
|
||||
stat.buildtime = Creme izgradnje
|
||||
stat.buildtime = Vreme izgradnje
|
||||
stat.maxconsecutive = Maksimalni konzekutivni
|
||||
stat.buildcost = Cena izgradnje
|
||||
stat.inaccuracy = Nepreciznost
|
||||
@ -961,32 +961,32 @@ category.liquids = Tečnosti
|
||||
category.items = Resursi
|
||||
category.crafting = Ulaz/izlaz
|
||||
category.function = Funkcija
|
||||
category.optional = Opcionalna Poboljšanja
|
||||
category.optional = Dotatna Poboljšanja
|
||||
setting.skipcoreanimation.name = Preskoči animacije sletanja i poletanja Jezgra.
|
||||
setting.landscape.name = Lock Landscape
|
||||
setting.shadows.name = Shadows
|
||||
setting.blockreplace.name = Automatic Block Suggestions
|
||||
setting.shadows.name = Senke
|
||||
setting.blockreplace.name = Automatski Predlogi Blokova
|
||||
setting.linear.name = Linear Filtering
|
||||
setting.hints.name = Hints
|
||||
setting.logichints.name = Logic Hints
|
||||
setting.backgroundpause.name = Pause In Background
|
||||
setting.buildautopause.name = Auto-Pause Building
|
||||
setting.backgroundpause.name = Pauziraj u Pozadini
|
||||
setting.buildautopause.name = Automatski Pauziraj Gradnju
|
||||
setting.doubletapmine.name = Double-Tap to Mine
|
||||
setting.commandmodehold.name = Hold For Command Mode
|
||||
setting.commandmodehold.name = Drži za Upravljački Mod
|
||||
setting.modcrashdisable.name = Disable Mods On Startup Crash
|
||||
setting.animatedwater.name = Animated Surfaces
|
||||
setting.animatedshields.name = Animated Shields
|
||||
setting.playerindicators.name = Player Indicators
|
||||
setting.indicators.name = Enemy Indicators
|
||||
setting.autotarget.name = Auto-Target
|
||||
setting.animatedwater.name = Animirana Površina
|
||||
setting.animatedshields.name = Animirani Štitovi
|
||||
setting.playerindicators.name = Indikatori Igrača
|
||||
setting.indicators.name = Indikatori Neprijatelja
|
||||
setting.autotarget.name = Auto-nišan
|
||||
setting.keyboard.name = Mouse+Keyboard Controls
|
||||
setting.touchscreen.name = Touchscreen Controls
|
||||
setting.fpscap.name = Max FPS
|
||||
setting.fpscap.none = None
|
||||
setting.fpscap.name = Maksimalni FPS
|
||||
setting.fpscap.none = Nema
|
||||
setting.fpscap.text = {0} FPS
|
||||
setting.uiscale.name = UI Scaling
|
||||
setting.uiscale.description = Restart required to apply changes.
|
||||
setting.swapdiagonal.name = Always Diagonal Placement
|
||||
setting.swapdiagonal.name = Uvek Dijagonalno Postavljanje
|
||||
setting.difficulty.training = Training
|
||||
setting.difficulty.easy = Easy
|
||||
setting.difficulty.normal = Normal
|
||||
@ -997,36 +997,36 @@ setting.screenshake.name = Screen Shake
|
||||
setting.bloomintensity.name = Bloom Intensity
|
||||
setting.bloomblur.name = Bloom Blur
|
||||
setting.effects.name = Display Effects
|
||||
setting.destroyedblocks.name = Display Destroyed Blocks
|
||||
setting.blockstatus.name = Display Block Status
|
||||
setting.destroyedblocks.name = Prikazuj Uništene Blokove
|
||||
setting.blockstatus.name = Prikazuj Status Blokova
|
||||
setting.conveyorpathfinding.name = Conveyor Placement Pathfinding
|
||||
setting.sensitivity.name = Controller Sensitivity
|
||||
setting.saveinterval.name = Save Interval
|
||||
setting.seconds = {0} seconds
|
||||
setting.milliseconds = {0} milliseconds
|
||||
setting.fullscreen.name = Fullscreen
|
||||
setting.borderlesswindow.name = Borderless Window
|
||||
setting.borderlesswindow.name.windows = Borderless Fullscreen
|
||||
setting.borderlesswindow.description = Restart may be required to apply changes.
