Editor variant regions for wall blocks

This commit is contained in:
Anuken
2021-06-10 15:52:33 -04:00
parent af2830602d
commit 8d9d6385f9
5 changed files with 20 additions and 18 deletions

View File

@ -220,7 +220,7 @@ public class Generators{
TextureRegion[] regions = block.getGeneratedIcons();
if(block instanceof Floor){
if(block.variants > 0){
for(TextureRegion region : block.variantRegions()){
GenRegion gen = (GenRegion)region;
if(gen.path == null) continue;