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carbide crucible implementation
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51301a50cc
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core/assets-raw/sprites/blocks/production/carbide-crucible.png
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core/assets-raw/sprites/blocks/production/carbide-crucible.png
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@ -952,18 +952,18 @@ public class Blocks implements ContentList{
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carbideCrucible = new HeatCrafter("carbide-crucible"){{
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requirements(Category.crafting, with(Items.tungsten, 60, Items.graphite, 30));
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craftEffect = Fx.smeltsmoke;
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craftEffect = Fx.none;
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outputItem = new ItemStack(Items.carbide, 1);
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craftTime = 30f;
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craftTime = 60f * 4f;
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size = 3;
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itemCapacity = 20;
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hasPower = hasItems = true;
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drawer = new DrawSmelter(Color.valueOf("ffc099"));
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drawer = new DrawMulti(new DrawCrucible(), new DrawHeat());
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ambientSound = Sounds.smelter;
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ambientSoundVolume = 0.07f;
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heatRequirement = 10f;
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//TODO use heat!
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consumes.items(with(Items.tungsten, 1, Items.graphite, 2));
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consumes.power(2f);
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}};
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@ -1659,6 +1659,17 @@ public class Fx{
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}
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}).layer(Layer.bullet - 1f),
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crucibleSmoke = new Effect(100, e -> {
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color(Pal.redLight);
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alpha(e.fslope() * 0.8f);
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rand.setSeed(e.id);
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for(int i = 0; i < 5; i++){
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v.trns(rand.random(360f), rand.random(e.finpow() * 14f)).add(e.x, e.y);
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Fill.circle(v.x, v.y, rand.random(1.4f, 2.8f));
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}
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}).layer(Layer.bullet - 1f),
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generatespark = new Effect(18, e -> {
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randLenVectors(e.id, 5, e.fin() * 8f, (x, y) -> {
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float len = e.fout() * 4f;
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@ -108,7 +108,7 @@ public class Items implements ContentList{
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tungsten = new Item("tungsten", Color.valueOf("768a9a")){{
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hardness = 5;
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cost = 1.2f;
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cost = 1.5f;
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}};
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carbide = new Item("carbide", Color.valueOf("89769a")){{
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@ -22,7 +22,7 @@ import static mindustry.Vars.*;
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public class BuildTurret extends BaseTurret{
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public final int timerTarget = timers++, timerTarget2 = timers++;
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public int targetInterval = 60;
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public int targetInterval = 30;
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public @Load(value = "@-base", fallback = "block-@size") TextureRegion baseRegion;
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public float buildSpeed = 1f;
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@ -19,7 +19,7 @@ import mindustry.world.meta.*;
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public class HeatProducer extends Block{
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public float heatOutput = 10f;
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public float warmupRate = 0.25f;
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public float warmupRate = 0.15f;
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public float consumeTime = 100;
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public @Load("@-heat") TextureRegion heatRegion;
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@ -117,7 +117,7 @@ public class GenericCrafter extends Block{
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progress += getProgressIncrease(craftTime);
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totalProgress += delta();
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warmup = Mathf.approachDelta(warmup, 1f, warmupSpeed);
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warmup = Mathf.approachDelta(warmup, warmupTarget(), warmupSpeed);
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if(Mathf.chanceDelta(updateEffectChance)){
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updateEffect.at(x + Mathf.range(size * 4f), y + Mathf.range(size * 4));
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@ -133,6 +133,10 @@ public class GenericCrafter extends Block{
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dumpOutputs();
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}
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public float warmupTarget(){
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return 1f;
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}
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public void craft(){
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consume();
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@ -7,14 +7,16 @@ import mindustry.graphics.*;
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import mindustry.ui.*;
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import mindustry.world.blocks.heat.*;
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import java.util.*;
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/** A crafter that requires contact from heater blocks to craft. */
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public class HeatCrafter extends GenericCrafter{
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/** Base heat requirement for 100% efficiency. */
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public float heatRequirement = 10f;
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/** After heat meets this requirement, excess heat will be scaled by this number. */
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public float overheatScale = 0.25f;
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public float overheatScale = 1f;
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/** Maximum possible efficiency after overheat. */
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public float maxEfficiency = 2f;
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public float maxEfficiency = 4f;
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public HeatCrafter(String name){
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super(name);
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@ -24,14 +26,14 @@ public class HeatCrafter extends GenericCrafter{
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public void setBars(){
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super.setBars();
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bars.add("heat", (AttributeCrafterBuild entity) ->
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bars.add("heat", (HeatCrafterBuild entity) ->
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new Bar(() ->
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Core.bundle.format("bar.heatpercent", (int)entity.lastHeat),
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Core.bundle.format("bar.heatpercent", (int)entity.heat),
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() -> Pal.lightOrange,
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() -> entity.lastHeat / heatRequirement));
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() -> entity.heat / heatRequirement));
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//TODO unnecessary?