|
||||
setting.fps.name = Show FPS & Ping
|
||||
setting.console.name = Enable Console
|
||||
setting.saveinterval.name = Interval Čuvanja
|
||||
setting.seconds = {0} sekundi
|
||||
setting.milliseconds = {0} milisekundi
|
||||
setting.fullscreen.name = Ceo Ekran
|
||||
setting.borderlesswindow.name = Bezgranični Prozor
|
||||
setting.borderlesswindow.name.windows = Ceo Bezgranični Ekran
|
||||
setting.borderlesswindow.description = Restartovanje je zahtevano da bi se učitale promene.
|
||||
setting.fps.name = Prikazuj FPS i Ping
|
||||
setting.console.name = Osposobi Konzolu
|
||||
setting.smoothcamera.name = Smooth Camera
|
||||
setting.vsync.name = VSync
|
||||
setting.pixelate.name = Pixelate
|
||||
setting.minimap.name = Show Minimap
|
||||
setting.minimap.name = Prikaži Minimapu
|
||||
setting.coreitems.name = Display Core Items
|
||||
setting.position.name = Show Player Position
|
||||
setting.mouseposition.name = Show Mouse Position
|
||||
setting.musicvol.name = Music Volume
|
||||
setting.atmosphere.name = Show Planet Atmosphere
|
||||
setting.ambientvol.name = Ambient Volume
|
||||
setting.position.name = Prikaži Poziciju Igrača
|
||||
setting.mouseposition.name = Prilaži Poziciju Miša
|
||||
setting.musicvol.name = Jačina Muzike
|
||||
setting.atmosphere.name = Prikaži Atmosferu Planete
|
||||
setting.ambientvol.name = Jačina Zvuka Ambijenta
|
||||
setting.mutemusic.name = Mute Music
|
||||
setting.sfxvol.name = SFX Volume
|
||||
setting.mutesound.name = Mute Sound
|
||||
setting.crashreport.name = Send Anonymous Crash Reports
|
||||
setting.savecreate.name = Auto-Create Saves
|
||||
setting.publichost.name = Public Game Visibility
|
||||
setting.playerlimit.name = Player Limit
|
||||
setting.playerlimit.name = Limit Igrača
|
||||
setting.chatopacity.name = Chat Opacity
|
||||
setting.lasersopacity.name = Power Laser Opacity
|
||||
setting.bridgeopacity.name = Bridge Opacity
|
||||
@ -1047,9 +1047,9 @@ category.multiplayer.name = Multiplayer
|
||||
category.blocks.name = Block Select
|
||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||
keybind.respawn.name = Respawn
|
||||
keybind.control.name = Control Unit
|
||||
keybind.control.name = Kontrološi Jedinicu
|
||||
keybind.clear_building.name = Clear Building
|
||||
keybind.press = Press a key...
|
||||
keybind.press = Pritisni dugme...
|
||||
keybind.press.axis = Press an axis or key...
|
||||
keybind.screenshot.name = Map Screenshot
|
||||
keybind.toggle_power_lines.name = Toggle Power Lasers
|
||||
@ -1059,8 +1059,8 @@ keybind.move_y.name = Move Y
|
||||
keybind.mouse_move.name = Follow Mouse
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = Boost
|
||||
keybind.command_mode.name = Command Mode
|
||||
keybind.schematic_select.name = Select Region
|
||||
keybind.command_mode.name = Upravljački Mod
|
||||
keybind.schematic_select.name = Izageri Region
|
||||
keybind.schematic_menu.name = Schematic Menu
|
||||
keybind.schematic_flip_x.name = Flip Schematic X
|
||||
keybind.schematic_flip_y.name = Flip Schematic Y
|
||||
@ -1081,9 +1081,9 @@ keybind.block_select_08.name = Category/Block Select 8
|
||||
keybind.block_select_09.name = Category/Block Select 9
|
||||
keybind.block_select_10.name = Category/Block Select 10
|
||||
keybind.fullscreen.name = Toggle Fullscreen
|
||||
keybind.select.name = Select/Shoot
|
||||
keybind.diagonal_placement.name = Diagonal Placement
|
||||
keybind.pick.name = Pick Block
|
||||
keybind.select.name = Izaberi/Pucaj
|
||||
keybind.diagonal_placement.name = Diagonalo Postavljanje
|
||||
keybind.pick.name = Izaberi Blok
|
||||
keybind.break_block.name = Break Block
|
||||
keybind.deselect.name = Deselect
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
@ -1096,9 +1096,9 @@ keybind.pause_building.name = Pause/Resume Building
|
||||
keybind.minimap.name = Minimapa
|
||||
keybind.planet_map.name = Planetarna Mapa
|
||||
keybind.research.name = Izuči
|
||||
keybind.block_info.name = Block Info
|
||||
keybind.chat.name = Chat
|
||||
keybind.player_list.name = Player List
|
||||
keybind.block_info.name = O Bloku
|
||||
keybind.chat.name = Čet
|
||||
keybind.player_list.name = Lista Igrača
|
||||
keybind.console.name = Console
|
||||
keybind.rotate.name = Rotate
|
||||
keybind.rotateplaced.name = Rotate Existing (Hold)
|
||||
@ -1132,7 +1132,7 @@ rules.waves = Talasi
|
||||
rules.attack = Mod Napada
|
||||
rules.rtsai = RTS AI
|
||||
rules.rtsminsquadsize = Minimalna Veličina Odreda
|
||||
rules.rtsmaxsquadsize = Max Squad Size
|
||||
rules.rtsmaxsquadsize = Maksimalna Veličina Odreda
|
||||
rules.rtsminattackweight = Minimalna Težina Napada
|
||||
rules.cleanupdeadteams = Clean Up Defeated Team Buildings (PvP)
|
||||
rules.corecapture = Zauzmi Jezgro Po Uništenju
|
||||
@ -1157,14 +1157,14 @@ rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
|
||||
rules.waitForWaveToEnd = Talasi Čekaju Za Neprijatelje
|
||||
rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles)
|
||||
rules.unitammo = Jedinice Zahtevaju Municiju
|
||||
rules.enemyteam = Enemy Team
|
||||
rules.playerteam = Player Team
|
||||
rules.enemyteam = Neprilateljski Tim
|
||||
rules.playerteam = Tim Igrača
|
||||
rules.title.waves = Talasi
|
||||
rules.title.resourcesbuilding = Resursi i Građevine
|
||||
rules.title.enemy = Neprijatelji
|
||||
rules.title.unit = Jedinice
|
||||
rules.title.experimental = Experimental
|
||||
rules.title.environment = Environment
|
||||
rules.title.environment = Okolina
|
||||
rules.title.teams = Timovi
|
||||
rules.title.planet = Planeta
|
||||
rules.lighting = Osvetljenje
|
||||
@ -1204,8 +1204,8 @@ item.pyratite.name = Piratit
|
||||
item.metaglass.name = Meta-Staklo
|
||||
item.scrap.name = Opiljci
|
||||
item.fissile-matter.name = Fissile Matter
|
||||
item.beryllium.name = Beryllium
|
||||
item.tungsten.name = Tungsten
|
||||
item.beryllium.name = Beriljium
|
||||
item.tungsten.name = Volfram
|
||||
item.oxide.name = Oksid
|
||||
item.carbide.name = Karbid
|
||||
item.dormant-cyst.name = Dormant Cyst