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bars.add("efficiency", (AttributeCrafterBuild entity) ->
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bars.add("efficiency", (HeatCrafterBuild entity) ->
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new Bar(() ->
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Core.bundle.format("bar.efficiency", (int)(entity.efficiencyScale() * 100)),
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() -> Pal.ammo,
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@ -45,30 +47,46 @@ public class HeatCrafter extends GenericCrafter{
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//TODO heat stats
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}
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public class AttributeCrafterBuild extends GenericCrafterBuild{
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public float lastHeat = 0f;
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public class HeatCrafterBuild extends GenericCrafterBuild{
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//TODO sideHeat could be smooth
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public float[] sideHeat = new float[4];
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public float heat = 0f;
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@Override
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public void updateTile(){
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lastHeat = 0f;
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Arrays.fill(sideHeat, 0f);
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heat = 0f;
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for(var edge : getEdges()){
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Building build = nearby(edge.x, edge.y);
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if(build != null && build.team == team && build instanceof HeatBlock heater && (!build.block.rotate || (relativeTo(build) + 2) % 4 == build.rotation)){
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//heat is distributed across building size
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lastHeat += heater.heat() / build.block.size;
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float add = heater.heat() / build.block.size;
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sideHeat[Mathf.mod(relativeTo(build), 4)] += add;
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heat += add;
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}
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}
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super.updateTile();
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}
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public float heatRequirement(){
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return heatRequirement;
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}
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@Override
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public float warmupTarget(){
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return Mathf.clamp(heat / heatRequirement);
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}
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@Override
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public float getProgressIncrease(float base){
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return super.getProgressIncrease(base) * efficiencyScale();
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}
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public float efficiencyScale(){
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float over = Math.max(lastHeat - heatRequirement, 0f);
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return Math.min(Mathf.clamp(lastHeat / heatRequirement) + over / heatRequirement * overheatScale, maxEfficiency);
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float over = Math.max(heat - heatRequirement, 0f);
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return Math.min(Mathf.clamp(heat / heatRequirement) + over / heatRequirement * overheatScale, maxEfficiency);
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}
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}
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}
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@ -49,8 +49,8 @@ public class DrawArcSmelter extends DrawBlock{
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Draw.reset();
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}
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Draw.rect(top, build.x, build.y);
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Draw.rect(build.block.region, build.x, build.y);
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if(top.found()) Draw.rect(top, build.x, build.y);
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}
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@Override
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72
core/src/mindustry/world/draw/DrawCrucible.java
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72
core/src/mindustry/world/draw/DrawCrucible.java
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@ -0,0 +1,72 @@
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package mindustry.world.draw;
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import arc.*;
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import arc.graphics.*;
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import arc.graphics.g2d.*;
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import arc.math.*;
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import arc.math.Interp.*;
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import arc.util.*;
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import mindustry.world.*;
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import mindustry.world.blocks.production.GenericCrafter.*;
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//TODO
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public class DrawCrucible extends DrawBlock{
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public TextureRegion top, bottom;
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public Color flameColor = Color.valueOf("f58349"), midColor = Color.valueOf("f2d585");
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public float flameRad = 1f, circleSpace = 2f, flameRadiusScl = 10f, flameRadiusMag = 0.6f, circleStroke = 1.5f;
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public float alpha = 0.5f;
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public int particles = 30;
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public float particleLife = 70f, particleRad = 7f, particleSize = 3f, fadeMargin = 0.4f;
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public Interp particleInterp = new PowIn(1.5f);
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@Override
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public void draw(GenericCrafterBuild build){
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Draw.rect(bottom, build.x, build.y);
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if(build.warmup > 0f && flameColor.a > 0.001f){
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Lines.stroke(circleStroke * build.warmup);
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float si = Mathf.absin(flameRadiusScl, flameRadiusMag);
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float a = alpha * build.warmup;
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Draw.blend(Blending.additive);
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Draw.color(midColor, a);
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Fill.circle(build.x, build.y, flameRad + si);
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Draw.color(flameColor, a);
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Lines.circle(build.x, build.y, (flameRad + circleSpace + si) * build.warmup);
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float base = (Time.time / particleLife);
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rand.setSeed(build.id);
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for(int i = 0; i < particles; i++){
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float fin = (rand.random(1f) + base) % 1f, fout = 1f - fin;
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float angle = rand.random(360f);
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float len = particleRad * particleInterp.apply(fout);
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Draw.alpha(a * (1f - Mathf.curve(fin, 1f - fadeMargin)));
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Fill.circle(
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build.x + Angles.trnsx(angle, len),