|
||||
@ -1261,25 +1261,25 @@ unit.reign.name = Vlast
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Korvus
|
||||
unit.stell.name = Stell
|
||||
unit.locus.name = Locus
|
||||
unit.vanquish.name = Vanquish
|
||||
unit.locus.name = Lokus
|
||||
unit.vanquish.name = Savladaj
|
||||
unit.conquer.name = Zavladaj
|
||||
unit.cleroi.name = Cleroi
|
||||
unit.tecta.name = Tecta
|
||||
unit.collaris.name = Collaris
|
||||
unit.avert.name = Avert
|
||||
unit.quell.name = Quell
|
||||
unit.disrupt.name = Disrupt
|
||||
unit.evoke.name = Evoke
|
||||
unit.incite.name = Incite
|
||||
unit.emanate.name = Emanate
|
||||
unit.tecta.name = Tekta
|
||||
unit.collaris.name = Okovratnik
|
||||
unit.avert.name = Odvrat
|
||||
unit.quell.name = Gasitelj
|
||||
unit.disrupt.name = Lobomotija
|
||||
unit.evoke.name = Izazvati
|
||||
unit.incite.name = Podstaći
|
||||
unit.emanate.name = Proizići
|
||||
unit.manifold.name = Manifold
|
||||
unit.assembly-drone.name = Assembly Drone
|
||||
unit.precept.name = Precept
|
||||
unit.precept.name = Propis
|
||||
unit.merui.name = Merui
|
||||
unit.anthicus.name = Anthicus
|
||||
unit.elude.name = Elude
|
||||
unit.obviate.name = Obviate
|
||||
unit.anthicus.name = Anthikus
|
||||
unit.elude.name = Izvrda
|
||||
unit.obviate.name = Preduhitro
|
||||
|
||||
block.parallax.name = Odblesak
|
||||
block.cliff.name = Litica
|
||||
@ -1305,10 +1305,10 @@ block.moss.name = Mahovina
|
||||
block.shrubs.name = Žbunovi
|
||||
block.spore-moss.name = Mahovina Spora
|
||||
block.shale-wall.name = Škriljčani Zid
|
||||
block.scrap-wall.name = Zid od opiljaka
|
||||
block.scrap-wall-large.name = Veliki zid od opiljaka
|
||||
block.scrap-wall-huge.name = Ogromni zid od opiljaka
|
||||
block.scrap-wall-gigantic.name = Džinovski zid od opiljaka
|
||||
block.scrap-wall.name = Zid od Opiljaka
|
||||
block.scrap-wall-large.name = Veliki Zid od Opiljaka
|
||||
block.scrap-wall-huge.name = Ogromni Zid od Opiljaka
|
||||
block.scrap-wall-gigantic.name = Džinovski Zid od Opiljaka
|
||||
block.thruster.name = Potisnik
|
||||
block.kiln.name = Pećnica
|
||||
block.graphite-press.name = Grafitna Presa
|
||||
@ -1335,8 +1335,8 @@ block.darksand-water.name = Voda na Tamnom Pesku
|
||||
block.char.name = Nagoretina
|
||||
block.dacite.name = Dacit
|
||||
block.rhyolite.name = Rilotit
|
||||
block.dacite-wall.name = Dacitni Uid
|
||||
block.dacite-boulder.name = Dacitna Stena
|
||||
block.dacite-wall.name = Dacitni Zid
|
||||
block.dacite-boulder.name = Dacitni Kamen
|
||||
block.ice-snow.name = Snežni Led
|
||||
block.stone-wall.name = Kameni Zid
|
||||
block.ice-wall.name = Ledeni Zid
|
||||
@ -1368,13 +1368,13 @@ block.magmarock.name = Magmatske Stene
|
||||
block.copper-wall.name = Bakarni Zid
|
||||
block.copper-wall-large.name = Veliki Bakarni Zid
|
||||
block.titanium-wall.name = Titanijumski Zid
|
||||
block.titanium-wall-large.name = Veliki titanijumski Zid
|
||||
block.titanium-wall-large.name = Veliki Titanijumski Zid
|
||||
block.plastanium-wall.name = Plastanijumski Zid
|
||||
block.plastanium-wall-large.name = Veliki plastanijumski Zid
|
||||
block.plastanium-wall-large.name = Veliki Plastanijumski Zid
|
||||
block.phase-wall.name = Fazni Zid
|
||||
block.phase-wall-large.name = Veliki fazni Zid
|
||||
block.phase-wall-large.name = Veliki Fazni Zid
|
||||
block.thorium-wall.name = Torijumski Zid
|
||||
block.thorium-wall-large.name = Veliki torijumski Zid
|
||||
block.thorium-wall-large.name = Veliki Torijumski Zid
|
||||
block.door.name = Vrata
|
||||
block.door-large.name = Velika Vrata
|
||||
block.duo.name = Duo
|
||||