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build.y + Angles.trnsy(angle, len),
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particleSize * fin * build.warmup
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);
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}
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Draw.blend();
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Draw.reset();
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}
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Draw.rect(build.block.region, build.x, build.y);
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if(top.found()) Draw.rect(top, build.x, build.y);
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}
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@Override
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public void load(Block block){
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top = Core.atlas.find(block.name + "-top");
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bottom = Core.atlas.find(block.name + "-bottom");
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}
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@Override
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public TextureRegion[] icons(Block block){
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return new TextureRegion[]{bottom, block.region, top};
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}
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}
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core/src/mindustry/world/draw/DrawHeat.java
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41
core/src/mindustry/world/draw/DrawHeat.java
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@ -0,0 +1,41 @@
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package mindustry.world.draw;
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import arc.*;
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import arc.graphics.*;
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import arc.graphics.g2d.*;
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import arc.math.*;
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import mindustry.graphics.*;
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import mindustry.world.*;
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import mindustry.world.blocks.production.GenericCrafter.*;
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import mindustry.world.blocks.production.HeatCrafter.*;
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public class DrawHeat extends DrawBlock{
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public Color heatColor = new Color(1f, 0.22f, 0.22f, 0.8f);
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public float heatPulse = 0.3f, heatPulseScl = 10f;
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public TextureRegion heat;
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@Override
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public void draw(GenericCrafterBuild build){
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Draw.z(Layer.blockAdditive);
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if(build instanceof HeatCrafterBuild hc){
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for(int i = 0; i < 4; i++){
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if(hc.sideHeat[i] > 0){
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Draw.blend(Blending.additive);
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Draw.color(heatColor, hc.sideHeat[i] / hc.heatRequirement() * (heatColor.a * (1f - heatPulse + Mathf.absin(heatPulseScl, heatPulse))));
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Draw.rect(heat, build.x, build.y, i * 90f);
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Draw.blend();
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Draw.color();
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}
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}
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}
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Draw.z(Layer.block);
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}
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@Override
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public void load(Block block){
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heat = Core.atlas.find(block.name + "-heat");
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}
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}
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core/src/mindustry/world/draw/DrawMulti.java
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45
core/src/mindustry/world/draw/DrawMulti.java
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@ -0,0 +1,45 @@
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package mindustry.world.draw;
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import arc.graphics.g2d.*;
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import mindustry.world.*;
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import mindustry.world.blocks.production.GenericCrafter.*;
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/** combined several DrawBlocks into one */
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public class DrawMulti extends DrawBlock{
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public DrawBlock[] drawers = {};
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/** specifies the drawer index that sources the icon (since there can only be one icon source) */
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public int iconIndex = 0;
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public DrawMulti(){
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}
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public DrawMulti(DrawBlock... drawers){
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this.drawers = drawers;
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}
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@Override
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public void draw(GenericCrafterBuild build){
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for(var draw : drawers){
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draw.draw(build);
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}
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}
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@Override
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public void drawLight(GenericCrafterBuild build){
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for(var draw : drawers){
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draw.drawLight(build);
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}
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}
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@Override
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public void load(Block block){
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for(var draw : drawers){
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draw.load(block);
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}
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}
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@Override
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public TextureRegion[] icons(Block block){
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return drawers.length <= iconIndex ? super.icons(block) : drawers[iconIndex].icons(block);
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}
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}
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@ -38,7 +38,7 @@ def transformColors = { List<List<String>> list ->
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transformColors([["4a4b53", "6e7080", "989aa4"], ["3a5651", "3a8f64", "92dd7e"], ["bf92f9", "8a73c6", "665c9f"], /*["6e7080", "989aa4", "b0bac0"],*/ ["bc5452", "ea8878", "feb380"],
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["de9458", "f8c266", "ffe18f"], ["feb380", "ea8878", "bc5452"], ["d4816b", "eab678", "ffd37f"],
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["ffffff", "dcc6c6", "9d7f7f"], ["df7646", "b23a4d", "752249"], ["3c3837", "515151", "646567"],
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["5757c1", "6f80e8", "88a4ff"], ["8f665b", "b28768", "c9a58f"]])
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["5757c1", "6f80e8", "88a4ff"], ["8f665b", "b28768", "c9a58f"], ["4c5878", "768a9a", "a0b0c8"]])
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def antialias = { File file ->
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if(!doAntialias) return
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