@ -1436,7 +1436,7 @@ block.salvo.name = Salvo
|
||||
block.ripple.name = Impuls
|
||||
block.phase-conveyor.name = Fazna Traka
|
||||
block.bridge-conveyor.name = Premostna Traka
|
||||
block.plastanium-compressor.name = Kompresor plastanijuma
|
||||
block.plastanium-compressor.name = Kompresor Plastanijuma
|
||||
block.pyratite-mixer.name = Mešalica Piratita
|
||||
block.blast-mixer.name = Mešalica Eksploziva
|
||||
block.solar-panel.name = Solarni Panel
|
||||
@ -1458,7 +1458,7 @@ block.mass-driver.name = Akcelerator
|
||||
block.blast-drill.name = Vazdušna Bušilica
|
||||
block.impulse-pump.name = Termalna Pumpa
|
||||
block.thermal-generator.name = Termalni Generator
|
||||
block.surge-smelter.name = Topionica impulsne legure
|
||||
block.surge-smelter.name = Topionica Impulsne legure
|
||||
block.mender.name = Popravljač
|
||||
block.mend-projector.name = Projektor Popravke
|
||||
block.surge-wall.name = Impulsni Zid
|
||||
@ -1477,7 +1477,7 @@ block.container.name = Kontejner
|
||||
block.launch-pad.name = Launch Pad
|
||||
block.segment.name = Segment
|
||||
block.ground-factory.name = Zemna Fabrika
|
||||
block.air-factory.name = VazduŠna Fabrika
|
||||
block.air-factory.name = Vazdušna Fabrika
|
||||
block.naval-factory.name = Morska Fabrika
|
||||
block.additive-reconstructor.name = Dodatni Rekonstruktor
|
||||
block.multiplicative-reconstructor.name = Multiplikativni Rekonstruktor
|
||||
@ -1496,11 +1496,11 @@ block.silicon-crucible.name = Silikonska Topionica
|
||||
block.overdrive-dome.name = Ubrzavna Kupola
|
||||
block.interplanetary-accelerator.name = Interplanetarni akcelerator
|
||||
block.constructor.name = Zidar
|
||||
block.constructor.description = Fabricates structures up to 2x2 tiles in size.
|
||||
block.constructor.description = Proizvodi građevine do 2x2 veličine.
|
||||
block.large-constructor.name = Vekiki Zidar
|
||||
block.large-constructor.description = Fabricates structures up to 4x4 tiles in size.
|
||||
block.large-constructor.description = Proizvodi građevine do 4x4 veličine.
|
||||
block.deconstructor.name = Deconstructor
|
||||
block.deconstructor.description = Deconstructs structures and units. Returns 100% of build cost.
|
||||
block.deconstructor.description = Razgrađuje građevine i jedinice koje uđu unutra. Vraća se 100% cene gradnje.
|
||||
block.payload-loader.name = Payload Loader
|
||||
block.payload-loader.description = Load liquids and items into blocks.
|
||||
block.payload-unloader.name = Payload Unloader
|
||||
@ -1573,10 +1573,10 @@ block.surge-crucible.name = Surge Crucible
|
||||
block.cyanogen-synthesizer.name = Cyanogen Synthesizer
|
||||
block.phase-synthesizer.name = Phase Synthesizer
|
||||
block.heat-reactor.name = Toplotni Reaktor
|
||||
block.beryllium-wall.name = Beryllium Wall
|
||||
block.beryllium-wall-large.name = Large Beryllium Wall
|
||||
block.tungsten-wall.name = Tungsten Wall
|
||||
block.tungsten-wall-large.name = Large Tungsten Wall
|
||||
block.beryllium-wall.name = Berilijumski Zid
|
||||
block.beryllium-wall-large.name = Veliki Berilijumski Zid
|
||||
block.tungsten-wall.name = Volframski Zid
|
||||
block.tungsten-wall-large.name = Veliki Volframski Zid
|
||||
block.blast-door.name = Blast Door
|
||||
block.carbide-wall.name = Karbidni Zid
|
||||
block.carbide-wall-large.name = Veliki Karbidni Zid
|
||||
@ -1584,23 +1584,23 @@ block.reinforced-surge-wall.name = Reinforced Surge Wall
|
||||
block.reinforced-surge-wall-large.name = Large Reinforced Surge Wall
|
||||
block.shielded-wall.name = Štitni Zid
|
||||
block.radar.name = Radar
|
||||
block.build-tower.name = Građevinski Toranj
|
||||
block.build-tower.name = Toranj Gradnje
|
||||
block.regen-projector.name = Projektor Regeneracije
|
||||
block.shockwave-tower.name = Shockwave Tower
|
||||
block.shockwave-tower.name = Toranj Praska
|
||||
block.shield-projector.name = Projektor Štita
|
||||
block.large-shield-projector.name = Veliki Projektor Štita
|
||||
block.armored-duct.name = Armored Duct
|
||||
block.armored-duct.name = Oklopljeni Kanal
|
||||
block.overflow-duct.name = Overflow Duct
|
||||
block.underflow-duct.name = Underflow Duct
|
||||
block.duct-unloader.name = Duct Unloader
|
||||
block.surge-conveyor.name = Surge Conveyor
|
||||
block.surge-router.name = Surge Router
|
||||
block.surge-conveyor.name = Impulsna Traka
|
||||
block.surge-router.name = Impulsni Ruter
|
||||
block.unit-cargo-loader.name = Unit Cargo Loader
|
||||
block.unit-cargo-unload-point.name = Unit Cargo Unload Point
|
||||
block.reinforced-pump.name = Armirana Pumpa
|
||||
block.reinforced-conduit.name = Armirana Cev
|
||||
block.reinforced-liquid-junction.name = Reinforced Liquid Junction
|
||||
block.reinforced-bridge-conduit.name = Reinforced Bridge Conduit
|
||||
block.reinforced-bridge-conduit.name = Armirana Mostna Cev
|
||||
block.reinforced-liquid-router.name = Armirani Tečni Ruter
|
||||
block.reinforced-liquid-container.name = Armirani Tečni Rezervoar
|
||||
block.reinforced-liquid-tank.name = Armirani Tečni Tanker
|
||||
@ -1620,7 +1620,7 @@ block.core-bastion.name = Jezgro: Bastilja
|
||||
block.core-citadel.name = Core Citadel
|
||||
block.core-acropolis.name = Core Acropolis
|
||||
block.reinforced-container.name = Armirani Kontejner
|
||||
block.reinforced-vault.name = Reinforced Vault
|
||||
block.reinforced-vault.name = Armirani Trezor
|
||||
block.breach.name = Proboj
|
||||
block.sublimate.name = Sublimate
|
||||
block.titan.name = Titan
|
||||
@ -1635,8 +1635,8 @@ block.ship-refabricator.name = Ship Refabricator
|
||||
block.tank-assembler.name = Tank Assembler
|
||||
block.ship-assembler.name = Ship Assembler
|
||||
block.mech-assembler.name = Mech Assembler
|
||||
block.reinforced-payload-conveyor.name = Reinforced Payload Conveyor
|
||||
block.reinforced-payload-router.name = Reinforced Payload Router
|
||||
block.reinforced-payload-conveyor.name = Armirana Tovarna Traka
|
||||
block.reinforced-payload-router.name = Armirani Tovarni Ruter
|
||||
block.payload-mass-driver.name = Payload Mass Driver
|
||||
block.small-deconstructor.name = Small Deconstructor
|
||||
block.canvas.name = Kanvas
|
||||
@ -1649,7 +1649,7 @@ block.ship-fabricator.name = Ship Fabricator
|
||||
block.prime-refabricator.name = Prime Refabricator
|
||||
block.unit-repair-tower.name = Toranj Jediničnih Popravki
|
||||
block.diffuse.name = Difuzija
|
||||
block.basic-assembler-module.name = Basic Assembler Module
|
||||
block.basic-assembler-module.name = Prosti Proizvodni Modul
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
|
||||
@ -1661,7 +1661,7 @@ block.logic-display.name = Logički Displej
|
||||
block.large-logic-display.name = Veliki Logički Displej
|
||||
block.memory-cell.name = Memorijska Ćelija
|
||||
block.memory-bank.name = Memorijska Banka
|
||||
team.malis.name = Malis
|
||||
team.malis.name = Baštovan
|
||||
team.crux.name = Srž
|
||||
team.sharded.name = Skrhani
|
||||
team.derelict.name = Zabačen
|
||||
|
@ -1,6 +1,6 @@
|
||||
[
|
||||
{
|
||||
"name": "distributorium",
|
||||
"name": "mindustry.pl",
|
||||
"address": ["0.baseduser.eu.org:6966", "0.baseduser.eu.org:6666", "0.baseduser.eu.org:6000"]
|
||||
},
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user